Cogito, ergo sum
So, I wanted to make this a suggestion thread originally, but admittedly I couldn’t really think of a tangible one to present. Instead, I thought I’d make it a discussion and see what others think/if anyone shares my current woes.
Does anyone else think it should be easier for major factions to die?
Right now most majors die from inactivity and pretty much all wars these days are won through OOC attrition. One side gets bored, busy or upset and opts to bail… then fail to pass an activity check and poof away. It’s so easy to start a major faction, why does it have to be so damn tedious to take one out? I don’t know what it is yet, but there’s gotta be a better and more interesting way.
I get that major factions are mini communities and that some people have invested a lot into them. I know lots of people who give 110% to the factions they're involved with (I've certainly put my fair share of effort in) but personally, I still don’t think major factions should live as long as they do right now. I want to stress that this is not meant to be targeted at any faction in particular. I think the selection of majors we have on the board right now is solid, but I don’t even want the Galactic Alliance to survive for years and years. Hell, we’ve got contingency plans / future narratives to take ourselves out if we have to.
Factions having a lifespan is important to keep things fresh. Wouldn’t it be more interesting to see the map shift around more? Maybe not every damn week, but having some new ideas come and go and territory trading back and forth would certainly spice things up. The map has been stagnant for so long that it feels like we’ve reached a point where any threat of change causes an uproar.
If it was easier for factions to start, quickly grow and be killed/die, maybe we’d all be more encouraged to work together and write some shared narratives. I can’t be alone in thinking that it’d be way more interesting to have factions writing narratives where one side wins/loses territory on purpose, or is even completely destroyed only to return from the ashes as something new (like the First Order from the Galactic Empire) and continuing the cycle. But most wouldn't even consider doing something like that if it meant giving up months or even years of dominion threads for the sake of story.
The way things are right now, I think the system promotes a weird clique culture. We can deny it all we want, but things tend to become ‘us vs. them’ as they are. People are passionate, that’s fine and great, but if it was more normal for majors to come and go perhaps we’d all be more inclined to cooperate and tell stories as the GALAXY rather than as just the GA, NIO, CIS, SJO, etc.
(inb4 bUt DaK tHeReS nOtHiNg StOpPiNg AnYoNe FrOm DoInG tHaT rIgHt NoW. We all know that’s not entirely true.)
Does anyone else think it should be easier for major factions to die?
Right now most majors die from inactivity and pretty much all wars these days are won through OOC attrition. One side gets bored, busy or upset and opts to bail… then fail to pass an activity check and poof away. It’s so easy to start a major faction, why does it have to be so damn tedious to take one out? I don’t know what it is yet, but there’s gotta be a better and more interesting way.
I get that major factions are mini communities and that some people have invested a lot into them. I know lots of people who give 110% to the factions they're involved with (I've certainly put my fair share of effort in) but personally, I still don’t think major factions should live as long as they do right now. I want to stress that this is not meant to be targeted at any faction in particular. I think the selection of majors we have on the board right now is solid, but I don’t even want the Galactic Alliance to survive for years and years. Hell, we’ve got contingency plans / future narratives to take ourselves out if we have to.
Factions having a lifespan is important to keep things fresh. Wouldn’t it be more interesting to see the map shift around more? Maybe not every damn week, but having some new ideas come and go and territory trading back and forth would certainly spice things up. The map has been stagnant for so long that it feels like we’ve reached a point where any threat of change causes an uproar.
If it was easier for factions to start, quickly grow and be killed/die, maybe we’d all be more encouraged to work together and write some shared narratives. I can’t be alone in thinking that it’d be way more interesting to have factions writing narratives where one side wins/loses territory on purpose, or is even completely destroyed only to return from the ashes as something new (like the First Order from the Galactic Empire) and continuing the cycle. But most wouldn't even consider doing something like that if it meant giving up months or even years of dominion threads for the sake of story.
The way things are right now, I think the system promotes a weird clique culture. We can deny it all we want, but things tend to become ‘us vs. them’ as they are. People are passionate, that’s fine and great, but if it was more normal for majors to come and go perhaps we’d all be more inclined to cooperate and tell stories as the GALAXY rather than as just the GA, NIO, CIS, SJO, etc.
(inb4 bUt DaK tHeReS nOtHiNg StOpPiNg AnYoNe FrOm DoInG tHaT rIgHt NoW. We all know that’s not entirely true.)