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Private The Martial Art

True Saber combat is not a contest of strength. It's a conversation. To engage in this dialogue, to truly understand the essence of saber dueling, is to listen as much as you speak. To observe the silent pauses, to anticipate the unspoken thoughts, and to reply not with arrogance, but with precision and respect.
In the end, the most profound conversations between duelists are those where nothing is said at all. Where the outcome is decided not by the loudness of the clash, but by the quiet decisive action of the blade.

Table of Contents (Wip)


Forms of Jedi Combat
  • Form I: Shii-Cho (The Way of the Sarlacc)
  • Form II: Makashi (The Way of the Ysalamiri)
  • Form III: Soresu (The Way of the Mynock)
  • Form IV: Ataru (The Way of the Hawk-Bat)
  • Form V: Shien / Djem So (The Way of the Krayt Dragon)
  • Form VI: Niman (The Way of the Rancor)
  • Form VII: Juyo / Vaapad (The Way of the Vornskr)

  • Strong Style: The Unstoppable Force
    • Description: Relies on slow, powerful swinging attacks to overwhelm opponents' defenses, sacrificing speed for unrivaled power. Effective in melee combat but leaves practitioners vulnerable to counterattacks and blaster fire. Utilized primarily in lightsaber combat.
  • Medium Style: The Perfect Equilibrium
    • Description: Strikes a balance between speed and power, serving as the foundation for more technical forms. Versatile in offense and defense, providing a respectable defense against blasters and less skilled duelists. Vulnerable against skilled opponents who can rapidly break through defenses and counterattack.
  • Fast Style: The Blinding Speed
    • Description: Relies on short, quick motions with the blade to deliver multiple attacks at an extremely fast pace. Efficient in one-on-one combat against slower opponents and offers the best defense against blaster fire. However, limited power in each blow makes it susceptible to being parried or overpowered, and its short range leaves practitioners vulnerable to physically stronger opponents.
  • Basic Moves and Maneuvers:
    Body Target Zones
    1. Zone 1: Targeting the head with a vertical chop.
    2. Zone 2: Targeting the right arm and side with horizontal sideswipes.
    3. Zone 3: Targeting the left arm and side with similar strikes.
    4. Zone 4: Encompassing the back, often resulting in fatal strikes.
    5. Zones 5/6: Referring to attacks on the right and left leg, respectively.
    6. The Three Rings of Defense
    7. Outer Ring: Relies on wide, powerful attacks from diagonal guards.
    8. Middle Ring: Focuses on quicker blocks and blast-deflection from right-angled guards.
    9. Inner Ring: Last line of defense, using parries instead of blocks, with a single guard position.
    10. Marks of Contact
    11. Sun djem: Disarming the opponent.
    12. Shiim: Inflicting minor wounds.
    13. Cho mai: Amputation of the opponent's weapon-hand.
    14. Cho sun: Amputation of the opponent's weapon-arm.
    15. Cho mok: Amputation of a limb.
    16. Shiak: Stabbing the opponent.
    17. Sai cha: Decapitation.
    18. Sai tok: Cutting an opponent in half.
    19. Mou kei: Dismemberment through circular motion.
    20. Ready Stances
    21. Jedi Ready: Dominant foot back, blade in vertical parry position.
    22. Defensive Neutral: Blade in parry position, feet evenly spaced.
    23. Offensive Neutral: Feet evenly spaced, blade pointed towards the enemy.
    24. Center of Being: Horizontal stance with the hilt just below the chin.
    25. Moves and Maneuvers
    26. Jung: 180-degree turn.
    27. Jung ma: 360-degree spin for momentum.
    28. Shun: 360-degree spin with one-handed grip.
    29. Sai: Overleaping an attack at the legs.
    30. Flowing water: Utilizing opponent's withdrawal for advantage.
    31. Falling leaf: Spinning attack followed by a quick slash.
    32. Form-specific Maneuvers

