Star Wars Roleplay: Chaos

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Approved Tech Vajra

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  • Intent: To create a component to be used in future cybernetics or armour submissions.

  • Image Source: Deus-Ex Mankind Divided

  • Canon Link: n/a

  • Primary Source:

    Helios Cannon

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  • Manufacturer: Locke and Key Mechanics

  • Affiliation: Company Name(s) (Locke and Key Mechanics)

  • Model: Vajra

  • Modularity: No

  • Production: Limited (Only one small group of characters. IE: Small task force, not entire factions.), Characters refer to NPCs & PCs.

  • Material: Electronics, Reinforced Duraplast,
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  • Classification: EM rail gun

  • Size: Average,

  • Weight: Average

  • Ammunition Type: Ferromagnetic slugs.

  • Ammunition Capacity: 4

  • Reload Speed: Single Shot: Average Scatter Shot: Average Charged Shot: Average

  • Effective Range: Single shot: Long Range Scatter Shot: Personal Charged Shot: Personal

  • Rate of Fire: Single shot: Low Scatter Shot: Average Charged Shot: Average

  • Stopping Power: Single Shot: Extreme Scatter Shot: Extreme Charged Shot: Extreme

  • Recoil: Single Shot: High Scatter Shot: Average Charged Shot: Average

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  • Variable Fire Mode, Single Shot, Scatter Shot or Charged Shot.

  • Can be used to manipulate electronics and generate magnetic fields.
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  • Bang: Through speed, or through electrical charge the shots are capable of a high level of damage.

  • Zap: Slugs can be charged with an electrical charge, while this reduces their speed it can be used to effectively stun organics and overload droids and other electronics.

  • It’s a kinda magic: Through the manipulation of EM fields and ElectroMagnetic Induction the Varja is actually capable of reading and manipulating most forms of electronics.

  • No hiding: The Varja is capable of producing Airy Beams, ionized beams of light which can be bent into a parabola, the charged shots can follow these paths, being guided onto a target in hiding, or a specific weakpoint.

  • Punchy: The weapon is based around the manipulation of electromagnetic fields, and can create an EM field around your fists, giving each punch a little extra electrical kick.
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  • The Varja can only manipulate electronics that it can touch, in essence making it an alternate user interface. While it does allow you to bypass physical security measures, electronic ones still need to be dealt with in the usual way.

  • Airy Beams are visible and can so can be avoided by an opponent who spots the beam of light, they also can’t bend more than once.

  • Since the weapon is based around a fist your arm is the aiming mechanism, limiting fighting styles.
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Electromagnetic forces surround us, and in fact, are perhaps the key part of our lives, and control of these forces is what drives much of our technology. This is especially true for the Vajra, an electromagnetic field system developed by Locke and Key Mechanics. At its core, the Varja was just a powerful electromagnet, which allowed it a number of interesting possibilities in terms of practical use.

First and foremost amongst these uses was the generation and manipulation of electromagnetic fields through the use of a powerful electromagnet capable of creating powerful fields which are able to manipulate particles around them. By modulating the magnetic field, the Vajra is able to induce and alter the effect of the field. This allows the Vajra a variety of functions.

The first function of the Vajra is based on simple physics, a magnetic field can induce electrical currents in any conducting material which it comes into contact with. The reverse is true, and the Vajra can actually detect the flow of current through the magnetic field generated by the flow of current and translate it into an understanding of hte device.

Aside from its use as a means of electrical manipulation the Vajra also provides a secondary function taking advantage of the same electromagnets that allow the manipulation of electronics. Where an electric field exists a magnetic one appears too. This is the basis of any railgun...which it just so happened the Vajra could act as. While it may lack the power of a dedicated railgun, the field manipulation does allow the Vajra to spit out rail shots. Because the field if generated only from a smaller electromagnet, however it does provide a surprise for anyone not expecting it.

There are three modes to the Vajra’s railgun mode.


  1. Single Shot: a single projectile is shot at a time, allowing the weapon to hit with a high power.

  2. Scatter Shot: All the guns ammunition is fired at once.

  3. Charged Shot: Airy Beams are generate while the projectiles are over charged with electricity before being fired. Although these projectiles move slower, the charged shots can follow the path set out by the Airy beams allowing them to curve around corners and shields. Upon impact these shots transfer their electrical charge, stunning organics and shorting out droids and electronics.
 
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