Star Wars Roleplay: Chaos

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Zur-Ksi Convertible Lightpike

EmKay

Well-Known Member

BLADE:
- Orange
- Supercharged/Unstable (think Kylo Ren)
- Dual-Phase (Slightly shorter than normal/Slightly longer than normal as opposed to Normal/2x)
- Bifurcating Cylical-Ignition Pulse (Waterproof)
Cortosis-Resistant?

HILT:
- Collapsible/Telescopic, locking (Can expand/contract between hand-and-a-half and spear lengths. Tied in with dual-phase design.)
- Cortosis-laced Duraplast construction
- Anodised black colour, silver or chrome engravings
- Armour-piercing spike at the opposite end of the blade (big enough to be effective, small enough to not be a hinderance in one-and-a-half-hand mode)
- Expansion area solid enough to be effective blunt weapon
- Pommel spike or an expansion region bladed ridge laced with Alpha Red.


DEV REQUIREMENTS:
  • Increased cutting power (cuts through class 9 armor and below that is not light-saber resistant with next to no delay/resistance). 10-15 posts
  • Cortosis Resistant. 0-10 Posts (I've seen some charge dev for it, some not)
  • Cortosis requirements.
 
For a good spear haft weapon, you want speed. Your ability relies in lightning quick counter-attack-guard transitions (in star wars combat, anyway). I would suggest songsteel. Beskar and phrik are *way* too heavy, and I would argue, with the haft being hollow to allow for telescoping, you wouldn't want even alloyed cortosis, because I would argue all day that it would be too weak to withsand a full blow from a heavy melee weapon, or anything with weight.

What are the *exact* effects of the Kylo Ren esque blade? If you are doing *anything* other than aesthetics, like say increasing cutting power, you will be doing at least ten posts of dev. If you're thinking of it even scratching beskar or phrik, then you best be ready to spend a LOT of dev for it. Were I still a judge, minimal 20-30 posts. Something I don't mind helping with, at all, if you still chose to keep it... It could help me too

You will need at least 10 posts of dev per the restricted materials challenges for Songsteel anyhow (something else I am willing to help with on my Jedi, as I want to do the dev for his first custom saber).

Now, on the cortosis resistance, you will *likely* get smacked with more dev for that. But I really encourage you to keep it if this is going to be your main-stay weapon you *always* fight with. Reason being, EVERYONE laces crap with cortosis, has armor of cortosis, or has a warden cloak from AEI with it.

So, here's a breakdown of exacting features:
  • Increased cutting power (cuts through class 9 armor and below that is not light-saber resistant with next to no delay/resistance). 10-15 posts
  • Cortosis Resistant. 0-10 Posts (I've seen some charge dev for it, some not)
  • Songsteel. 10 posts per Restricted Materials Challenge.

So, you're looking at anywhere from 15-30 posts of dev, depending on Judge and their standards or current state of the factory. I would also recommend a biometric scanner so no one but you can use it. Less appealing for Sith to try to yank or such then.

If you're up for doing this, we can discuss a pair of threads (you'll need one for the songsteel, and then one for the cortosis and other features) and I can help draft the sub once it is done.

[member="Tachon Zur-Ksi"]
 

EmKay

Well-Known Member
I like you, [member="Ijaat Akun"], you're exceedingly helpful.

I don't mind doing dev. I prefer it, actually, and my oversight was the hollow staff. Now I'm gonna need to draw some sketches or something about how I can make the piece as solid as possible, because I'd like it to be a useful blunt object to use on lightsaber resistant, not-too-thick, armours. Like Jensaarai's light cortosis.
 

EmKay

Well-Known Member
Alright, I've been thinking about structural reinforcement and the quarterstaff from Knights of the Old Republic.

The Quarterstaff, if you watched in-game, expanded and collapsed and made a decent weapon. It was actually pretty common among the Lower City gangs. Assuming it was only a smooth structure, it would stand to reason that if you did something like, say, a banded interior and large overlap of segments, it would attribute well toward the integrity of the telescopic staff concept. Combined with internal plug-stops similar to what's found in real-world police batons, the feasibility of something like this making a useful weapon, especially made of Star Wars' beyond-space-age materials, increases exponentially.

