Star Wars Roleplay: Chaos

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Any factions want a contract for new ships?

Can do a thread either Major or Minor, doesn't matter. Here's what I got.

Ships:


  • Jast 1 Freighter : Fast Small Freighter. Good for running guns, smuggling, what have you. Built in smugglers hatches that are shielded from scans. Low weapons, but the speed makes up for it. This baby can turn easy and is super modifiable. A bit rickety though, keep her tuned up!
  • Jast 2 Freighter Still Pretty fast, with a heavier load out on the armaments. Decent speed.This one is less modifiable, but can haul more cargo in her holds than the Jast 1. Holds are still lead shielded to prevent easy scanning. Sturdier, but still keep her tuned up!
  • Jast 3 Freighter: It's bigger and heavier armed. She's got a few tricks to keep folks off her back, but she's super slow. With so much weapons cargo space was cut down, but it's extra room for mods was part of the cargo hold sacrifice. As usual still has the lead shielded holds, still need to do upkeep or some things might...... Explode?
  • Jast Blackout: A specialized support ship. The Jast Blackout is super fast, has no arms, but can hack like a pro. If you drop one of these in system things become very finicky. She can shut down commo channels, scramble sensors, and hack systems. Be aware of limitations.
  • Jast Shredder: A support ship that is heavy on the missiles. Decked out with multiple rapid fire missile tubes, and repeater Ion/Kinetic cannons, the Jast Shredder can put a lot of firepower downrange for a very cheap cost. The limitations to such a nice vessel are it's abysmal defences. If the shields fall, bug out. Best as a pack hunter, support ship role.
  • Jast 1st Rate A heavy Frigate. Stock parts and such, slower and less handling. It's weapons are Kinetic focused. This baby sports a hundred guns for 400M worth of vessel. Also carries a squadron of fighters. Built as a Ship of the Line
  • Jast 2cnd Rate: A medium frigate. Stock parts again but she has some punch to her. A balanced warship, se is Kinectic focused, sporting 94 weapons on deck. A split between Mass Drivers, Ion and Missiles for a cheap cost, she is any Captains go to support Frigate!
  • Reclaimer 1 : A great Support ship! 500M worth of power to Salvage. This baby can refit and Rearm a vessel, build Ships, Shipyards, capture and disassemble, mine asteroids and do a myriad of stuff. If you got one in your fleet, you can keep your stuff sailing for a long time. Downside is that it will die like the rust box it is in combat. Keep it away from the front lines.

Also looking to build a new shipyard somewhere.
 
[member="Bryce Bantam"]

Certainly could.

Need a fleet Length cap and what you want it to do?

Each ship has a role. Fast fleet? Slow Fleet? Support type fleet? Ship of the Line slugger fleet?
 
[member="Hala Jast"] limit is based on the codex template please use it for now. As this is a defence fleet I would say balanced to heavy, since they are defending a static position and speed is not needed.
 

Sor-Jan Xantha

Guest
[member="Hala Jast"]

I know you're targeting major and minor factions, but if you'd be interested in a contract with a Tier 5 company, Corellia Digital would be interested in including some of your work in our corporate fleet.

...for purely legitimate business reasons, of course.
 

HK-36

The Iron Lord Protector (Neutral Good)
[member="Hala Jast"],

Metal Lords would also be interested! We recently submitted a huge space hulk hauler but we could use smaller freighter ships for our merchant fleets to compliment it
 

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