    Form I: Shii-Cho
    • Disarming Slash: Targeting opponent's weapon to disarm.
    • Form II: Makashi
    • Contentious Opportunity: Exploiting openings in defense.
    • Makashi Riposte: Counterattack after altering opponent's attack angle.
    • Form III: Soresu
    • Circle of Shelter: Creating a protected area.
    • Deflecting Slash: Redirecting deflected momentum into a strike.
    • Form IV: Ataru
    • Hawk-Bat Swoop: Quick strike to catch opponent off-guard.
    • Saber Swarm: Multiple short strikes.
    • Form V: Shien / Djem So
    • Barrier of Blades: Defending against blasterfire.
    • Falling Avalanche: Overhand power blow.
    • Fluid Riposte: Smooth transition from parry to counterstrike.
    • Shien Deflection: Simultaneous defense and attack.
    • Form VI: Niman
    • Draw Closer: Telekinetically pulling opponent into attack range.
    • Pushing Slash: Combining slash with a Force push.
    • Form VII: Juyo / Vaapad
    • Assured Strike: Trading power for certainty.
    • Vornskr's Ferocity: Aggressive attacking.
    • Swift Flank: Quick strike from a flanking position.
    • Tempered Aggression: Controlled ferocity.
    • Sokan
    • High Ground Defense: Utilizing terrain for advantage.
    • Unhindered Charge: Rapid movement towards the opponent.
    • Jar'Kai
    • Twin Strike: Dual-wielding simultaneous strike.
    • Rising Whirlwind: Spinning attack with both lightsabers.
    • Tràkata
    • Pass The Blade: Deactivating then reactivating blade mid-attack.
    • Unbalancing Block: Catching opponent's blade and momentarily deactivating.
    • Trispzest
    • Spinning attack: Hovering and spinning to attack multiple opponents.
Philosophy of Jedi Combat
  • Form 0:
  • Sokan
    1. Harmony of Form and Flow Theory
      • Combines disciplined movements with spontaneous reactions, emphasizing thrusting attacks and the importance of timing and distance.
      • Application: Practice both structured techniques and free movement to adapt quickly in fights.
    2. Circle of Awareness Theory
      • Emphasizes being aware of surroundings and opponent's intentions, known for its geometric precision and maintaining ideal distance.
      • Application: Train in varied environments to enhance perception and reaction to threats.
    3. Paradox of the Defensive Offense Theory
      • Effective defense includes offensive elements, and attacks require defensive awareness, suited for uneven ground.
      • Application: Practice counterattacks within defense moves and prepare for counters when attacking.

Applications of Jedi Forms
  • Lightsaber Combat
  • Hand-to-Hand Combat
  • Force Augmentation

Advanced Techniques and Variations
  • Dual Wielding
  • Form Adaptations
  • Hybrid Forms
  • Trispzest
  • Trakata
  • mounted
Weapon Styles
  1. Pike
  2. Katana
  3. Kusarigama
  4. Kunai
  5. Fan
  6. Gauntlet / Katar
  7. Shield
  8. Parrying Dagger
  9. Cross Guard Blade
  10. Saber / Foil
  11. Whip
  12. Chakram / Double-bladed Spinning
  13. Tonfa
  14. Karambit
  15. Kukri
  16. Kopis
  17. Staff / Quarterstaff
  18. Nunchaku
  19. Sai
  20. Bo Staff
  21. Trident
  22. Warhammer
  23. Spear
  24. Glaive
  25. Rapier
  26. Longsword
  27. Shortsword
  28. Greatsword
  29. War Axe
  30. Scimitar
  31. Three-section Staff
  32. Shotel
  33. Scythe
  34. Heel Knives
  35. Energy Sling Shot
  36. Knuckle Dusters / Saber Rings
  37. Snap-Together Blades
  38. Butterfly Swords
 
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Form I: Shii-Cho


Known as "The Way of the Sarlacc,"

The Way of the Sarlacc is the foundation of all lightsaber combat forms, covering the basics. It teaches patience, control, and the importance of mastering fundamentals before advancing to complex techniques.

It's about understanding the flow of battle and the Force. Training involves repetitive practice of fundamental techniques, fostering a connection between the practitioner and their weapon until the lightsaber feels like an extension of their own body.

Shii-Cho's simplicity is its strength, allowing quick adaptation. Its broad movements keep multiple adversaries at bay, ensuring we never lose sight of our foundation.

Like the Sarlacc, practitioners learn to wait for the right moment to strike or defend.


✦ .  ⁺   . ✦ .  ⁺   . ✦


Aether took the initiative, launching into a series of deliberate strikes that weaved through the air with precision and fluidity. Braze met each attack with a seasoned combination of parries and counterattacks, his movements smooth and sharp. Despite his efforts, Aether's maneuvers seemed effortless, always staying one step ahead of Braze's defenses. Frustration began to gnaw at Braze as he struggled to keep pace with Aether's relentless assault.

The clash of lightsabers rang out in the warm sunlight bathing the worn stone courtyard.