My next wonder is if I should make the whole thing out of Duraplast, which according to the wiki grants "very strong resistance against lightsabers" and lace it with cortosis (because I can't see a brittle metal like cortosis making a decent staff) to be That Guy:


Ijaat Akun said:
EVERYONE laces crap with cortosis, has armor of cortosis, or has a warden cloak from AEI with it
After all, that's really handy against people with normal sabers.
 

EmKay

Well-Known Member
Alsø, [member="Ijaat Akun"], I forgot to answer one of the points you brought up: the Kylo Blade.

Current fan-concepts (because nothing's really confirmed) are either
A. Kylo Ren's lightsaber is poorly constructed, thus the blade isn't properly refined (which has met resistance because "Why would a well-funded member of what appears to be an old Force Order, which should at least have a "How to make a lightsaber" guide, have a bad saber?")
or
B. His lightsaber has a greater power core or is wired differently, which creates an unstable blade from the sheer power coursing through it, this making it strike harder against enemy lightsabers and, probably, cut through things with greater ease. There was also mention of these in Knights of the Old Republic:



NEXTOR
Description: The crystal is mined in the mountains of planet M'haeli, and when
used in lightsaber construction it produces a volatile blade that can cause
surprising amounts of damage.

PHOND
Description: The strange byproduct of rare impurities bonding during the
making of certain alloys and some random external condition, this crystal
produces a fiercely burning lightsaber beam.

Which follow the similar idea. I don't think special crystals are usable on Chaos, though.
 

EmKay

Well-Known Member
Yeah, duraplast is a very appealing non-restricted alloy. Combined with cortosis, it could make a very nice material to make gear with.

On a side theory, could cortosis be refined into threads of metal and woven into clothing?
 

EmKay

Well-Known Member
You can remove the dimetris circuits from the containment field (of the lightsaber), but that will probably require a development thread.
-- Biana on Cortosis Resistance
 
[member="Tachon Zur-Ksi"] - Yeah... It is confusing... They don't seem to have ANY consistency on a requirement for that feature... I've seen some sub it and have it not dev'd at all and get it, and others sub it and have to do 10 posts for it. It doesn't hurt to do the dev just to CYA, but it's annoying when there is no consistency from submission to submission or judge to judge on such a (to me) commonly sought after 'upgrade feature' to arguably the sites most common weapon.

That said, here is a sub with a bit of tech I had forgotten or never was aware of, that might be more effective and useful for you than a telescoping shaft. Not sure if it will alter dev, but certainly might be more sturdy if it is possible to use, though that research and choice are in your hands.

The bit in particular that is pertinent is this:
Utilizing a type of molecular compression technology developed by the Echani and originally used in their quarterstaves during the Jedi Civil War the weapon was collapsible and thus easier to conceal then other staff weapons.
 
[member="Tachon Zur-Ksi"] - Honestly? I don't see it being mentioned anywhere like on the wookie as a hugely guarded secret tech like Ang Tii stuff or some such. So it stands to reason if the maker of the weapon were reasonably seasoned enough they probably have or could get access to it?

Best bet? If you like the idea, toss it on there. See what happens. I haven't found it used that much in the Factory, to be honest, and the one or two incidents of it being used don't deal with the Echani tech, so it's reasonable to, via transference, assume it doesn't require dev. Truly, the difference in PVP or even PVE it makes is negligible, but it is a certain 'cool' factor, so to speak.
 

EmKay

Well-Known Member
[member="Braith Achlys"]
I like the idea of a durable shell material made with a spun cortosis weave, because nullifying enemy sabers fits along the profile of an Anti-Force User Force User. So Duraplast fits that profile since it's a lightsaber-resistant, unrestricted material and then I can layer up with cortosis for a combined effect of saber immunity and nullification.

You can see my current progress filling out the sub here. I'm using this as a notepad for that.

[member="Julius Sedaire"]
Alright, and cool factor aside, it provides additional concealment. It's easier to hide a two-foot pole than a six-foot one.
 
[member="Braith Achlys"] - Might want to talk to your fellow judges about that, seen the opposite in a few subs over the past year. At their insistence.

[member="Tachon Zur-Ksi"] - Yup... I'll do some poking around for specifics on the tech, and if I find anything relevant, i'll get back to ya.
 

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