A Phoenix
OOC Account
TITLE INFORMATION
Name: Lazzasha JoveeNicknames and Aliases:
- Present:
- Beastmaster Lazz
- Previous:
- Lazz the Wild
- Present:
- Beastmaster
- Previous:
- Beast Rider
Rank: Knight/Beastmaster
BASIC INFORMATION
Species: HumanEthnic Group: Onderonian
Nationality: Onderonian
Age: 29
Birth Year: 873 ABY
Sex: Female
Occupation:
- Current Occupation:
- Sith Beastmaster / Specimen Collector
Current Status: Active
Birthworld: Onderon
Residential Addresses / Living Situation:
- Present:
- Transient
- Past:
- Korriban – for training
- Beast Rider Camp
- Galactic Basic – Native
- Ur-Kittât – Fluent
- Mando’a – Semi-fluent
Midi-Chlorian Count: 21K
Marital Status: Single
Parents:
- Father – TBD
- Mother – TBD
PHYSICAL INFORMATION
Height: 5’10” (1.78m)Weight: 145lbs (66kg)
Measurements: 36D-24-38
Eye Color: Brown
Hair Color - Head: Dark Brown
Hair Color - Eyebrows: Dark Brown
Skin Color: Fair
Lip Color: Pale Pink
Scars: None of particular note. Many small nicks and cuts have scarred from dealing with “wild” beasts.
Lazzasha Jovee has an extremely lean build with high muscle definition, particularly in the core and shoulders. She features an hourglass silhouette with very narrow waist and wider hips. Her hair is dark, long and wavy. She often portrays a fierce almost feral facial expression: intense and snarling, suggesting she is not to be messed with.
BIOGRAPHY
Born in 873 ABY amidst the dense, predator-filled jungles of Onderon, Lazzasha Jovee was raised in a resurgent tribe of Beast Riders. From a young age, she demonstrated an uncanny, almost hypnotic connection to the lethal fauna of her homeworld, taming her first Cannok before she could properly wield a blade.Early Life & Discovery
Lazzasha’s childhood was defined by the ancient traditions of the Beast Riders—survival, dominance, and the spiritual bond between rider and mount. However, her connection went deeper than mere training; she could feel the primal rage and hunger of the beasts within her own mind as if it were her own.
In 890 ABY, during a skirmish with a rival faction, Lazzasha’s latent Force sensitivity erupted. She didn’t just command her war-beast; she fueled its ferocity with her own mounting fear and anger, leading to a bloody victory that caught the attention of a Sith scout embedded on the planet.
Sith Induction and Training
Recognizing her raw potential to weaponize the living world, the Sith recruited Jovee at age seventeen. She was transported to the desolate, tomb-strewn wastes of Korriban to begin her formal indoctrination.
While other acolytes focused solely on lightsaber dueling or Sith sorcery, Lazzasha specialized in the Sith Beastmaster traditions. Her training was grueling:
- The Trials of the Shyrack: She was dropped into the Shyrack caves with nothing but her Will, tasked with subjugating the swarm or being consumed by it.
- Alchemical Augmentation: On Korriban, she learned to use Sith Alchemy to "twist" her creatures, enhancing their natural lethality with Dark Side corruption.
- Martial Prowess: She mastered a chaotic, predatory style of combat designed to complement the movements of a companion beast.
Current Status
Now a fully-fledged Sith, Lazzasha Jovee is a terrifying presence on the battlefield. She is rarely seen without her "shades"—a pack of mutated Tuk’ata hounds that respond to her mental commands with surgical precision. She views the Dark Side as the ultimate apex predator, and herself as the one holding its leash. Her duties also include wrangling the other various sithspawn and prepare them to be sent into battle, or some other mission. When new sithspawn are being developed Lazz is called upon to hunt down specimens for experimentation.
TRAITS
Civil Training:- TBD
- TBD
Lightsaber Forms:
- Shii-Cho : Adept [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Makashi : Apprentice - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Soresu : Knight - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Ataru : Adept - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Shien: Knight - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Niman: Apprentice - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Juyo: Adept - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Jar’Kai: Adept - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Lightwhip: Adept - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Control
- Battle meditation: Knight - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Jump: Knight [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Speed: [color=# DDA0DD]Ascendant[/color] - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Alter Mind: Knight [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Fear: Adept [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Alter
- Telekinesis
- Move Object: Adept [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Pull: Adept [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Push: Adept [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Grip: Adept [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Drain : Adept [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Telekinesis
- Sense
- Force Sight: Knight [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Animal Telepathy: Master - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Beast Language: Master - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Track: Master - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Merge Senses: Knight [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Force Sense: Adept [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Projective Telepathy: Knight [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Animal Bond: Master - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Life Detection: Master - [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
- Sith Alchemy - Beast Focus: Knight [I IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII IIIIIIIIII]
STRENGTHS
- Primal Empathy (Telepathic Link): Unlike many Sith who use pure mental dominance to break a creature's will, Lazzasha utilizes a "symbiotic rage." She can share her senses with her beasts, allowing her to see through their eyes and feel their surroundings, making her nearly impossible to ambush.
- Alchemical Expertise: Her training on Korriban taught her how to enhance her creatures using Sith Alchemy. She can temporarily boost a beast’s adrenaline, harden its hide to resist blaster fire, or even make its claws venomous through the Dark Side.
- Environmental Adaptation: Raised on Onderon and hardened on Korriban, she is a master of survival in hostile biomes. She can track targets across near-impossible terrain and quickly identify the "alpha" of any local wildlife to turn it against her enemies.
WEAKNESSES
- Psychic Backlash: The deep mental bond she shares with her beasts is a double-edged sword. If one of her primary "shades" (her Tuk’ata) is killed or experiences extreme agony, Lazzasha suffers a significant psychic shock that can leave her stunned or physically weakened in the heat of battle.
- Reliance on Proxies: While she is trained in lightsaber combat, her style is heavily reliant on her beasts providing distraction and flanking. If isolated in a sterile, beast-free environment (such as a high-security space station or a vacuum), her primary tactical advantage is neutralized.
- The "Beast" Within: Her constant immersion in the primal instincts of predators makes her prone to bouts of feral instability. In diplomatic or high-pressure social situations, she often struggles to maintain the "civilized" mask required by Sith politics, frequently letting her temper and predatory instincts override strategic patience.
PERSONALITY OVERVIEW
Living among “wild creatures” Lazzasha has developed a very aggressive mindset. Though she likes to portray an almost feral nature around intelligent species, she is actually quite controlled. She is used to expressing herself more physically than verbally, she is quick to action (mostly fighting) and exchanges few words. Any being that is not human (or of very human appearance) must prove themselves to be better than the mindless beasts that Lazz is used to dealing with.PROPERTY AND ISSUED EQUIPMENT
Technology:- Armor
- Training Leathers
- Light Armor – Sub coming
- Weapons
- Shock whip
- Lazz’s Lightsaber – Sub coming
- Lazz’s guard shoto – Sub coming
- Rifle
- Explosives and Ordnance
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