"Remember, control your impulses," Aether advised, effortlessly parrying Braze's assault. "Effortlessness comes with experience."

With a deft feint, Aether disarmed Braze, the lightsaber clattering to the ground.

"Always keep your guard up, even in defeat," Aether reminded as Braze retrieved the fallen weapon.

As the sparring resumed, guidance flowed between strikes.

"Focus on the moment. The past is gone, the future uncertain. All we have is now."

Their movements intertwined like a graceful dance, the sparks of lightsabers reverberating through the courtyard.

"Good. Remember, one is never truly defeated until they give up," Aether encouraged.

Aether, always one step ahead, disarmed Braze once more, leaving his lightsaber on the ground.

"Never lower your guard," Aether reminded firmly yet encouragingly.

With a nod of acknowledgment, Braze retrieved his weapon, frustration etched on his features.

"I'll get it right next time," he vowed.

With renewed focus, Braze redoubled his efforts, each strike sent with purpose.

Their duel continued, the courtyard filled with the rhythmic clash of lightsabers once more as Braze and Aether moved with precision.

A flash of colorful sparks caught the sunlight as Braze met Aether's strike with a swift parry, their blades locking in a brief but intense clash.

"Not bad," Aether remarked, a hint of approval in their tone.

With renewed vigor Braze pushed forward, engaging Aether in a calculated flurry of strikes and defenses. But each move was swiftly countered, driving Braze back with every exchange.

"But not good enough to..." Braze's voice trailed off as he struggled to find an opening.


Aether disengages his blade with swift flare and, in a dazzling series of sallies, forces Braze on the back foot.

"But not good enough to ..."
Braze is over powered as he looses ground and is shoved to the ground, Aether's blade tip at Braze's throat.

"... to live~!"
Braze panted on the groun with a flushed face and sullen exspression. Suddenly, Braze knocks Aether's blade aside with his saber, quickly followed by a roll, sprining up and lunging at the iron knight. Again, Aether deflects the blade by inches.

"Better!" Aether says ina pleased tone.

Braze is also pleased. He smiles at Aether's praise and lets down his guard, just slightly, but enough. With a nimble parry, Aether's blade arcs down, striking the startled Echani youth, but only with the blade on his shoulder.

"But you'd still be dead!"

Braze reels back and, with a growl and charges wildly at Aether who, laughing, leaps upon a crumbling piece of stone, easily
deflecting or ducking the violent but clumsy blows that sprung forth form frsutration.

"Purpose, not passion! Fight with your head!" Aether says as he toys with Braze.

Braze slices swiftly at Aether's legs. Aether leaps up as the blade swishes harmlessly under him. But as he lands, the edge of the stone crumbles beneath the heel of his boot. He teeters, then tumbles off the rock, out of sight behind it. Braze's determined sparring demeanor shifts into a shocked gasp of concern.

"Aether?"

He scrambles over the stone to find Aether sprawled out on the ground, apparently stunned. As Braze leans down to check on him. He moved to stand and looked back to check their surroundings. How did one preform assistance on a shard? Could they even BE knocked out? Panic started to set in as he wouldn't know how to move Aether's heavy mechanical body. But then, a saber's blade was glinting at his throat. Aether leers over Braze's shoulder.

"Down again, Braze! How many times do have to tell you? Only expose your back to a corpse!"
 
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Form II: Makashi

Known as "The Way of the Ysalamiri," Makashi is tailored for dueling, emphasizing precision, control, and minimal movement, perfect for one-on-one combat.

Makashi practitioners are known for their refined techniques, focusing on graceful and precise movements rather than brute strength. Their style is characterized by swift thrusts, precise lunges, and elegant parries, designed to outmaneuver and outwit opponents in a duel.

Much like the Ysalamiri, which create a bubble where the Force cannot penetrate, Makashi practitioners create a metaphorical bubble of control and precision in combat. Every movement is deliberate and calculated, with the goal of exploiting the slightest opening in the opponent's defense.

Training in Makashi involves mastering footwork, blade angles, and timing to achieve maximum effectiveness. Practitioners learn to anticipate their opponent's actions and react with lightning-fast precision, often ending duels swiftly and decisively.

Makashi's emphasis on finesse and technique makes it a formidable style in the hands of a skilled practitioner, capable of defeating opponents with seemingly effortless grace.

