Star Wars Roleplay: Chaos

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Warlord Barash

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Strengths & Weaknesses
+ Supreme Being: Graug are extremely strong can wrestle down a wookie naturally, resistant to diesease, poisons & drugs.
+ Augmentation: Cybernetic enhancements give Barash an edge.​
+ Darkside Aligned: Naturally aligned to the darkside of the force. Nom Nom.
+ Techy one out: Barash has a nak for Technology and enjoys surprising others with his inherit knowledge and understanding.​
+/- Language: Barash speaks broken Basic, making him appear less intelligent.
+/- Blood Rage: A Beserking mind set can take over any graug if driven far enough in anger. Such power boosts the body and numbs the mind.
- The Rush!: Graug are adrenline addicts and Barash is no different.
-Stealth?!: Barash is not a respecter of stealthy attacks.
- Stubborn: As stubborn as a Graug
- Superman syndrome: Due to Cybernetic enhancement Barash thinks he is invincible and graug around him do too.
- Obsession with self improvement: Every painting has its flaw, a flaw the artist seeks to remove. Barash seeks to remove his perceived "flaw". A flaw that changes with each change me makes to his own body. Specifically through cybernetics.


Appearance
Barash is a big boy! 8 feet tall and weights almost 500lbs, you can miss him. He will be the one with Orange eyes and a massive horde will follow him. His basic is broken and over all he walks with a hunch. His skin is a pale Grey with areas of pale red and most of the time he looks kinda mad. What you dont see is the various cybernetic enhancements Barash has forced to be installed to his body over time.
Cybernetics
Barash loooovves Technology and even more so if it makes him stronk.
Cybernetics Currently installed:

Biots
Biots installed:

Biography
The Pro-lounge:
Graug are born into violence, hardship and war. They feast on the darkness that birthed them and never stop. Its a cycle of destruction and each cycle has its own key points. In one such Cycle a Graug named Barash was a primary contributor. From an early age barash was abnormally big which made him somewhat feared by the other graug around him. Horde mothers proclaimed him a force to be reckoned with and they were right. His sheer size was not for show and though he could never grasp a language to speak well enough. Within his mind it just didn't stick nor interested him. What did interest him was the Graug war machine. Every tool, weapon, armor and anything that was part machine he could perceive in his mental and see it. Every piece had a purpose and its flaw.
Barash rose to prominence when he realized his obsession with technology and war was how he viewed a blessing and gift from the god of war. The monsters promotion. Legions of graug ignorantly thought Barash to be immortal like Warlord Krag. Something said enough times can be eventually mistaken as fact. High praise of Barashs Leadership skills only made his ego worse. For years his plans were very simple.
Conquer a world > enslave all > Terraform the lands > Repeat.
It was not till news of Darth Vulcanus death and ascension that Barash altered his plans. Pulling his hordes of Graug from their mini crusades the giant wa most eager to know, see and understand what really happened on Atrisia.
Chapter 1:
In the Works
 
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Mechu-Deru:
This is Barashs primary focus when it comes to the force as it sets him part from other Graug. When compared to his other known force abilities Mechu-Deru dominates in terms of mastery.
Shatterpoint:
OK. Barashs relationship with shatterpoint is... odd. He can perceive fault lines in the force and exploit them but he does not know what the force is, Nor does barash accept it. To him he believes he is blessed by the Graug dieties. Like wise Barash can see his own shatterpoints which he interpets as a weakness. His reaction to his percieved weakness is to turn further into Mechu-Deru and Cybernatics. Problem is every new augment to his body is a different weakness from the last time. Its always changing.
Ship:
 

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