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Approved Location The Blessing

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View on The Blessing
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Biosphere Lab
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Project Rebirth
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Spring of Life
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The Dropout
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The Oasis
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Name: The Blessing (Also called "Genesis")

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Classification: Rural Town/Oasis

Location: Malachor V, North of The Tainted City

Affiliation: Darth Abyss

Population: 70000

Demographics: 70% Human/Near Human, 20% Twi'lek, 10% Other

Points of Interest: Biosphere Lab, Project Rebirth, Spring of Life, The Dropout, The Oasis

Description: The Blessing, simply called Genesis by most of the population, is a drop of life on the dead husk of a world that is Malachor V. It was the first of the free cities of Malachor V to rise after the emergence of the Tainted City. Other than the former, anarchy had a rather positive effect on the settlement, creating a peaceful trade centre for everything not shady enough to be sold on The Floating Market. Main exports include fresh food and water, as The Blessing is the only place besides the small farms on the edge of the Tainted City that can produce these wares, giving them a near monopoly that guards the city from attacks by raiders and others. Normally one would think that a city like this would call for raids, but no one but the population of the Blessing possesses the Know how of growing plants and creating small ecosystems on a world as barren and hostile as Malachor V. In return for their wares, the Blessing brought protection by several gangs from the Tainted City, but those individuals are not allowed to enter the city. Planned and paid by Darth Abyss from the shadows, the Blessing is another place that is controlled by the Sith Lord in the end, but like the Tainted City it is allowed a high level of autonomy, that is only disabled in times of emergency. Anything else that the sith lord wants to accomplish is done by the rules of the flux, using power play and manipulation in a game were he has set the rules. The Blessing is known as the most calm and friendly of the free cities, with crime and violence far below the others. Transportation inside the Blessing is mainly based on water, as it is streaked with small channels that lead through the city.

Biosphere Lab: A large underground, makeshift Lab complex that runs below almost the whole city. The Biosphere Lab was created to bring life back to Malachor V, and because of that is filled with various plants that are grown with artificial light below the surface, each of them part of an artificial ecosystem that creates fresh air, warmth, fertile soil and some clean water that is used for everything in The Blessing. While the experiments are done by a group of independent scientists, large parts of the population work there in one way or another, as supply and logistics is an enormous task for a ambitious yet fairly chaotic place like this lab.

Project Rebirth: Farming on Malachor V is a rather hard task, even with a constant supply of resources. Yet the people of The Blessing do their best to conquer the dead ground of the planet, mainly by growing resistant and low effort food plants. Located around the city, these farms, build out of scrap; run by small groups of farmers secure the position of The Blessing towards the other free cities of Malachor, as they produce enough food to supply both The Blessing and large fractures of the other cities. Most of the population works on one of the farms, even more than inside the Biosphere.

Spring of Life: The Spring is the counterpart to the Spires of Light of the Tainted city. Part water purification plant, part power plant, it supplies the whole city with both energy and fresh food. The water runs both underground and as small channels through the city, which are used to water the plants of the Biosphere and Project Rebirth, while also being delivered to the homes of those that life there. Owned by Darth Abyss, it is his main base of influence inside The Blessing. Only those personally picked by the Sith Lord are allowed to work there, securing his position inside the city. It is located in the center of the city, and was build out of the remains of a life support systems from ships crashed around the area

The Dropout: A well known cantina of the Blessing , the dropout marks one of the worse parts of the city. Not nearly as dangerous as similar establishment in the other free cities, the dropout is still a favorite of smugglers and scoundrels that want to take a break from the crime and violence of places like the tainted city. While it is rather unlikely to find mercenaries or bounty hunters there, it is a good place to find a pilot for shady runs through the galaxy. It is located on the western edge of the City.

The Oasis: The city center around the Spring, where shops and other establishments are homed. Marked by small channels and rivers, it is a fairly nice place, at least considering the world it is build on. Heated up by the warmth of the biosphere, the Oasis always has a rather tropic climate during night and day. Like the Tainted City, the Oasis is filled with smaller and larger pieces of art, in form of scrap sculptures or street art. Other than most places of the Free Cities of Malachor, the Oasis is not build out of scrap, but filled with real buildings created out of resources earned by trade of food and water.

History: When the Tainted City jumped onto the surface of Malachor V, a development was jumpstarted that would change the world for the better. At first the Blessing was a name for a simple water purification plant build out of a few crashed ships that rested on the surface, lab and planned by Darth Abyss to supply the tainted city. But without a real ruler, the flux saw its chance to grow into something more, and so the first few settlers, mainly former farmers from the Outsider Farms of the Tainted City that wanted to use the fresh water of the plant to grow food away from the crime and violence of the City. The village wasn't seen as very important for a few months, as the production of food was still far below that of the outsider Farms, and most people simply saw it a place for outcasts not violent enough to survive inside the city. Not Darth Abyss. The sith lord saw an opportunity to create something on Malachor that would outlast even the Tainted City as a town that could produce all it needs by itself.

After recruiting a number of independent scientists, the creation of the Biosphere began, using a natural cave network as the base for the construction. At the same time the Spring was rewired to serve as a power plant, using the flow of water as source of energy. That was the turning point for the Blessing, as main of those that enjoyed the freedom of the Tainted City, but despised the crime and violence set up camp there in hope of a new, better life.

A year later the Blessing had grown into a full city, thriving due to the trade of water and food. Using these resources to buy security from outsiders, the Blessing became save from of world intruders, while the trade itself secured the city from being run over by the gangs of the Tainted City. A jewel in the barren desert of Malachor, Abyss himself allowed the city a even higher level of independence than the others, and it is the one that would see the greatest effort to be guarded by the sith and his allies in case of an attack.

Intent: Reclamation of Malachor

Links:
The Tainted City
The Floating Market
 
Darth Abyss said:
giving them a near monopole that guards the city from attacks by raiders and others.
I believe you mean monopoly here.



Darth Abyss said:
which are used to water the planets of the Biosphere and Project Rebirth
I also think you meant plants here instead of planets.

Everything else is fine. Fix those typos and this is good to go!
 
This is very nicely written. My only comment would be that you start getting threads going in these places. Start using what you are creating. At this point your "reclamation" of the planet is undoing a lot of the canon setting without any dev. I want to start seeing these places used and I want to start seeing development in any further location subs.

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