Star Wars Roleplay: Chaos

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Ready For Judge TIE/HK Interceptor

earl-cropp-blacktie.jpg

OUT OF CHARACTER INFORMATION
  • Intent: Create a new Interceptor on more deadly skills, less in the pilot section.
  • Image Source: Here
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Starfighter
  • Length: 10 Meters
  • Width: 7 Meters
  • Height: 6 Meters
  • Armament: Low
    2x Laser Cannons (Green)
    2x Ion Cannons
  • Defenses: Low
    Shield Generator
    Missile Deactivator Transmitter
  • Squadron Count: Very Low: 4
  • Maneuverability Rating: Extreme (SLAM: Very High)
    Maneuvering Jets: (x)
  • Speed Rating: Very High (SLAM: Extreme)
    Scramjet Booster (x)
    SLAM (x)
  • Hyperdrive Class: N/A
STANDARD FEATURES

Life Support

ADVANCED SYSTEMS
C-3a "Mercury" Class Communications Suite: Haon finally broke down and bought a supply of them, hoping they will come in handy. These are much more updated communications systems than before, hoping it be more challenging for them to break into. (x)
Maneuvering Jets: While pitted all across the TIE/HK, it allows it to make complex turns while keeping the extreme amount of speed possible to do all of this. (x)
Scramjet Booster: How it is able to get to such extreme speeds in a hurry. Activating it will give the speed it requires possible for a short period of time before needing a recharge. In space however, that recharge is very short while in atmospheric, it can take a while.
ST2X Targeting Computer: While slightly aged in todays standards, it is still a prime example of targeting computer technology, allowing the user to keep target locked on and perform complex maneuvers while giving ridicules on where to fire. (x)


STRENGTHS
  • Can't Touch This: It is very fast and very maneuverable, making it much more dangerous than previous generations made by Haon Hafey.
  • No SLAM/Scramjet Limit: Unlike previous generations, this SLAM is more perfect than the last one. It is almost close to full realization as it never overloads on this starfighter.
WEAKNESSES
  • No Hyperdrive: It must rely on carrier ships to move it around. If the carrier ship is destroyed or has retreated, the pilot is forced to fight to the end or surrender.
  • No Ejection System: It must either survive a crash landing or hope it can stop the starfighter to get out of it manually when damaged. There is no pull out switch.
  • Not a Capital Killer: It has barely any armaments to truly combat a Capital Ship, it is advised against.
DESCRIPTION
There was always a need for more specalized interceptors, which was where Haon Hafey came in. Utilizing old designs, he created a brand new one, codenamed "TIE/HK". This was not meant to be known for a popular set of droids, rather for a different name, Hunter Killer. It was designed for the sole purpose of killing off specialized Interceptors with their own, making them much more dangerous than previous interpretations. While the number is much less than previously stated, it makes up for it in speed and maneuverability, generally only more elite pilots are selected to fly the interceptors, even though they are much more commonly made in the Elysium Empire.
 
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