Star Wars Roleplay: Chaos

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Approved Starship The Half Drive Frigates

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LancerFrigate_07.jpg

Found here: https://community.fantasyflightgames.com/index.php?/topic/108686-imperial-huge-shipsim-calling-it/page-74

Affiliation: The Hutt Cartel/Xander Black
Manufacturer: Half Angel Industuries
Model: N/A
Modularity: No
Production: Limited Production
Material: Durasteel Frames, Flexisteel Cables, Glass windows on crew cabins, Transparisteel, Durasteel Hull, Spaceship Mechanics, Ion Engines.
Classification: Assault Frigate.

Length: 425 meters
Width: 78 meters
Height: 50 meters

Armament:
Defense
x6 Point Defense Laser Canons
x8 Escort Quad Laser Cannons

Attack
x15 Single Laser Canons
x15 Duel Laser Canons


Hangar: One Squadron of Fighters, stored in a hanger on the east of the ship. Another Squadron stored on the west.

Special Features: x3 Escape Pods
Nav Computer
Advanced Targeting System
x1 Armed Escape Pods
x2 Escape Pods luxury made for a Hutt
Auto Pilot
Long Range Coms
Weak Shields
Long Range Sensors

Maneuverability Rating: 8
Speed Rating: 8
Hyperdrive Class: 2.0

Strengths:
  • Made to attack: This ship is made to attack, thus it is armed with some strong weaponry.
  • Forward Power: The majority of weapons are all forward guns, thus the front is good at attacking.
Weaknesses:
  • Back Defense: The ship isn't very defended from behind, thus a good attack from behind will ruin these ships.
  • Tight: These ships are not built with space in mind, thus the corridors are small and narrow.
  • Escape Pods: There are not enough pods for the amount of people on these ships.
Description: When the Hutt Cartel decided a fleet was needed, Xander signed himself up. He then set to work designing the perfect ship for the Hutt's to use. Something that packed a punch but kept with the original Hutt feel. After some time he came up with The Half Drive Frigates. These are well made to attack, but not really to defend, oops.

The crew of the ship is made up of 100 crew, each doing odd tasks around the narrow corridors of the ship. Each ship has food to last for six months and water to last for 12. Storage capacity was good, made to hold 400 tons of cargo easy. However, they wouldn't ever really need to hold that much as they are used more as attack frigates than transports.

Those'd come later.

The basic layout of these ships follows that of the older Hutt ships. However, to fit in the modern systems and the weapons that this ship contains, the hangers were all moved to the sides of these ships, instead of underneath. Also to fit in more systems, the bridge was moved to a small dome looking over the rest of the ship.

Xander thought to add more crew cabins as well, as he'd given space to allow more men onto the ship, if we ignore the narrow corridors anyway. These cabins are located down the west wing of the ship, taking up most of that side.

Down towards the engines, there are little turn offs. These lead to cells, which are made to hold slaves and anyone the Hutt's don't really like. These cells can hold most races, not counting Acklay. Inside the cells are only the basic necessitates. Chains, water (those rabbit drinky things), holes for food were just some of those necessitates.

There were only fourteen of these built. This was for two reasons. The Hutts didn't exactly need a huge fleet, plus to save money it was easier to cut down on the amount of these built.

These still cost money to build though, and they have basically drained the bank account of Half Angel Inc, at least until the Hutt's pay up for these ships.

Development Thread: If needed I shall write one.
Intent: To serve as a basic fleet for the Hutt Cartel.
Who Can Use This: The Hutt Cartel, The Jackels and Xander Black.
Primary Source:N/A
 
Thanks for using the Factory, lets see if we can get this thing up to par.

SUGGESTIONS

Xander Black said:
Armament: x6 Dual Laser Canons, 3 forward-top, 1 forward-bottom, one aft-top, and one aft-bottom.
x3 Singal Laser Canons, 2 forward-top, 1 aft-bottom.
x11 Escore Quad Laser Canons, 4 top front, 4 forward bottom, one aft top and two aft bottom.

Strengths:
  • Made to attack: This ship is made to attack, thus it is armed with some strong weaponry.
  • Forward Power: The majority of weapons are all forward guns, thus the front is good at attacking.

This is actually way under on the average number of primary guns (Less than half), it uses Laser Cannons rather than Turbolasers (Which are the norm), and you mean Escort Quad Laser Cannons. The Hangar amount is good. As it is written it lacks Shields and Sensors, which could simply be added to the Special Features list. The speed is fine, especially given its limited production, however its Maneuverability is roughly that of a Light Star Destroyer (several classifications larger) and it has a slow Hyperdrive (2.0 was considered slow for the Victory-class Star Destroyer)

It could also use a beefing up of the description.

All in all, good sub and I can approve it as is if you would like (following a beefing up of the Description).
 
[member="Xander Black"]
Could you arrange the weapons with Primary weapons (Capitol ship grade) and then Defensive guns (Escort Quad Laser cannons and Point-Defense Lasers) just for organizational purposes.

Also Hyperdrives are better the lower they are (as are speed and maneuverability) 2.0 is the norm, 8.5 is abysmal, less than the back ups on most military craft.
 
[member="Xander Black"]
Its fine, thats what we're here for yo. Last thing you have more guns that say aft (rear of the ship) than front, kinda going against your point. You don't have to list out there facing if you don't want to. The Strength and Weakness you have selected are more than enough description about the weapon facings.
 
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