Miss Blonde
Trying to be straight in a crooked Galaxy
The Good Samaritan
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Intent: To create a powerful handgun for reclaimer arms & industrial. 
Development Thread: NA
Manufacturer: Reclaimer Arms & Industrial
Model: NA
Affiliation: Open Market
Modularity: Different sights
Production: Mass
Material: Durasteel, Slugthrower components.
Classification: Slugthrower
Size: handheld
Length: 280mm
Weight: 1897 Gs
Ammunition Type: .50 caliber
Ammunition Capacity: 6 rounds
Effective Range: 50 meters.
Maximum range: 100 meters
Rate of Fire: semi automatic hammer
Special Features:
•Hand cannon
•Bladed under barrel
Description:
When you have a big problem you need a big gun, and that's exactly what this piece of steel is, a big gun. The Good Samaritan is a fifty caliber revolver that can pierce armor, destroy soft targets, and generally make you feel like a badass. And for added flavor it comes with a vibro blade on the bottom for slicing and dicing when you run out of ammo.
How it's built. With a very archaic design comes added features that help give an edge in combat. As it is a revolver it's propelled by basic physics, hammer cocking bullet striking there's almost no chance this gun will jam on you. It's good to be used in any biome or environment and can take a lot of punishment. A blade that can be covered in a sheath is attached to the bottom and that's used for more close quarters combat. It's a basic vibro blade and the gun can be ordered without one.
Power. The massive bullet can just about puncture any basic armor set on the field at close range. Stormtrooper, ballistic vests, flak jackets, when the gun is at ranges of fifty meters or less it can absolutely devastate. Even rare metals armors can potentially find themselves being compromised at close ranges. However the gun can potentially damage rare metal armors at extreme close ranges such twenty meters or less, as that's when it's at it's peak velocity to do so. This is also not saying that the gun is guaranteeing the round will penetrate the armor it's merely stating it has the capacity to do so with the right armor piercing round and range.
But regardless of the weapon piercing the armor if it lands a hit on the chest it has the force of impact has the capability to break ribs, collapse lungs, and cause internal bleeding. But weapon gets better, with a built in blade running across and slightly past the barrel the weapon is good for stabbing, slashing, and general knife work.
Drawbacks. This is a big gun that fires a big round, so it has a lot of recoil. Non augmented humanoids can have a tough time handling this weapon if they aren't experienced and can potentially hurt themselves. Reclaimer arms and industrial is not responsible for any accidental injury or death this weapon may bring upon it's user. Another big problems is it's ammo capacity, only holding six shots it's best to make them count, but another problem Is once you've unloaded those shells reloading takes a bit of time without a speed loader. But above all, it's heavy. It's big and can be clunky and awkward for basic humanoids.
Summary. The Good Samaritan can hit hard and puncture armor as well as devastate soft targets. It may have a decent amount of problems but it's power makes up for a lot of them. It's a great weapon for home defense and even military applications.