
^^Examples of the many types of mutations^^
Name: Nal'Ra Necro'Kals
Designation: Sentient, but most of the time act Semi-sentient
Homeworld:
Language:
- Proto-Basic / Basic
- Telepathy
- Body language
Skin color: Varies. Most common colors are pale shades
Hair color: Most do not have hair
Breathes: Type 1
Strengths:
+ Anatomy similar to a Amani or planarian. Allowing the Necro'Kals to regenerate from fatal wounds. Regeneration time takes roughly 10 minutes but also depends on the wound
+ Extensive nervous system. They have developed over time a extensive nervous system that enables them to move with much agility and have enhanced perception
+ Eyes can see into Ultraviolet Spectrum
Weaknesses: [2 minimum]
Distinctions:
- Mutations: The mutations vary and have no limitation.
- Grotesque appearance
- Advanced Eyes
- Long limbs
Races:
Estimated Population: [Is it common throughout the galaxy? Only found on a single world? Only being of its kind?]
Diet: [List common foods, what is poisonous]
Communication: [List common communication medium]
Culture: [Describe general culture]
Technology level: [Describe societal technology level]
General behavior: [Describe general behaviors]
History: [Describe an abridged history. If your species is genetically engineered or Sithspawn, this is where to add links to the thread(s) where your new species was developed. A development thread, whether of creation or discovery, is required for all genetically engineered/alchemically created life forms being submitted to the Factory.]
Notable Player-Characters: [List player-characters]
Intent: [Describe the plan for this species. NOTE: This section alone can have your species dismissed. Species created on a whim or for purposes to undermine the integrity of Star Wars will not be approved.]