Star Wars Roleplay: Chaos

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Approved Tech Tazi Plasma Carbine Mk I

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Image Source: http://vignette4.wikia.nocookie.net/warhammer40k/images/e/e7/Dawn_of_War_Pulse_Carbine2.jpg/revision/latest?cb=20130102031830

Intent: To provide The Hutt Cartel (and affiliated organisations) with a short-medium range, automatic weapon.

Development Thread: If needed.

Manufacturer: Tazi's Machines.

Model: Short-Medium Ranged Automatic Carbine.

Affiliation: Hutt Cartel and it's organisations.

Modularity: Customizable sight.


Production: Mass Produced.

Material: Durasteel, blaster components, conductive material.

Classification: Particle Accelerator.

Size: Handheld. Can be used with one hand. More accurate with two hands.

Length: 60cm.

Weight: 4kg.

Ammunition Type:
  • Silicon-steel ferrite slug.
  • Power Cartridge is needed to ensure a constant level of power to the rifle.
Ammunition Capacity:
  • 30 round magazine.
  • Extra power cartirdges are needed to maintain power for the weapon.
Effective Range: 280m, 350m max.

Rate of Fire: Automatic, burst fire, semi-automatic.

Special Features: The weapons is versitile and can be moved easily through combat zones.

Strenghts:
  • Powerful.
  • Manoeuvrable.
  • Low maintenance.
Weaknesses:
  • Loses accuarcy once travelling more than 280m.
  • High Recoil.
  • Needs have power cartridge changed every 60 shots.
Description: The Plasma Carbine is a short, stocky weapon designed by Tazi's Machines. It was produced by the company to provided the soldiers of the Hutt Cartel and affiliated organizations with an effective and power weapon.

The Plasma Carbine works by electromagnetically accelerating a plasma shell down its barrel. In effect, it is a miniature mass accelerator.

On firing, a ferromagnetic, solid slug is loaded from the magazine and turned into plasma by electromagnetic induction, as it would be relatively easy to alternate the coil current at frequencies sufficient enough to heat the coil to an extreme temperature while keeping it in the chamber.

The solenoid is then charged fully, propelling the newly produced plasma out of the gun at an extreme velocity while keeping it cohesive. Though this electromagnetic field continues to keep the plasma together until impact, residual plasma is expelled from the barrel to produce the weapon's considerable muzzle flash.


Primary Source: N/A
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
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