Star Wars Roleplay: Chaos

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Approved Tech The Lightsaber of Vi'kas Mirtis

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Link This is the color of the blade

Link This is the general look of the hilt

Link This is the shape of the blade
(Sorry, pictures were not working for me)

Intent: The personal lightsaber of Vi'kas Mirtis
Development Thread: Dev threads listed along with restricted materials
Manufacturer: Vi'kas Mirtis
Model: N/A
Affiliation: N/A
Modularity: The crystals, along with a few of the components, are moddable
Production: Unique
Material: Phrik, Silver, Electrum, Kaiburr crystal, Bloodshine crystal, Qixoni crystal, dual-phase components, flash-back seal, waterproof components, general lightsaber components
Classification: Lightsaber/Sword
Size: One-and-a-half handed
Length: 25 cm (Hilt)
Weight: 2 kg
Special Features: Waterproof, flat blade, dual-phase, has Kaiburr effect on Mimban, hilt is resistant to being cut, increased cutting, increased force strength, small chance of breaking an opponent's saber
Description: This blade has an innermost layer of Phrik, to stop it from being cut through. The outside it accented with silver and electrum, to give it an elegant look. This saber boasts three crystals, the light of the blade reflecting through each one before leaving the blade emitter. Qixoni offers increased force strength and cutting ability. The Kaiburr is a special crystal, but only can use its effects on Mimban. The Bloodshine crystal is pretty much just a normal crystal, but with a small chance to break an opponent's saber. It is a dual-phase saber, and is able to flash between a shorter and longer blade. Due to a waterproofing treatment, this blade can ignite and be used underwater. Just like any other blade, this saber has an extension and power dial, for more customizable usage. Due it having multiple crystals, this blade is a dark purple/indigo, with a black core.
 
Vi'kas Mirtis said:
Mestare offers a curved, flat blade, as well as immunity to Cortosis.
In most cases the ability of a lightsaber to withstand cortosis' effects on the dimetris circuits present within the blade of a lightsaber is not recognized in the factory, especially in the instance of the Mestare crystal that was presented as a game feature exclusively in the Clone Wars series video game Star Wars: Clone Wars Adventures. Most game canon material that contradicts major canon sources are not recognized, and due to the conflicting sources within higher canon, the curving of the blade and its ability to ignore cortosis are not recognized.

Here is a list of all canon lightsaber crystals and how the factory generally handles them: http://starwarsrp.net/topic/29000-lightsabre-crystals

It should be noted that someone has previously submitted a lightsaber crystal to the factory (with a 900+ post discovery development thread) that has been added into Chaos canon with the ability to negate the effects of cortosis shorting out the blade of a lightsaber, although it is extremely rare. (Angraal Crystal)
 
[member="Silara"]
Edited. Since the Mestare was next to useless, I exchanged that for a Qixoni crystal, and reflected that in my dev thread. I didn't think bloodshine would need a dev, since it's not all that rare.
 
Generally I would request a separate development thread for lightsabers using three crystals, but the amount of development and work put into this makes that generally unnecessary. Keep in mind the use of three crystals does not make your lightsaber somehow immensely powerful or superior to another, pending secondary.
 
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