Ellremi Umay
```in the stars
⠀ ELLREMI UMAY AGAINST FAITH — antihero Aliases: ell, elly, remi Gender: female Age: twenty-five years [25 yrs] Race: human Orientation: heterosexual Force Sensitive: Yes AGAINST ALL ODDS — as if it must be pure BODY Height: five-feet & four-inches [5'4"] Build: svelte & sophisticated Complexion: youthful Hair: white; falls to the small of her back Eyes: gray Voice: innocent & soft SOUL Ellremi is timid and friendly, with a touch of unease. She is currently navigating her way through a world that's not entirely familiar to her. Likes: tea (floral, preferably); strawberry cakes; music & dance; flowers (tulips, preferably) Dislikes: loud noises; rudeness Quirks: often chews her nails or the tips of her hair Strengths: charming, she has an innocence about her that can draw almost anyone in; patient, it's easy for her to wait Weaknesses: timid, she can somewhat function in chaos; aimless, she has no clear direction and goes with the flow AGAINST CHANGE — we wander through the ruins THEN It is speculated that Ellremi is purposely suppressing memories that are loosely rolling around in her terrified mind. She was found in some forsaken swamp, whispering to the waters and basking in the moving shadows. Whatever scraps of memories that happened before her rescue are only known to herself and her rescuer; anything else has been left a mystery. WE ARE FREE — the guiltiness is yours SKILLS A witch, the fact is simple. The way the words fall from her lips and the glow of magic pouring from her fingers makes it obvious. There's something else - hidden under her delicate appearance is someone who has fought a time or two in her life. Ellremi has a hardened constitution that can be admired. Finding comfort in being a monster in the shadows, Ellremi has skills in espionage and secrets. Spell of Light A power that is simplistic, the Spell of Light creates a literal orb of pure light energy, harmless to touch, which has no other purpose other than to cast a glow on the caster's surroundings so they might see. Spell of Comfort A wounded witch who casts the Spell of Comfort can act as if she was not wounded. This spell eases the pain and makes the witch more comfortable. Spell of Assistance If successfully cast, the target may heal naturally twice in a day regardless of condition. This spell requires a ritual song. Spell of Healer's Voice The witch uses this spell to probe the target's mind to find an impression of a familiar to help calm them during the healing process. The witch may imitate the person's voice or, in extreme cases, the person's entire appearance from the target's memory. Spell of Detection The Spell of Detection is used to locate a specific presence of a familiar individual. The spell grants the caster knowledge of the target's general location when successfully cast. Spell of Sight A complicated and sometimes lengthy spell allows the caster to see a location literally within visible distance. The witch must enter a light meditative trance in which her mind leaves her body and travels to the location she wishes to see. This requires constant ritualistic song in order to keep the mind focused on the objective. Spell of Silence The Spell of Silence is a spell used solely as a weapon. Upon casting, the target of the spell would be unable to speak for as long as the caster maintains their spell through ritual song. Spell of Structure When successfully cast, the Spell of Structure allows the caster to shape and mold the ground to her own design. This spell could erect a wall of Earth to protect the witch from an attack and so forth. Spell of Mist The Spell of Mist allows the witch to hide by calling in a heavy fog that surrounds herself and her attacker/target. ![]() |
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