Star Wars Roleplay: Chaos

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Ready For Judge TIE/VA-II Starfighter

alexis-martinez-ship10.jpg

OUT OF CHARACTER INFORMATION
  • Intent: Create an updated starfighter type.
  • Image Source: Here
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: TIE/VA Starfighter
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Starfighter
  • Length: 5 Meters
  • Width: 6 Meters
  • Height: 5 Meters
  • Armament: Very High
    8x Laser Cannons (Green)
    2x Concussion Missile Launchers (4 Missiles Total)
  • Defenses: Low
    Shield Generator
    Missile Deactivator Transmitter
  • Squadron Count: Average: 12
  • Maneuverability Rating: Average (SLAM: Low)
    Maneuvering Jets: (x)
  • Speed Rating: Average (SLAM: High)
    Scramjet Booster (x)
    SLAM (x)
  • Hyperdrive Class: N/A
STANDARD FEATURES

Life Support

ADVANCED SYSTEMS
C-3a "Mercury" Class Communications Suite: Haon finally broke down and bought a supply of them, hoping they will come in handy. These are much more updated communications systems than before, hoping it be more challenging for them to break into. (x)
Maneuvering Jets: While pitted all across the TIE/VA-II, it allows it to make complex turns while keeping the extreme amount of speed possible to do all of this. (x)
Scramjet Booster: How it is able to get to such extreme speeds in a hurry. Activating it will give the speed it requires possible for a short period of time before needing a recharge. In space however, that recharge is very short while in atmospheric, it can take a while.
ST2X Targeting Computer: While slightly aged in todays standards, it is still a prime example of targeting computer technology, allowing the user to keep target locked on and perform complex maneuvers while giving ridicules on where to fire. (x)


STRENGTHS
  • Overwhelming Firepower: While not as swarm like as its previous generation, it is still a deadly piece of technology with much more firepower than before and enhanced maneuverability.
  • No SLAM/Scramjet Limit: Unlike previous generations, this SLAM is more perfect than the last one. It is almost close to full realization as it never overloads on this starfighter.
WEAKNESSES
  • No Hyperdrive: It must rely on carrier ships to move it around. If the carrier ship is destroyed or has retreated, the pilot is forced to fight to the end or surrender.
  • No Ejection System: It must either survive a crash landing or hope it can stop the starfighter to get out of it manually when damaged. There is no pull out switch.
  • Not a Capital Killer: It has barely any armaments to truly combat a Capital Ship, it is advised against.
DESCRIPTION
The TIE/VA Starfighter, AKA the Vanguard, was one of Haon Hafeys most popular creations and still stands as a testament to the Zweihander Unions popularity for the starfighter. Desperately needing an update, it was updated with less room in mind but in return, giving it the firepower it desperately needed. Unlike the other that focused on Swarm Tactics, this starfighter focuses on the complete annihilation of other starfighters in quick succession, armed with eight laser cannons and a twin set of concussion missile launchers, it is considered much more deadly the previous versions only two starfighter cannons. In addition, it has been updated with the latest of Haon Hafeys prototypical SLAM technology, no longer overheating but in turn, taking the hyperdrives complete space to do it.
 
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