Star Wars Roleplay: Chaos

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Ranged Weapon Review Suit Case Model HMG Anti Matter

Manufacturer: Azure Researsh Center
Market Status: Closed Market
Production: Unique
Weight: Average
Size: Average
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Image source : Sora | S4 league

SPECIAL FEATURES
  • Antimatter chamber for storing ammunition
  • Portable case with two modes, a transport mode and a heavy machine gun mode
  • Technologies designed to be "elegant" and compact
  • The antimatter cells are manufactured in the Shadow Laboratory
  • The heavy machine gun's barrel is designed to spit antimatter as a beam, like a blaster bolt for example, but an antimatter version.
  • The appearance of the shot is deep black, unlike a traditional blaster shot which is red because is a Anti matter shoot.

STRENGTHS
  • Heavy weapon with a very high rate of fire
  • Portable with its dual HMG mode
  • Can easily hide as a briefcase and withstand a lightsaber or blaster hit since it's made of Phrik
  • The weapon bypasses conventional energy shields given that it uses antimatter
  • Deals heavy damage at medium to close range
  • Can be accurate if you don't move the barrel around too much; it requires good physical conditioning to handle effectively
  • Allows firing a large quantity of antimatter beams
  • Can damage heavy armor if fired repeatedly and sustained; the vehicle/armor will take heavy punishment
WEAKNESSES
  • Ammunition is only available at the Shadow Labs, so unless extra ammo is carried it is impossible to reload
  • If the technology explodes, it can cause major damage to the user
  • Takes up space; the transport case is like a briefcase, so it is impossible to conceal as such, although from the outside it only looks like a metal briefcase
  • Vulnerable to EMP; instability can cause a malfunction of the device
  • If the mechanism jams on opening the weapon becomes unusable
  • The antimatter cell loading container is located underneath, which forces reloading and creates a window of vulnerability
  • There is a cooldown when the case changes mode; it can be attacked at that moment
  • Not really made for close-quarters combat; better to use the case-in-transport mode and strike directly with the closed briefcase if needed

DESCRIPTION

Lyssara commissioned a heavy antimatter machine gun from the Shadow Laboratory cover by Azure Researsh Center she runs and operates in the shadows of Taspir III. Determined to cause Huge damage on the battlefield, she developed a professional-looking briefcase that gives her the appearance of an important businesswoman, but which actually hides an antimatter heavy machine gun a technological jewel she assembled to be discrete, effective, and functional.

Antimatter is reputed to be next-generation, therefore offering comfortable destructive possibilities; the downside is that her laboratory is the only one able to create the energy cells used to store the containers, to prevent them from dispersing or simply exploding.

When HMG mode is activated, a short transformation delay is required to fully deploy it. It's also good against ground armor and vehicles, we're still talking about antimatter.
 


Out Of Character Info


Intent: to create a great suit case
Permissions: closed market

Technical Information


Affiliation: lyssara thrynn
Model: Heavy Machine Gun model Suit Case
Modular: No
Effective Range: Average
Rate of Fire: Automatic
Material: Phrik, durasteel, anti matter storage
Ammunition Type: Anti matter
Ammunition Capacity: Very Large
Damage Output: Very High
Recoil: Very Low
Ranged Class: Machine Gun

Krass Wyms

Jedi Tech Division
Lyssara Thrynn Lyssara Thrynn

Hello, I will be handling this for today.

It is interesting to see someone want to use the anti matter. Do you have a canon example of it being used at the size you want. I know the pods from ship but those were large and fairly slow. This would be a lot faster and after some talks with John it going to need some edits to make it fair.

First the canon example
 
Lyssara Thrynn Lyssara Thrynn

Hello, I will be handling this for today.

It is interesting to see someone want to use the anti matter. Do you have a canon example of it being used at the size you want. I know the pods from ship but those were large and fairly slow. This would be a lot faster and after some talks with John it going to need some edits to make it fair.

First the canon example
Hello Krass Wyms Krass Wyms

thanks first for reviewing the thread, well dont seeing exemple in canon lore, how we can fix that ?

Its a heavy machine gun weapon, not very similar like a pod vehicle or something like that but, in scientist logic if matter exist, anti matter exist too, that's proved but so huge to product

If i need edit or downgrade spec for equilibrate tell me and i do this of course but anti matter is a critical state of science researsh. I have another thread with anti matter bomb too.

Thanks you :)
 

Krass Wyms

Jedi Tech Division
Lyssara Thrynn Lyssara Thrynn

The old fashioned way push ups, sit ups and plenty of juice.

As for the matter or anti matter in this case it existing is not the problem or in question. MOstly weaponizing it on a small scale with a fast firing capabilities. The pods were considered exotic and special cause they could house it without detonating which is one major thing here.. the other is the annihilation when the anti-matter impacts which disintegrated targets. That leaves little room for rping damage without it being an instant kill which unbalances the pvp aspect that has to be factored in. It production is fine unique fits, it isn't going to be getting a higher rate of fire then maybe a small burst to single shot. Being able to make a stream of it will be a hard sell. As John said for it "a little bit of antimatter in a bullet would be like an HE round but a stream would be really bad." THe annihilation would also have to scale to the amount used so it could become much more dangerous the closer you are to the target + how much you are firing.
 

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