Tetrana Cress
Character

NAME: Tetra Alana Cress
FACTION: A faction helps a character get into the galactic scene and grow in strength. Feel free to join any that suit the character.
RANK: As a member of society, your character might have a rank that exemplifies his or her importance.
SPECIES: Sheika
AGE: 533 years old, appears to be in the early 20's by human standards.
SEX: Female
HEIGHT: 5'7"
WEIGHT: 140 lbs
EYES: Pale yellow green
HAIR: Bluish black
SKIN: An almost white, pale blue with a few darker blue freckles sparsely scattered about the face, chest, and arms.
FORCE SENSITIVE: Yes, due to heritage.
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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Crack shot: Very few can sling a pistol with the same grace that Tetra can, or at least that's what she thinks. Anything with a pistol's effective range is subject to having a hole or two blasted through it.
APPEARANCE:
BIOGRAPHY:
Tetra's mother was one of the few Sheikah to travel from her home planet and find a life among the stars. A short relationship was formed with a human trader, and Tetra was the product of their relationship. Her mother wasn't really one to be tied down, and due to the aloof nature of most Sheikah, she quickly moved on to continue her journey.
This left Tetra and her two sisters with their father. Together, the quartet went on a variety of little adventures that weren't so exciting, after all, the man only ran a trading company. Aside from the threat of being robbed, it was hard to find much excitement, and after so many planets, they all start to look the same. Father taught them how to defend themselves with simple methods, and all three of them have enough experience with guns to be considered novice bounty hunters.
As biology dictates, humans live only a fraction of the lifetime of a Sheikah. When the sisters' father passed away, the trading ship was left to the three of them. Tetra went off to start her own business, leaving their father's ship to her sisters. At this point, she is aged to five hundred and thirty three years, her time with her father was short lived in the bigger picture, though early on he was what kept her from being so distant and foreign, like the rest of her race. As Tetra grows, she feels her humanity slipping as the years tick by. To her, humanity is a fleeting and unique thing to experience, a phase almost.
At this point, Tetra is still looking for a ship and crew to call her own. Maybe a bonding session with a group of strangers will restore that fleeting humanity.
SHIP:
Nah, not yet.
KILLS:
Well, hopefully none.
BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.
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ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.