Rusty
Purveyor of Fine Weaponry
Image Source: N/A
Intent: To create a projectile that will bifurcate while passing through a lightsaber blade without excessive deflection, loss of mass, or loss of momentum.
Development Thread: http://starwarsrp.net/topic/66157-rcfc-rd/?p=1001139
Manufacturer: Rusty's Custom Firearms and Cutlery
Model: N/A
Affiliation: Open Market
Modularity: Available in various calibers and with various powder loads
Production: Production: Minor
Material: Iridium, copper
Classification: Ammunition
Size: 10mm, .45 ACP, .45 LC, 50 BMG
Length: Varies dependent upon round
Weight: Varies dependent upon round
Ammunition Type: Yes, it is.
Ammunition Capacity: Depends on weapon firing it
Effective Range: 50 meters for pistol rounds, 1000 meters for the rifle
Rate of Fire: Varies dependent upon round
Special Features: Can pass through a lightsaber blade without excessive loss of mass or velocity, and without excessively altering the trajectory.
Description: I first came up with the idea for using iridium as a projectile when I came across David Drake's Hammer's Slammers series. In his universe, the main characters ride into battle in massive hovercraft tanks clad in iridium armor, valued for its density and refractive properties. Further research showed that, while cool as hell, iridium had one massive flaw when considered for use as armor: it's hard, but brittle. Much like the ceramic strike plates the Army uses in its vests, it would likely shatter after a few sturdy hits, and would be even more painful to drop on your foot in the morning while trying to overcome a hangover and get to guard duty.
That same hardness would also be a barrier for using it as a projectile, as the surface of a bullet must deform in order to properly engage the rifling. Using it to make sabot rounds would also be difficult, as machining complex shapes with the stuff is extremely difficult, and not something Rusty can do at this time. To ensure that the iridium projectile is able to engage the rifling, it's placed in a copper jacket through a process known as swaging. Long story short, intense mechanical pressure and a series of dies are used to form a uniform copper layer around the preformed iridium projectile. The brittleness can be a problem in this step. However, by applying the pressure slowly and evenly, I hope to keep the cracking to a minimum. So long as the projectile doesn't become unevenly balanced and the copper jacket holds, the round can still be used, though I imaging the target won't be too happy to find a bunch of little pieces of burning hot metal to deal with instead of two or three.
The properties that make iridium useful as a projectile are its density, resistance to heat (including the ability to remain mechanically sound at temperatures that would have steel running like rainwater), and its refractive properties. It lacks the properties of the known lightsaber-resistant materials such as beskar or phrik that would allow it to interact with the blade in an atypical manner. Instead, it'll behave much like any other metal we've seen lightsabers contact in the movies: it'll be sliced and diced like it wasn't even there. However, it's my belief that the brief exposure to the blade will not result in complete destruction as it would with tradition copper jacketed lead rounds. Lead has a very low boiling point, and although copper is highly conductive of heat, it's not likely to fare any better in the long run than lead.
Upon ideal contact with the blade, I expect the bullet to be bifurcated perfectly. There will be some sublimation, and the resultant rapidly expanded gas will push the two halves apart. After a few meters, they'll likely whiz off erratically to the point of uselessness, but since most people don't hold their lightsabers that far from their bodies, it shouldn't be a major problem. At the average arm's length, I estimate the separation to be about 20-30 cm. If one edge is nicked, the thrust from the resultant sublimation will likely alter the projectile's trajectory, allowing for a certain degree of deflection, but it's not likely to change it more than a few degree within the span of distance and time allowed.
The two halves of the projectile would strike the target and proceed to behave much in the same way that a bullet would: ripping, shredding, and generally making a mess of things internally. Unfortunately, or fortunately if you're the target, death from blood loss is highly unlikely, as they would almost certainly be hot enough to cauterize the wound cavity on their way through. This limits kill power, but does not rule out a fatal hit to the heart or brain, and may cause fatal complications in the long run.
Because iridium is so brittle and because the projectiles will likely be yawing when they hit the target and the impact will be spread out on a wider area, I predict little to no effectiveness against medium to heavy armor, and limited effectiveness against light armor.
The increased density of the rounds also means one either has to accept increased recoil or decreased velocity. I opted to decrease the velocity of the rounds, which reduces their effective range dramatically. If someone wants to try to hand load them with a larger powder charge they're more than welcome to, but I will require them to idemnify me from legal action in the event of personal injury. I will not be held responsible for their supreme idiocy.