Makashi mirrors the tactical prowess of a chess player but with lightning speed. Practitioners analyze and counter with precision, aiming to outmaneuver their opponent mentally and physically. It's a duel where skill and strategy intertwine, shaping each bout into a test of mind and blade.

Strengths:
  • Precision and Control: Makashi users excel in precise movements and calculated strikes, emphasizing finesse over brute strength to exploit openings in their opponent's defenses.
  • Duelling Mastery: Tailored for one-on-one combat, Makashi practitioners engage opponents with grace and sophistication, using superior footwork and blade work to gain the upper hand.
  • Adaptability: Makashi practitioners are often just as skilled in unarmed combat and other martial arts, allowing them to adapt to various combat situations and opponents effectively.
Weaknesses:
  • Vulnerability to Strength-based Attacks: Makashi's focus on finesse leaves practitioners vulnerable to opponents relying on brute strength, making defense difficult against physically powerful adversaries.
  • Limited Effectiveness Against Multiple Opponents: Makashi is designed for one-on-one combat, leaving users disadvantaged in crowded or chaotic environments where precision and control may be less effective.
  • Struggles Against Unconventional Weapons: Makashi is optimized for lightsaber-to-lightsaber combat, making it challenging to face opponents with unconventional weapons or fighting styles.

Several aspects are often applicable to Makashi as follows.

Seikūken
"Controlling Space"
The concept of maintaining a spherical zone of control around oneself during combat. This zone extends beyond the practitioner's physical body and serves to intercept or deflect attacks before they reach striking distance. This method is a combat method that involves controlling the entire radius within one's arm length, creating a spherical shield around oneself. It can be used for offense and defense. Weapon users can extend the range to several feet around them with the additional length of their weapons, allowing them to defend even at mid-range. More experienced fighters can even extend the range with minimal lengths by using air pressure. However, a Seikūken with a larger radius is not necessarily better, having a Seikūken with a very small radius can also be useful too.

The Seikūken can only be erected with a calm mind (i.e. jumping around or moving will make it difficult). If one is not calm, it would be near impossible for them to erect the Seikūken. There is a way to overcome this limitation by making Seikūken an instinctive reaction.

This technique can be supplemented by releasing high amounts of energy, allowing the practitioner to confuse and scare opponents, causing wayward attacks.
Ryūsui Seikūken
"Controlling Space, Flowing Water"

Ryūsui Seikūken is an advanced form of the original Seikūken. Instead of extending the radius of the Seikūken, it turns that principle inward, reducing it to a thin layer above the skin to dodge the opponent's attacks at the last possible second. This principle is necessary because dodging at the final moment before an attack hits saves time and energy. An absolutely calm mind is necessary to be able to use it, as even a slight degree of emotion will disrupt the technique. This technique involves understanding one's opponent and feeling their rhythm. The user may be able to sense the nature of their opponent's spirit and inadvertently lose concentration based on what they discover.

Levels of Ryūsui Seikūken

Ryūsui Seikūken consists of three levels, each representing a progression towards mastery:

  • First Level: Read the opponent's flow.
  • Second Level: Combine the opponent's movements with your own.
  • Third Level: Anticipate and overpower the opponent by using their flow against them before they even think of it.

How to Use

The key is to mount an offense between the opponent's attacks, requiring precision and timing.

The technique was taught to a student by a master due to their extensive knowledge of martial arts fundamentals, allowing for intuitive reactions and effective adaptation to opponents.

Weaknesses

In a particular instance, it was noted that practitioners focus on their opponent's breathing rather than their eyes, making them susceptible to disruption by breathing techniques. The disruption occurred when the practitioner's concentration was broken by their emotional response to a situation.

Softness to Hardness

"Soft Yielding"
The concept of using an opponent's momentum against them is closely related to the principle of "softness to harness" or "yielding to overcome" found in various martial arts. These martial arts emphasize using minimal force and redirecting an opponent's energy rather than meeting it head-on with brute strength.

For example, practitioners often utilize circular movements and flowing techniques to blend with and redirect the force of an attack, allowing them to neutralize the threat without resorting to aggressive counterattacks. Similarly, some martial arts incorporates principles of yielding and relaxation to neutralize an opponent's force and maintain balance and control.

Harmony of Form and Flow

Theory: True skill combines disciplined movements with spontaneous reactions. It emphasis on thrusting attacks and the importance of timing and distance.
Application: Practice both structured techniques and free movement to adapt quickly in fights.


