Star Wars Roleplay: Chaos

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Type-14 Class Star Liner

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BIG Z1776

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Starlight Shipyards
  • Affiliation: Starlight Shipyards
  • Market Status: Closed-Market
  • Model: Type-14 Class Space Liner
  • Production: Limited
  • Material: Durasteel, Thruster Components, Luxury Components, Hyperdrive Components, Shielding Components
TECHNICAL SPECIFICATIONS
  • Classification: Liner
  • Length: 3,000 Meters
  • Width: 500 Meters
  • Height: 1,500 Meters
  • Crew: ~1,500
  • Passengers: ~40,000
  • Armament: None
  • Defenses: Extreme
  • Hangar Space: Average: 16
  • Hangar Allocations:
    • Support Craft: 16 squadrons
  • Maneuverability Rating: Average
  • Speed Rating: Very High
  • Hyperdrive: Class-1 (Primary), Class-5 (Secondary), Class-10 (Emergency)
STANDARD FEATURES
  • Designed by the same design team as the Type-13, therefore it follows the same design principles as the much larger Type-13 and it shares much of the same features, strengths, and weaknesses as its bigger cousin.
  • A craft with a massive amount of life support systems.
  • Standard sensor suite.
  • Standard navicomputers and maneuvering thrusters.
  • Large and spacious corridors and passenger quarters, each passenger cabin has its own adjustable artificial gravity generator.
  • Internal transportation network, including mini-speeders and rail lines for transporting people and droids.
  • A hangar with space for shuttles to move about be boarded with little difficulty or hassle. The main boarding bay is, like the passenger-accessible portions of the ship, clean and luxurious. Under the main hangar is a more utilitarian maintenance hangar and supply hangars where they can receive supplies, equipment, parts, crew, etc.
ADVANCED SYSTEMS
  • Powerful sublight engines, designed to elude capture or destruction due to the fact it has no weapons systems of its own.
  • Very powerful reactors powering massive shield generator projectors, these are capital ship grade shields.
  • Powerful transmitter arrays for both passenger and ship use, these transmitters are exorbitantly-powerful on purpose, so that if it is in danger it can call for help and expect to be heard.
  • The ship has a massive number of luxury autochefs and droid servers, butlers, maids, etc. to maintain a minimal crew compliment along with large numbers of droid maintenance bays.
  • Large public interior recreational spaces with a massive numbers of pools, gardens, parks, restaurants, bars, clubs, and other luxury facilities.
  • Large number of plants, with some non-threatening exotic birds for ambience with an artificial environment system which replicates sunlight to keep all plants and people, feeling as though they are on an actual planet.
  • Highly-automated systems for maintaining the ship's major and minor systems.
STRENGTHS
  • A large ship, can take a large number of passengers in exquisite comfort across the galaxy without trouble.
  • Large sublight engines can propel it at amazing speed for a ship its size, this is a safety mechanism to protect it against pirate raiders and privateers.
  • Incredibly powerful particle shielding to prevent asteroid impact damage and boarding, alongside the obvious anti-piracy capability.
WEAKNESSES
  • Unarmed, this ship relies on speed and toughness, and possibly outside escort to protect itself.
  • Security systems are lacking beyond basic anti-intruder lockdown protocols
  • Much of the ship is very open, very inefficient use of all this space, if the hull is breached these large space will vent, and can kill thousands.
DESCRIPTION
A relatively-simple ship, whose design is focused upon luxury and comfort for its crew and efficiency for its droids and crew in handling the ship, its systems, and its passengers' needs. The ship is designed as a smaller and more affordable ship whose purchase is more easily affordable by smaller companies, and for larger companies to buy in greater numbers to fill out less-well-traveled routes or trips but are still lucrative for them monetarily. The Type-14 is one of the more common ships seen in the Crossroads System that isn't military or a cargo ship, usually these ships are used as refugee transports or colonist transports. In these configurations these ships have a different internal makeup, less-luxurious and more mass-passenger focused for efficient use of space and power. These ships are also often used as diplomatic couriers for long-distance missions by the Crossroads government to governments who present no discernable threat to Crossroads, often used in trade negotiations as a passive propaganda tool, showcasing what Crossroads has to offer in potential trade.
 
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