Intent: To create a projectile that will bifurcate while passing through a lightsaber blade without excessive deflection, loss of mass, or loss of momentum.
Development Thread: http://starwarsrp.net/topic/66157-rcfc-rd/?p=1001139
Manufacturer: Rusty's Custom Firearms and Cutlery
Model: N/A
Affiliation: Open Market
Modularity: Available in various calibers and with various powder loads
Production: Production: Minor
Material: Iridium, copper
Classification: Ammunition
Size: 10mm, .45 ACP, .45 LC, 50 BMG
Length: Varies dependent upon round
Weight: Varies dependent upon round
Ammunition Type: Yes, it is.
Ammunition Capacity: Depends on weapon firing it
Effective Range: 50 meters for pistol rounds, 1000 meters for the rifle
Rate of Fire: Varies dependent upon round
Special Features: Can pass through a lightsaber blade without excessive loss of mass or velocity, and without excessively altering the trajectory.
Description: I first came up with the idea for using iridium as a projectile when I came across David Drake's Hammer's Slammers series. In his universe, the main characters ride into battle in massive hovercraft tanks clad in iridium armor, valued for its density and refractive properties. Further research showed that, while cool as hell, iridium had one massive flaw when considered for use as armor: it's hard, but brittle. Much like the ceramic strike plates the Army uses in its vests, it would likely shatter after a few sturdy hits, and would be even more painful to drop on your foot in the morning while trying to overcome a hangover and get to guard duty.
That same hardness would also be a barrier for using it as a projectile, as the surface of a bullet must deform in order to properly engage the rifling. Using it to make sabot rounds would also be difficult, as machining complex shapes with the stuff is extremely difficult, and not something Rusty can do at this time. To ensure that the iridium projectile is able to engage the rifling, it's placed in a copper jacket through a process known as swaging. Long story short, intense mechanical pressure and a series of dies are used to form a uniform copper layer around the preformed iridium projectile. The brittleness can be a problem in this step. However, by applying the pressure slowly and evenly, I hope to keep the cracking to a minimum. So long as the projectile doesn't become unevenly balanced and the copper jacket holds, the round can still be used, though I imaging the target won't be too happy to find a bunch of little pieces of burning hot metal to deal with instead of two or three.
The properties that make iridium useful as a projectile are its density, resistance to heat (including the ability to remain mechanically sound at temperatures that would have steel running like rainwater), and its refractive properties. It lacks the properties of the known lightsaber-resistant materials such as beskar or phrik that would allow it to interact with the blade in an atypical manner. Instead, it'll behave much like any other metal we've seen lightsabers contact in the movies: it'll be sliced and diced like it wasn't even there. However, it's my belief that the brief exposure to the blade will not result in complete destruction as it would with tradition copper jacketed lead rounds. Lead has a very low boiling point, and although copper is highly conductive of heat, it's not likely to fare any better in the long run than lead.
Upon ideal contact with the blade, I expect the bullet to be bifurcated perfectly. There will be some sublimation, and the resultant rapidly expanded gas will push the two halves apart. After a few meters, they'll likely whiz off erratically to the point of uselessness, but since most people don't hold their lightsabers that far from their bodies, it shouldn't be a major problem. At the average arm's length, I estimate the separation to be about 20-30 cm. If one edge is nicked, the thrust from the resultant sublimation will likely alter the projectile's trajectory, allowing for a certain degree of deflection, but it's not likely to change it more than a few degree within the span of distance and time allowed.
The two halves of the projectile would strike the target and proceed to behave much in the same way that a bullet would: ripping, shredding, and generally making a mess of things internally. Unfortunately, or fortunately if you're the target, death from blood loss is highly unlikely, as they would almost certainly be hot enough to cauterize the wound cavity on their way through. This limits kill power, but does not rule out a fatal hit to the heart or brain, and may cause fatal complications in the long run.
Because iridium is so brittle and because the projectiles will likely be yawing when they hit the target and the impact will be spread out on a wider area, I predict little to no effectiveness against medium to heavy armor, and limited effectiveness against light armor.
The increased density of the rounds also means one either has to accept increased recoil or decreased velocity. I opted to decrease the velocity of the rounds, which reduces their effective range dramatically. If someone wants to try to hand load them with a larger powder charge they're more than welcome to, but I will require them to idemnify me from legal action in the event of personal injury. I will not be held responsible for their supreme idiocy.