Circle of Awareness

Theory: Being aware of your surroundings and opponent's intentions is crucial. It is known for its geometric precision and the use of the circle to maintain the ideal distance from the opponent.
Application: Train in varied environments to enhance perception and reaction to threats.


Paradox of the Defensive Offense

Theory: Effective defense includes offensive elements, and attacks require defensive awareness. Known as a strategic approach suited for uneven ground.
Application: Practice counterattacks within defense moves and prepare for counters when attacking.
 
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Form III: Soresu
Known as "The Way of the Mynock," Soresu is a defensive form focused on protection and outlasting opponents. It is highly effective against blaster fire and suited for prolonged combat engagements.

Soresu is nicknamed "The Way of the Mynock" because it emphasizes endurance and protection, much like how Mynocks endure harsh space environments. Both Soresu and Mynocks are known for their ability to withstand challenges, making the comparison fitting.

Strengths:
  • Excellent defense: Soresu users are great at defending, using precise moves to block attacks effectively.
  • Energy-saving: Soresu is good for long fights because it helps conserve energy, allowing users to last longer.
  • Versatile: While mainly defensive, Soresu can switch to offense smoothly, using precise strikes to exploit openings.
Weaknesses:
  • Limited offense: Soresu is better at defense than offense, so users may struggle to attack strongly.
In my examination, Soresu functions fundamentally much like Makashi, with a more nuanced approach through the use of the Force to feel where attacks are coming from so one can react instinctively.

Much of the applications of Seikūken, Ryūsui Seikūken, Softness to Hardness, Harmony of Form and Flow, and the Circle of Awareness can be utilized in tandem with the principles of the "Three Rings of Defense" in lightsaber combat whilst using Soresu to protect themselves effectively.

The "Three Rings of Defense" in lightsaber combat, emphasizes three zones of defense for Jedi to protect themselves effectively:
  • Outer Ring: This is the first line of defense, furthest from the Jedi. It involves being aware of surroundings and reacting to threats from a distance.
  • Middle Ring: This is the intermediate distance between the Jedi and their opponent. Jedi deflect or evade attacks, keeping the opponent at a manageable distance.
  • Inner Ring: This is the closest range of combat, where the opponent is within striking distance. Jedi use close-quarters combat techniques to defend themselves.
By managing these defense zones, Jedi create layers of protection against attacks.
 
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Form IV: Ataru
Known as "The Way of the Hawk-Bat," Ataru is an aggressive and acrobatic form characterized by powerful strikes and dynamic movements. It is effective for engaging multiple opponents and closing distances quickly.

Ataru is known as "The Way of the Hawk-Bat" due to its resemblance to the movements and behavior of the hawk-bat. The hawk-bat is known for its agility, speed, and ability to swiftly navigate through its environment, characteristics that mirror the dynamic and acrobatic nature of Ataru.

Strengths:
  • Agility and Acrobatics: Ataru practitioners use acrobatic movements and agility to evade attacks and strike from unpredictable angles.
  • Speed and Quick Strikes: Ataru is known for its fast-paced attacks, enabling practitioners to overwhelm opponents and exploit openings swiftly.
  • Effectiveness Against Multiple Opponents: Ataru excels in fighting multiple opponents, as its dynamic movements make it challenging for adversaries to coordinate defenses.
Weaknesses:
  • Physical Exertion: Ataru requires significant physical effort, leading to fatigue over time and leaving practitioners vulnerable.
  • Vulnerability to Defensive Tactics: Ataru's aggressive style can be countered by opponents using defensive tactics or exploiting openings.
  • Risk of Overextension: Practitioners may overextend themselves, making them vulnerable to being outmaneuvered or caught off balance.


Ataru is a powerful and aggressive combat style, but practitioners must balance offense with defense and avoid overexertion.
 
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Form V: Shien / Djem So
Form V, also known as "The Way of the Krayt Dragon," encompasses two variants: Shien and Djem So. Shien emphasizes defensive techniques and redirection of energy, while Djem So focuses on powerful counterattacks and strength-based combat.

Form V: Shien/Djem So is called "The Way of the Krayt Dragon" because it shares the creature's aggressive and powerful traits, emphasizing strong strikes and counterattacks in lightsaber combat.

Form V, known as Shien/Djem So, combines defense and offense.
  1. Shien: Focuses on deflecting attacks, especially blaster bolts and strikes from multiple opponents.
  2. Djem So: Emphasizes powerful strikes and counterattacks against single opponents.
  3. Balance: Practitioners can switch between defense and offense as needed, making them adaptable in combat.

