Lynn Nantaris
Corerunner

OUT OF CHARACTER INFORMATION
- Image Source: http://www.swtorstrategies.com/wp-content/uploads/2013/06/speeder.jpg
- Canon Link: N/A?
- Primary Source: Got it from SWTOR
PRODUCTION INFORMATION
- Name: The Violet Rose
- Affiliation: Lynn Nantaris
- Production: Unique.
- Manufacturer: Lynn Nantaries with the help of FireMane Industries
- Material: Mix of Titanium and Chromium, Swoop bike parts.
TECHNICAL SPECIFICATIONS
- Size: It is a long, skinny ship. Powered down it is a frame with exposed parts and not plating. Powered up, it uses a high grade energy shield that creats the body and protects it. The seat is a stand seat able to fit two people comfortably. With the shields it is a medium sized light swoop bike.
- Brakes: Using petals, Lynn controls the boosters. Moving her feet forward and down pushing the ship forward. If she moves the feet backwards and up, the boosters begin to weaken and shoot from the front causing her to slow down, stop or go in reverse if needed. Her breaks are all based on the boosters.
- Boosters: The bike has two boosters, one on each side. They are made with the technology and knowledge of Firemane's technicians. There are no extra or secret speed boost button, but they are rather fast. They can work both ways, firing behind the bike for forward momentum and in front of the bike for breaks or reverse.
- Type of engine: Rocket
- Paint Scheme: Steel with purple shielding
- Sponsor: Firemane Industries
SPECIAL FEATURES
- Secret Weapons: Nope
- Special Features and Components: The bike is made from strong material, but not much is used. The bike is very light for a swoop bike. With a firemane energy shield surrounding and creating the skin it is more protected from basters and lightsabers than metal.
DETAILED SPECIAL FEATURES
Lynn created this with her Father's friend Siobhan and Firemane. She came up with the idea of a bike built for speed and defence by replacing the metal plating with a shield. Using the resources provided by the tier 6 company she added a high grade shield able to deflect lightsabers and blaster shots with easy. While the swoop bike is protected, Lynn is not.
Strengths:
- Ultra Light Design
- High Grade Shield
- Developed with the resources, money and knowledge of a tier 6 company.
DESCRIPTION
With her Father's connections, Lynn met [member="Siobhan Kerrigan"]. She asked Siobhan for help making a swoop bike for the upcoming games, but due to limited time they weren't able to go too crazy. Using a concept seen in the Old Republic era, Lynn drew out a bike with no armor plating, but shields to protect it. The ship parts were more beyond Lynn's understanding so she let Firemane design them to their standards.
For the parts they used the same mixture used for hyperdrives to prevent the bike from over heating. Upon Lynn's request the bike was not outfitted with weapons. She would use her lightdiscs and lightsabers if needed, but she wanted no part in hurting people. With the lack of weapons and armor plating the ship was designed to be ultra light, fast and defensive. The shields can take blaster fire and lightsabers attacks and maybe even a heavy weapon depending on said weapon. The bike is completely covered in shields except on Lynn herself and the core of her boosters.
[background=rgb(35,35,35)]
Aside from the shield based skin the ship is made like any normal swoop bike, but with the aid of Firemane. With their experience and resources the simple design is pushed to its full potential in regards to mechanics. The controls are in two spots. First the pedals at her feet. Moving her feet forward shoots the bike forward. The more she moves forward the faster it goes. Moving her feet back makes the boosters die down and reverse or just stop. With this kind of pedals she cannot come to an erupt stop. At full speed it would take her 10 meters to come to a stop. Lastly, the handles, they control right and left and up and down. If she moves her right handle forward and left handles back, she goes left. Left forward and and right back she goes right. If she pulls both back she move up and if both forward she can go down. The up and down feature only really come into play with slopes and ramps. For example, moving both forwards down hill helps herp prevent nose diving and thus speeds her up. Both back right before an uphill prevents her from connecting with the ground and thus she can scale slopes faster.