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Approved Vehicle All Terrain Dreadnaught Transport (AT-DT)

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Huxy

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AT-DT
All Terrain Dreadnaught Transport


OUT OF CHARACTER INFORMATION
  • Intent: ​To create a heavily-armored troop transport to be used by the First Order in open-scale battlefields and to act as a successor to the AT-TE used during the Clone Wars of old
  • Image Source: https://www.pinterest.com/pin/508977195372600163/
  • Canon Link: ​N/A
  • Restricted Missions: ​N/A
  • Primary Source: AT-AT, AT-TE
PRODUCTION INFORMATION
  • Manufacturer: ​The First Order
  • Model: ​AT-DT Mark I
  • Affiliation: First Order
  • Production: Minor
  • Material:
    Titanium & Durasteel Legs
  • Quadanium Armor Plating
  • Titanium Neck Armor
  • Quadanium Head Armor
  • Durasteel Outer Shell (Covers Quadanium plating)

TECHNICAL SPECIFICATIONS
  • Classification: Troop Transport
  • Role: Troop Transport
  • Size: Large
  • Weight: Very Heavy
  • Minimum Crew: 3
    1 Pilot
  • 1 Deck Officer
  • 1 Commander

[*]Optimal Crew: 6
  • 2 Pilot's
  • 2 Deck Officer's
  • ​1 Front Gunner
  • 1 Rear Gunner
  • 1 Commander

[*]Propulsion: Quadrupedal
[*]Speed: Slow
[*]Maneuverability: Low
[*]Armament: High

[*]Defenses: Very High
[*]Squadron Count: Low: 8
[*]Passenger Capacity: 200
[*]Cargo Capacity: Large
SPECIAL FEATURES
  • N/A
Strengths:
  • High Armor Rating - The AT-DT can take a beating, that's for sure. You'll mostly need heavy weaponry, like artillery or bombers to take out this walking fortress. At least, that is if you're going for the central hull of the AT-DT. The hull is made up of thick armor which is hard to penetrate with standard weaponry.
  • Superior Defenses - The AT-DT is basically a fortress although it doesn't look it. It can unload immense firepower in both defense and offense situations, though it is primarily an defensive vehicle to protect the soldier's it houses within it's metal tomb. The concentrated firepower from the head is enough to take down most enemy vehicles seeking to cause the AT-DT harm, at least from the ground. While the AA guns help to protect the vehicle from threats among the clouds, though the AA guns have significantly less armor than the rest of the armor. The AA guns jut out some from the vehicle in a strong glass-like cockpit for full view of the skies.
  • No Tow Cables This Time - Unlike with previous AT style vehicles, the AT-DT had one great strength above them all. Tow-Cables can't do anything against it. Sure, they may be able to slow it down. Though with the presence of a total of six legs, the cables often can't tangle them all up to prevent movement. In line with this, the knee armor on the walker is jagged, specifically to stop tow cables from becoming a hindrance to it.
Weaknesses:
  • It's a Tomb - The AT-DT had few ways in, and few ways out. This was to help minimize the likelihood of a sabotage happening to the walker's internal systems or from a jedi getting inside. It's hard for soldiers or just people inside in general to get out of the walker. Which proves extremely hazardous in an emergency situation, such as bombers coming in or the legs being taken out. The people inside are basically trapped inside a metal tomb, one that could collapse in on them at any moment.
  • Bomber's Ahoy - Just because the AT-DT has anti-air defense weaponry, doesn't mean it's impervious to attacks from above. Far from it. The transport is heavily susceptible to bombers, not so much fighters however. Yes, the armor is strong and powerful on the AT-DT, though explosive weaponry, bombers in particular can pierce through the plating and destroy the vehicle entirely if the walker is left unprotected or if it's anti-air defenses are sabotaged.
  • Large Target - The AT-DT is massive in scope. Maybe not as big as other walkers, though it's just as big as a target
  • Legs = Major Weakness - Despite precautions being taken against tow-cable usage, the leg's are not the strongest. In fact, the legs are the weakest part of the whole entire walker despite being able to take the whole weight of the hull of the walker bearing down on it. If enough firepower is concentrated on the legs, well that's it. One would only need to take out the two front legs to make the walker immobile as it would fall over due to all of the weight at the front of the walker.
  • Poor Neck Armor - The AT-DT suffers from a common problem with most AT variant vehicles, the neck is weak. The neck armor was never supposed to be strong, it was generally weak to help allows the head to move around and fire it's salvo of laser fire on the unlikely rebels below. Due to this, the neck is a primary weak spot to aim for. Though, it is hard to aim for but it is a prime spot to hit if you don't have the firepower to take out the front most legs of the walker.
Description: The AT-TE and the AT-AT were formidable weapons for their time. Both packed immense firepower followed up by thick layers of armor to deliver a formidable nemesis on the battlefield. The Corps of Engineers, having noticed this, chose to delved deep and see what they could muster up by trying to combine the best of the two into some formidable device. They had planned for an unstoppable juggernaut which could transform a fort into ash. However, that's not at all what they got. They got a troop-transport. A strong one at that. The AT-DT is capable of defending it's self easily if need be, though it's primary function is a troop transport. One that houses 200 soldiers at a time, a formidable number to say the least. How does it do this, you may ask? Well, the AT-DT had two levels for soldiers to be houses in, 100 seats to each to properly house the soldiers temporarily while the AT-DT made it's dreaded march across the field of battle. You may not see these at the forefront of an attack, though they probably won't be far behind the main battle line.
 
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