You're correct; strengths 1 and 3 are similar in that they both emphasize the versatility and adaptability of Form V. Let's refine the list:

Strengths:

1. Versatility and Adaptability: Form V offers a balance between offense and defense, allowing practitioners to seamlessly transition between Shien's defensive techniques and Djem So's offensive maneuvers, making them unpredictable and effective in various combat scenarios.
2. Powerful Strikes: Djem So enables practitioners to deliver strong and decisive attacks, overwhelming opponents with sheer force.

Weaknesses:

1. Energy Expenditure: The aggressive nature of Djem So can lead to rapid fatigue, especially in prolonged engagements.
2. Vulnerability to Speed: Form V may struggle against opponents who prioritize speed and agility, as its focus on power can leave openings for swift counterattacks.
3. Complexity: Mastering both Shien and Djem So requires extensive training and skill, making it challenging for less experienced practitioners to effectively utilize both aspects of the form.
 
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Form VI: Niman
Known as "The Way of the Rancor," Niman is a balanced form that incorporates elements of other forms, offering versatility and adaptability in combat situations. It is often favored by Jedi Consulars for its holistic approach to lightsaber combat.

Form VI: Niman is called "The Way of the Rancor" because, like the creature, it's versatile and adaptable. Just as the Rancor is strong and resilient, Niman users can handle various combat situations effectively.

Strengths:


1. Versatility: Niman offers practitioners a versatile approach to lightsaber combat, allowing them to adapt to various situations and opponents.
2. Integration of Force Abilities: Niman emphasizes the use of Force abilities alongside lightsaber techniques, enhancing the practitioner's effectiveness in battle.
3. Balanced Philosophy: Niman promotes a holistic approach to combat, focusing on both physical techniques and the practitioner's connection to the Force.

Weaknesses:

1. Lack of Specialization: Niman's balanced nature may result in a lack of specialization compared to other forms, potentially making practitioners less effective in specific combat scenarios.
2. Complexity: Mastering Niman requires proficiency in both lightsaber techniques and Force abilities, which can be challenging and time-consuming for practitioners.
 
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Form VII: Juyo / Vaapad
Form VII, also known as "The Way of the Vornskr," encompasses two variants: Juyo and Vaapad. Juyo is an aggressive and unpredictable form that embraces controlled chaos, while Vaapad is a variant developed by Mace Windu that channels the user's inner darkness to fuel their combat prowess.

Form VII: Juyo/Vaapad is called "The Way of the Vornskr" because, like the predatory creature, it embodies aggression and ferocity in combat. Just as the Vornskr hunts relentlessly, practitioners of Form VII are fierce and intense in their approach to lightsaber combat.

Historically:


Form VII, comprises two variants: Juyo and Vaapad.
  1. Juyo: This variant is characterized by its aggressive and unpredictable nature. Practitioners of Juyo embrace controlled chaos in combat, using rapid and unpredictable strikes to overwhelm opponents. Juyo users are known for their ferocity and willingness to take risks in battle.
  2. Vaapad: Developed by Mace Windu, Vaapad is a variant of Form VII that channels the user's inner darkness to fuel their combat prowess. It is a highly aggressive and intense form that draws power from the practitioner's connection to the dark side of the Force. Vaapad users walk a fine line between mastery and temptation, harnessing their inner turmoil to achieve unparalleled combat effectiveness.
Form VII: Juyo/Vaapad is a formidable and intense lightsaber combat style that embraces aggression and unpredictability. While Juyo focuses on controlled chaos in combat, Vaapad takes it a step further by tapping into the practitioner's inner darkness to achieve unparalleled levels of power. Both variants are highly effective in the hands of skilled practitioners but come with inherent risks due to their intense and demanding nature.

Strengths:

1. Aggression and Ferocity: Form VII practitioners excel in aggressive combat, overwhelming opponents with relentless attacks and unpredictable movements.
2. Adaptability: Both Juyo and Vaapad offer versatility in combat, allowing practitioners to adjust their fighting style to different opponents and situations.
3. Mastery of Inner Darkness: Vaapad users harness their inner darkness to enhance their combat abilities, making them formidable adversaries in battle.

Weaknesses:

1. Risk of Losing Control: The intense aggression of Form VII can lead practitioners to lose control in combat, leaving them vulnerable to counterattacks.
2. Vulnerability to Defensive Tactics: Form VII's focus on offense may leave practitioners open to exploitation by opponents who prioritize defense and counterattacks.
3. Temptation of the Dark Side: Vaapad's reliance on the practitioner's inner darkness carries the risk of succumbing to the dark side of the Force, leading to moral and ethical challenges for practitioners.

