Star Wars Roleplay: Chaos

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Approved Starship The Blessing of Loste

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  • Intent: To finalize Laertia's starting Vessel
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PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Light Frieghter
  • Length: 27.24 meters
  • Width: 25.94 meters
  • Height: 9 meters
  • Armament:
Heavy Laser Cannons (2) (Modified for Quadruple Damage)

Rapid Fire Laser Turret Cannons (2) (Modified for increased fire rate)

Auto-Aim Internal/External Heavy Sonic Blaster Security Turrets (Modified for increased accuracy and fire rate.)

Flame Carpet Warhead (3) (Modified to burn hotter and longer after impact, as well as bunker busting capability)

ID-84 Interdiction Missile (Modified) (4)

Advanced Concussion Missile (12) (Modified for Triple Accuracy, quick manuvers, and Range)

Overall rating : Very High
  • Defenses:
Phrik Alloy Hull

Heavy Shields

Overall rating: Average
  • Squadron Count: None
  • Maneuverability Rating: Very High
  • Speed Rating: High
  • Hyperdrive Class: Average | 2.0
STANDARD FEATURES

Captain and guest quarters.

Refresher

Med bay.

Garage/ Workbench

ADVANCED SYSTEMS

Heavy Sonic Blaster exterior and interior auto turrets

Field Bacta Tank

XF-16 Power Generators (2)

Torplex Flight Computer (Experimental)

Advanced missile weapons.

Healing Field Generator (Heavily Modified)

Thrust Trace Dampener

Scandoc Decoding Computer (Heavily Modified)

X-C 2 Ion Drive Array (Modified)

SuperFlow IV Droid Brain

CAAF-2 Interface

Gian-211 Patrol Speeder



Now comes with avionics helmet that lets Laertia fly without risk of migraines.

STRENGTHS

Blockade Runner: Armed with very dangerous hidden weapons, This Light freighter can put a dent in even Top Line Starfighters and small cruisers and Frigates, carry out impromptu Missile Assaults, or lead the attack on a space station. Its Primary Laser Weapons were custom built by Laertia for Quad Damage. Its Secondary auto fire laser turrets, mounted on top in hidden ports, are capable of blistering rates of fire that shred starfighter armor and shields. Its interdiction missiles have been modified for horrific damage against both starfighters and much larger vessels, crippling their shields and ability to manuever. Twelve Advanced Concussion Missiles have been modified for quick maneuvers, double range and triple accuracy in heat signature lock on. But worst of all, her flame carpet warheads have been modified with bunker busting capabilities and to burn hotter and longer

Agile: Upgraded with modern parts, the craft is shockingly manuverable

Fast: Very fast due to the same reasons above

Defensive: A Phrik Alloy hull and heavy shields give it a chance at surviving large multiple hits

Stealth: Thrust Trace Dampeners enable it to hide for a maximum of one hour at low cruising speed.

MEDIC!: It comes with a heavily modified Healing Field generator in the med bay that heals even severe trauma in under an hour

Decoder: A stolen, modified Imperial ScanDoc Decoding Computer has been fitted to the mainframe, enabling it to crack all but the most heavily encrypted documents

Power: Powered by the same generators that powered Jango Fett's Slave 1, The ship can fire all of its weapons at once

Auto Pilot: A recently acquired cybernetic implant allows Laertia to call the vessel to her mentally via a special interface

Brain Regulation: Now comes with an avionics helmet that completely suppresses her migraines and phantom pains, allowing her to fly her own ship once more.

WEAKNESSES

Slow fire rate: Though its primary Laser weapons can do heavy damage in space combat they have a slow semi auto fire rate. Better be a good shot and plan ahead

Overheat risk: Continuous fire for more than a minute on the primary and secondary laser weapons risks an overheat state. If an overheat state occurs, they shut off for thirty seconds to vent excess heat

Slow recharge: If the shields go down it takes three minutes to recharge them

Average hyperdrive: Not fast like other vessels in this sense, at only 2.0

Ion: Taking more than three ion hits will disable its systems for three minutes before it reboots.

DESCRIPTION

The Blessing of Loste has been Laertia's home for as long as she has known how to walk. A Dynamic Class Freighter that languished for many years inside a rusted but abandoned garage deep in the slums of Nar Shaddaa without a name, only a final refuge for the orphan to flee to when life on the street got too complicated. After recruitment by the Jedi Ursula Sandraven, Laertia gave it its name and it functioned for many years as her Jedi Courier. After her initial medical discharge from the Jedi Order, Laertia was forced to sell her original upgrades to pay for her surgery and hospital bills. Now with backing by the Silver Order, Laertia has re-upgraded and installed new, devastating weaponry to protect her beloved home
 
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Laertia Io Laertia Io , this is actually two ratings understrength. If I were you, I would consider upping the maneuverability or speed of the vessel based on its description.

I see that you have listed this as semi-unique. Are there multiple "The Blessings of the Loste"? It's not a bad idea to have a couple back-up ships. However, if the intent is for there only to be one ship, you could make this ship at the unique production level, and get another rating to spend somewhere else on the ship.

But ultimately, it's up to you if you want to choose to increase the ratings at all from where they are at right now.
 
Laertia Io Laertia Io , I apologize for the delay, it doesn't look like your tag of me went through for some reason.

In any case, yes, both characters can still pilot the Blessing of Loste, assuming it remains a singular ship. Affiliation for our purposes here is more for ownership. Laertia would technically own the vessel, but Moya could pilot it instead with your character's blessing.

Do you have any other questions or concerns? Otherwise, I will pass this upwards
 
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