Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Unreviewed TIE/PR Experimental Shuttle Fighter

Manufacturer: The Trade Federation
Market Status: Closed Market
Production: Limited
Length: Average
Width: Average
Height: Average
Size: Average

Sienar Systems Engineering TIE/dt (TIE Delta)

TIE/PR EXPERIMENTAL SHUTTLE FIGHTER
1Lpbbfy.png

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Escort-Capable Shuttle
    Unlike most personnel transports, the TIE/PR carries a meaningful weapons package and strong shields, allowing it to escort VIP craft, survive interdiction attempts, and punch through light patrols rather than relying solely on escorts.
  • Advanced Targeting & Strike Capability
    Its dense targeting software suite, ranging laser, and modular launcher system allow the TIE/PR to function as a precision strike courier, capable of delivering specialized munitions or eliminating pursuit craft during extraction runs.
  • Independent Deployment Range
    With a modern hyperdrive, advanced navicomputers, and robust communications systems, the craft can operate independently of carriers, enabling deep-space courier missions, covert insertion runs, or rapid diplomatic transport.
  • Low-Profile Landing & Insertion Craft
    The compact hull and reinforced landing design allow the TIE/PR to deploy passengers directly into urban zones, forward bases, orbital stations, or improvised landing sites where larger shuttles would be too conspicuous or vulnerable.
WEAKNESSES
  • Limited Passenger and Cargo Volume
    Despite its shuttle classification, the craft only carries a small team and minimal cargo, making it unsuitable for troop transport, evacuation missions, or sustained logistics operations.
  • Mission Role Overlap
    While versatile, the TIE/PR does not fully replace either starfighters or dedicated transports. It is less agile than interceptors and less spacious than true shuttles, forcing commanders to use it in niche roles rather than mass deployment.
  • Vulnerable to Heavy Capital Weapons
    Although tough for its class, the craft cannot endure sustained fire from frigates, destroyers, or dedicated anti-fighter batteries and must rely on speed and ECM to survive in major fleet engagements.
DESCRIPTION

The TIE/PR Experimental Shuttle Fighter was developed to give the Tarkin Initiative a compact transport capable of operating in hostile space without relying on larger, slower shuttles. Built as a hybrid between a starfighter and a personnel carrier, it sacrifices comfort and cargo space in favor of survivability, speed, and combat capability.

Its reinforced hull, layered shields, and anti-ion protection allow it to endure threats that would destroy standard TIE craft, while its hyperdrive and advanced navigation systems enable independent courier missions, rapid diplomatic transport, and special operations insertions. A small internal compartment carries up to six passengers in a tightly secured, mission-focused environment designed for short-duration deployments rather than long travel.

Armed with heavy laser cannons and modular torpedo launchers, the TIE/PR is not meant to win extended battles, but it can fight its way through patrols, deter interception, and protect its passengers during extraction runs. Within Initiative doctrine, it serves as a discreet, fast-response shuttle for operatives, officers, and sensitive deliveries where speed and survivability matter more than capacity.

 


Out Of Character Info


Intent: Make a new product
Permissions: Gat Tambor Permissions

Technical Information


Affiliation: The Trade Federation and Tarkin Initiative
Starship Class: Small Craft (1-50m)
Starship Role: Transport
Modular: Yes
Material: Impervium Hull and Armour Plating (Ablative) with Secondary Turadium Armour Plating. Heavily Reinforced Duraplast Hull Liner with Anti-Ionic Mesh (Faraday Cage.) Myoflex Heat Sinks, Blast-tinted Mirrsteel-Glasteel alloy viewport Thermal Gel, Duravlex & Agrinium mesh inner hull liner combat de-ionizer(s). Ultrachrome circuitry, electronics and starship components. Various Orbital Components.
Armaments: 2 Double Heavy Laser Cannons
2 Starship Mounted Launchers with Energy Torpedo Modification
Proton Torpedoes - Brilliant Missiles - Carbonite Missiles - Disruptor Torpedoes - Nagnol Gas Torpedos
Defense Rating: High
Speed Rating: High
Maneuverability Rating:: High
Energy Resist: Average
Kinetic Resist: Average
Radiation Resist: Average
Minimum Crew: 1
Optimal Crew: 1
Cargo Capacity: Average

Users who are viewing this thread

Top Bottom