Early morning sunlight casts a gentle warmth over the grass, damp from the night's dew. In the center of an open grassy field, Braze stands alone, his posture poised and focused, lightsaber in hand. He begins his routine, taking a deep breath before his voice breaks the morning's quiet.

"Determination," he announces, channeling the essence of Form I: Shii-Cho. His movements are broad and sweeping, designed to engage multiple adversaries. He executes a series of basic strikes—horizontal, vertical, and diagonal—laying the foundational movements that are the bedrock of all subsequent forms. Each motion is deliberate, intended to teach spacing and angling, as he visualizes facing several foes, deflecting their attacks with wide, sweeping parries.

"Contention." Transitioning smoothly, now in the graceful stance of Form II: Makashi, his style shifts noticeably. His grip on the hilt tightens slightly as he adopts a more refined, elegant posture. Braze performs precise, controlled thrusts and parries, his movements linear and economical. This form is tailored for dueling, and he practices with the grace and accuracy of a fencer, each strike aimed with precision, envisioning a single, skilled opponent. He is graceful and fluid like water, these motions come as easy, and as thoughtless as breathing.

"Resilience," slipping into Form III: Soresu. His pace slows, movements becoming more conservative and tight. He circles, blade close, focusing on deflecting and blocking imaginary blaster bolts. His footwork is methodical, ensuring he remains balanced and ready to deflect attacks from all angles, embodying the ultimate defensive form, conserving his energy for prolonged engagements.

"Aggression," shifting to Form IV: Ataru. Instantly, the tempo changes—Braze's actions become more dynamic and acrobatic. He incorporates jumps and rolls, his saber tracing rapid arcs in the air as if striking at foes from multiple directions. His energy expenditure is high, mimicking the form's demand for physicality, using the open space to its fullest to simulate combat against multiple adversaries.

"Perseverance," he adopts the dual nature of Form V: Shien / Djem So. He starts with Shien, deflecting and redirecting imaginary blaster fire with powerful, sweeping gestures. Then, seamlessly, he shifts to Djem So, emphasizing strong, counter-attacking blows, pushing imaginary foes back with the force of his attacks, showcasing the form's ability to turn defense into offense.

Breathing heavily now, he centers himself as he centers his blade letting out a slow steadying breath, and calmly states, "Moderation." Form VI: Niman flows from him in a balanced mix of the previous styles, integrating moderate physical moves with occasional bursts of Force pushes, simulating the use of varied techniques against opponents. This form is smooth and controlled, reflecting a jack-of-all-trades approach that leverages a mixture of skills.


Finally, his voice lowers, resonating with a fierce intensity that seems to ripple through the air, "Ferocity." As he steps into the domain of Form VII: Juyo, Braze's entire demeanor shifts. His somber jade green eyes narrow, his focus sharpens, and an almost tangible energy radiates from him. The calm of the morning field is shattered as he launches into a series of frenetic, highly aggressive maneuvers.

With each motion, Braze's lightsaber becomes a blur, carving through the air with chaotic, powerful strikes that chain seamlessly together. His movements are wild, yet there is a deliberate precision behind each swing, each twist and turn of his body. He is a storm personified, his saber flashing like lightning, striking unpredictably yet devastatingly.

He growls with exertion, his breathing ragged but controlled, as he channels deep reserves of passion and aggression. The intensity of Juyo is overwhelming, pushing him to the brink as he seeks to harness the form's raw power without being consumed by it. His movements suggest a dance on the edge of chaos, where every strike, every block holds the potential to spiral out of control.

Sweat beads on his forehead, muscles straining under the relentless pace he sets. The ground beneath his feet bears the marks of his rigorous practice, scorched and disturbed by the ferocity of his engagement. As he moves, he murmurs under his breath, a mantra to keep his focus, to bind his spirit tightly and not lose himself to the darkness that Juyo skirts so closely.

"Calm in chaos. Tranquility in strength. Focus directs my energy. Serenity guides my blade. Through discipline, I harness fury. Guided by the Force, led by wisdom. Internal harmony, external valor. My spirit calm. My resolve unyielding."
 
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Faalo's Cadences

The Circle of Awareness, Seikukken and Soft Yielding, all play into favor to Fallo's Cadences.

