Star Wars Roleplay: Chaos

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Approved Tech Valkyri Battle Armor

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  • Intent: To create a combat attire/Armor for the use of the Valkyri of Midvinter. This Armor is by no means of specialist make but a general, standard armor for which other Valkyri may use to build from/upgrade or modify.
  • Image Source: Click here!
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Armor.

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  • Manufacturer: [member=Teign Hoegr]
  • Model: Full Body Protective Armor
  • Affiliation: Faction Name(s) The DawnGuard.
  • Modularity: A variety of parts can be removed/replaced (Gauntlets, Boots, Brestplate, Helm, Shoulder Pauldrons)
  • Production: Limited.
  • Material: Turadium, Armorweave, Leather/Fibre, Anti-Ion mesh Underlay Faraday Cage.

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  • Classification: Multi-purpose, Heavy Armor.
  • Weight: 15kg's.
  • Resistances
- Blasters: Average
- Kinetic: Average
- Lightsabers: High
- Energy Displacement (ION/EMP): High

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  • Armorweave and Anti-Ion Mesh Underlay for added absorption of Kinetic and Energy displacement.
  • Faraday Cage - Negates the effects of Energy discharge attacks such as Force Lightning & EMP/ION Weaponsfire.
  • Turadium Plating - Boots, Gauntlets, Knees and Elbow Reinforced protection.

Strengths:
  • Heavy Resistance to lightsabers and melee combat.
  • Heavy Resistance to non-energy based projectiles (Arrows, Spears).
  • Internal Faraday Cage - Used to counteract the offense of EMP's, Ion Charges and Force Lightening etc (Energy Displacement).

Weaknesses:
  • Heavy Armor demanding greater strength of mobility due to the increased weight of the Attire.
  • Melee Combat Armor - Designed for high impact confrontations, due to the weight and materials used, consistent long range weapons fire can result in extensive damage with prolonged exposure to ranged attacks.
  • Points of Weakness - Protection of the neck, behind the knees and elbows is significantly weaker than the rest of the build for the sake of maneuverability.
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Midvinter is a harsh world, her winters are merciless and her people have been bred to withstand such hardships. Against such a climate, a treacherous world with many challenges to be faced in their rather isolated and nomadic style of livelihood, the Valkyri have been no strangers to battle in the rising tides of personal pursuits and claims laid to bare across their lands. For such a bold and proud people, they deserve only the best of arms to bare and thus Teign Hœgr has sought to bestow upon them, one of many creations from the fires of Beornskald.

The combatant piece has been fashioned to offer protection against blunt force weapons and those of the make of metal and miscellaneous alloys; yet in the Valkyri's history and their affiliation with notable force users and wielders of the swords of light, Teign has introduced a rather common metal known as Turadium for which proves a strong hand against even the raw energy blade of a lightsaber.

Metals shaped into breast and armor plating, mounted atop leather undergarments and armor-weave coveralls and finally accompanied by the foreign technologies of wayfarers referred to as the Faraday Cage, this battle attire has been modified and enhanced to offer protection against immobilizing weapons fire such as Ion and energy/electrical currents.

For all the defense that this attire provides however, there are natural limitations that keeps the wearer grounded and reminded of their mortality. Heavy impact and kinetic damages will break bones, the armor cannot defend against the limitations of the sentient body nor mind and ranged weapons fire can be effective given the weight and mass of the overall attire and it's immobility when compared to lighter armors.
 
This is a highly interesting Armor, I really don't see anything wrong, though I was iffy on the lightsabers being high, you do have this in such a state where mobility and vulnerability to physical strikes balances it out. Not often do I see armors for custom races either, so its refreshing.
 
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