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Approved Tech ACS-206 Variable Output Blastercannon

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ACS-206 Variable Output Blastercannon
Image Source: N/A
Intent: To create a powerful special issue weapon
Development Thread: As Needed
Manufacturer: ArmaTech Combat Systems
Model: Mk1
Affiliation: Restricted Market
Modularity: No
Production: Minor
Material: Duranium, Blaster Components, Slugthrower Components

Classification: Blastercannon
Size: Handheld, Forearm Mount, Shoulder Mount

Length: 100 Centimeters
Weight: 10 Kilograms (+20 Kilogram Power Generator Standard)
Ammunition Type: Blaster Gas; Power Generator
Ammunition Capacity: 3,600 Bolts per Hour
Effective Range:

  • 300 Meters (Full Power)
  • 200 Meters (Heavy Blaster)
  • 100 Meters (Blaster)
  • 50 Meters (Lowest)
Rate of Fire:
  • Semi-Automatic with 4 Second Charge Time (Full Power)
  • Semi-Automatic (Heavy Blaster)
  • 180 Bolts per Minute (Blaster)
  • 600 Bolts per Minute (Lowest Power)
Special Features:
  • Variable Output: The weapon can adjust its power setting
  • High Power: On its highest power setting it can be a viable Anti-Starfighter Weapon
Weaknesses:
  • Overheat: The weapon cannot be fired continuously on any setting for longer than a minute, then it requires sixty seconds of cool down. Alternatively, keeping its rate of fire about half each settings maximum abilities will allow it to fire continuously for two minutes before required sixty seconds of cool down.
Description:
The ACS-206 is one of the most powerful weapons created for individual use. Much like the Variable Output Blastercannons used by YVH droids during the Yuuzhan Vong War these weapons can be adjusted with four preset power outputs or manually adjusted. This provides the user with a single weapon able to fulfill multiple roles, creating a versatile weapon system.

Full Power Setting is the strongest setting by far, able to become a viable anti-starfighter weapon and capable of punching through shields, armor, and even vehicles on the ground. This setting is semi-automatic and requires a four second charge up before it can be fired, making it foolish to use against infantry as they can simply dodge it. Furthermore, it doesn't pierce shielding, it simple overloads them through sheer force, meaning that a fairly strong ray shields will be able to resist it.

Heavy Blaster Setting is roughly the equivalent of an E-Web in terms of power, but it is semi-automatic only, to prevent overload. Its a powerful anti-heavy infantry weapon with few limitations in terms of infantry vs infantry.

Blaster Setting is the standard setting, easy and equivalent to other standard blasters in output, with a rate of fire of one hundred eight rounds per minute. Its made to fire at standard infantry, but poses little threat to heavy armored soldiers.

Stutter-Fire Setting is the lowest power, capable of unleashing a torrent of fire power against its foes. With a rate of fire of six hundred bolts per minute it is capable of cutting swaths of unarmored or light armored foes down, leaving them in pieces, though it poses little threat to medium armored soldiers and virtually no threat heavily armored warriors.

The most direct down fall of the weapon is that it must be connected to a generator in order to operate, as it lacks space for a powercell. This is because a powercell simply doesn't have enough energy to effectively operate the weapon. Another weakness is that it can over heat if it is over used (Used continuously) or swapped between power settings without allowing it time to adjust (normally 1-3 seconds depending on the change).
 
[member="Raziel"]
http://starwars.wikia.com/wiki/YVH_1
Armament

http://starwars.wikia.com/wiki/YVH-series_battle_droid
The droids were powerful enough to destroy several strafing coralskippers during the battle in the Baanu Rass.
That is where I pulled the Idea from, and why I guessed the length was so low.

http://starwars.wikia.com/wiki/T-21_light_repeating_blaster
This twenty-kilogram generator was carried as a backpack, and the entire set-up of weapon, tripod and generator could be made operational in less than thirty seconds, creating a devastating weapon emplacement.
Pulled the weight of the Generator from here.
 
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