Historical Information

  • Founder: Vo'ren Faalo
  • Affiliation: Jedi Order

Faalo's cadences were a series of lightsaber training techniques developed by the famed Jedi Master, Vo'ren Faalo. It involved manipulating durasteel ball bearings atop wax candles. Padawans who demonstrated blindfolded mastery of the technique were exempt from the Trial of Skill.

Description

In each of Vo'ren Faalo's cadences, the primary practice was to stand in a circle of candles with the ball bearings and attempt to strike the ball bearings without hitting the candles. As the duelist progressed through each cadence, the number of candles would incrementally increase. By the fifth cadence, the duelist achieved such mastery that the candles were unnecessary, as the duelist simply knew when they had performed the sequence correctly.

First Cadence
  • Nineteen candles spaced at ten-degree intervals in a semi-circle.
  • Goal: Strike each ball bearing without hitting the candles below, developing sensory awareness and body control.
  • Exercise required 190 ball bearings and took approximately one hour to complete.

Second Cadence
  • Seventy-two candles set at five-degree intervals in a full circle.
  • Goal: Strike each ball bearing without turning to face each candle, honing body control and spatial awareness.
  • Exercise required 2701 ball bearings and took approximately two hours to complete.

Third Cadence
  • One hundred eighty candles set at two-degree intervals in a full circle.
  • Goal: Strike every fifth ball bearing without turning, preparing for irregular attack patterns and honing control and sensory awareness.
  • Exercise required 16,290 ball bearings and took approximately three hours to complete.

Fourth Cadence
  • Three hundred sixty candles set at one-degree intervals.
  • Goal: Strike each candle in a sequence determined by a complex mathematical formula, developing composure and quick thinking.
  • Exercise took approximately three hours to complete.

Fifth Cadence
  • Not a teaching exercise; a test of one's self relying on the Force.
  • Goal: Telekinetically manipulate the lightsaber, performing complex sequences as a test of physical, mental, and sensory control and precision.
  • Exercise took approximately three hours to complete.

Blindfolding

Blindfolding + Slack Line
 
Advanced Techniques and Variations

  • Dual Wielding
  • Form Adaptations
  • Hybrid Forms
  • mounted
  • Blindfolded Training

Trakata
Tràkata is a lightsaber combat technique that involves momentarily deactivating one's lightsaber in the midst of combat to deceive or surprise an opponent before reactivating it for an attack. While not inherently a forbidden technique, it's considered unconventional and risky by some Jedi. It may be discouraged due to its potential for misdirection and the possibility of leaving oneself vulnerable during the brief moments of deactivation.

However, whether Tràkata is explicitly forbidden would depend on the specific teachings and beliefs of the Jedi Order or individual Jedi Masters. Some may see it as a valid tactic in certain circumstances, while others might consider it too risky or dishonorable. Ultimately, the permissibility of Tràkata would likely vary among different Jedi practitioners and traditions.
  • Trispzest
 
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Key
Beginner⭐
Intermidiate⭐⭐
Advance⭐⭐⭐


Weapons
Weapon TypeDifficulty Lvl.
Bastard Sword⭐
Bo Staff⭐
Butterfly Swords⭐
Energy Sling Shot⭐
Gauntlet / Katar⭐
Grass Cutter⭐
Karambit⭐
Knuckle Dusters / Saber Rings⭐
Kopis⭐
Kukri⭐
Mushroom Knife⭐
Pike⭐
Sai⭐
Shield⭐
Shortsword⭐
Shoto⭐
Staff / Quarterstaff⭐
Saber / Foil⭐
Tonfa⭐
War Axe⭐
Warhammer⭐
Broad Sword⭐⭐
Cross Guard Blade⭐⭐
Fan⭐⭐
Glaive⭐⭐
Greatsword⭐⭐
Katana⭐⭐
Kunai⭐⭐
Longsword⭐⭐
Nunchaku⭐⭐
Rapier⭐⭐
Scimitar⭐⭐
Shotel⭐⭐
Spear⭐⭐
Trident⭐⭐
Chakram / Double-bladed Spinning⭐⭐⭐
Heel Knives⭐⭐⭐
Nodachi⭐⭐⭐
Parrying Dagger⭐⭐⭐
San Ni Staff⭐⭐⭐
Scythe⭐⭐⭐
Snap-Together Blades⭐⭐⭐
Three-section Staff⭐⭐⭐
Whip⭐⭐⭐
 

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