Star Wars Roleplay: Chaos

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The Sun Launcher

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Image Source: http://datafortress2020.com/ab/launchers.html
Intent: To create a Anti Air/Anti Armor missile launcher that is easily accessible by troops
Development Thread: Will be added in need be.
Manufacturer: Crozo Corps
Model: The Sun Launcher
Affiliation: The Black Sun Syndicate
Modularity: No
Production: Mass-Produced
Material: Durasteel
Description: The Sun Launcher is a fairly normal sized missile launcher with an infrared fire and forget targeting system and has the ability to collapse into a smaller size for more mobility. The launcher can also switch to a dumb firing mode with the turn of a knob. This launcher also has a collapsible kickstand to help steady the launcher and reduce stress on the user during long periods of use. In order for the IR targeting system to work, the user must first use the scope to look at the target, then when the cross hairs are over the target, they partially depress the trigger. The targets heat signature will be outlined to help show if the user selected the correct target or not. The missile will than lock on to that target. The only way to counter this would be to have a hot object sit in between the target and the user. If the missile loses track of the target, then it will hit in the targets last known position. This launcher takes about 15 seconds to reload, causing an opening for troops to attack.
Classification: Missile Launcher
Size: Hand-held
Length: 1 M extended .6 M collapsed
Weight: 9 kg
Ammunition Type: Rockets
Ammunition Capacity: 1
Effective Range: 4000 Meters
Rate of Fire: Single Action
Special Features: Fire and forget missile guidance systems, dumb firing mode, the ability to fold up into a smaller size, optional laser designation, a collapsible kickstand
 
[member="Taras Crozo"] Looks good, just further elaborate all of it's strengths and weaknesses. I'd like it mentioned that reloading these things isn't that fun, and leaves the firer quite vulnerable.
 
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