OUT OF CHARACTER INFORMATION
Intent: To create a system/planet for use for the emerging Eternal Empire under [member="Kay Arenais"]
Image Credit:
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2, 3, 4 - 5 (I can't find anything when I reserve search it) -
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9 (I couldn't find anything else) -
Canon: N/A
Links:
GENERAL INFORMATION
Planet Name: Issadine
Demonym: Issadinian
Region: Unknown Regions
System Name: Fortune
System Features:
1 Yellow Star
14 Planets
5 rocky, 4 gas, 2 frozen/rocky, 2 gas giants, 1 lava
2 Habitable Planets - Issadine & Fortune 3 (will be developed by [member="James Justice"])
3 Moons orbit Issadine; Chaecyne (polluted/radioactive/jungle), Shaylen (ocean world, only microbial life), Crucis
1 large, long asteroid belt with various minerals that are in between Issadine (5th planet) and M45-a 4th planet.)
Issadine has an orbital period of 26.5 hours, and rotates the sun every 439 standard days. 2 moons orbit every 26 hours, while the other orbits every 36 hours.
Location:
Major Imports:
Agricultural Products
Cosmetic/Luxury items
Medicine
Building Material
Lumber
Major Exports:
Cute flora/fauna
Durasteel
Circuitry
Electronics
Textbooks/datapads, especially Anthropological Knowledge
Croaxium (gas giant extraction)
Nagnol Gas (gas giant extraction)
Unexploited Resources:
GEOGRAPHIC INFORMATION
Gravity: Standard
Climate:Temperate, although more cold with temperatures averaging 60-70 F during warm months.
Primary Terrain: About 50% of Issadine is covered in some form of ocean (large body), with about another 20% in the form of lakes, rivers, etc.
There are 4 (Cosimia, Kaira, Rosabel, and Caten) major continents. Three are in the northern hemisphere and tend to have fairly temperate climate conditions, minus mountainous altitudes which results in colder climate. Continentality is a huge factor in these three continents - the further in land, the more extreme the temperatures are. There are no desert/arid areas on any of these continents, with only a sliver of jungle life near the equator. Nearly 95% of sentient life lives in the northern hemisphere, with the 4th mostly coded as reserves by planetary law.
The 4th continent (Caten) is in the southern hemisphere. The northern half is full rainforest/jungle. Extremely humid, with extensive and fairly harsh storms. The middle portion is separated by a large mountain range, some of the highest peaks on the planet. This has blocked the southern portion of the continent from receiving rain, and as such is mostly a large, arid desert with some savanna's mixed in.
Atmosphere: Type I
LOCATION INFORMATION
Capital City: Cosimia
Planetary Features: Rural to Urban, tribal ruins/tribal villages, unexplored regions.
Major Locations:
Cosimia: Cosimia is the center of all government and bureaucracy of Issadine. The center of the planet’s government rests in quite literally the center of Cosimia. Settled on a coastline of the Cosimia continent, the city overlooks a beautiful ocean with a large temperate forest laying around it. The city is an industrial and commercial powerhouse, with several large spaceports built around the city.
Caranthyria City: A large metropolis city that hosts most of the planet’s military production, the city rests at the base of the Annes Mountains on the continent of Rosabel. The city has access to an immense mineral deposit of durasteel which is used for a variety of industrial purposes, although most go to building & creation of a defense fleet & a well armed planetary military. Per planetary law, Caranthyria can only produce military items for Issadine and not for international organizations/nations/corporations, etc. However, the law has a huge disdain in the city. Perhaps soon it will be repealed.
Verenity Reserve & Safari: The famed safari of Issadine. The safari can last anywhere from 7 to 24 days, and is carefully planned by guides. It starts in Catenfall, with a quick visit into the rainforest before venturing into each of the northern continents. There are several hotel lodges to stop at each night so visitors can relax and enjoy the beautiful environment free of city life.
Catenfall: The only organized, government run/protected city on Caten, Catenfall is at the very tip of the Southern continent. With several million people calling it home, the entire city is under a careful dome to keep insects and other unwanted critters out of the city. The city sponsors several expeditions into the rainforest and even into the desert to better understand the climate and processes of the planet, and perhaps to find a peek into the evolutionary history of such a strange world.
Ismaria: A smaller settlement on Kaira, Ismaria hosts the University of Issadine, one of the most prestigious, state owned universities on the planet. A center of learning, with an international reputation for it’s anthropology & xenostudies programs, the university remains a steadfast piece of Issadian heritage and future.
Valle Crucis: The third largest city on Issadine, Valle Crucis was named after the immense valley it was founded on an in honor of their first home, Crucis. The location of the city allows a great view of the small, fractured moon during its orbit on the cities side of the planet. It also features most research on the moon, along with several monitoring posts in the city to watch the moon in the event of breakage, etc. This city also produces a huge percentage of the electronics and circuitry for the planet, most of which gets exported.
Lyra: One of the largest cities on Rosabel, the city of Lyra hosts the most unique arts and crafts. It is one of the few cities where it’s citizens hugely support arts. It also is one of the main cities during planet wide celebrations - the city practically shuts down during these large festivals and gatherings, resulting in what can best be described as a city wide party (and a doctor's worst nightmare.)
Stronghold of Aru: The main military command, situational about 30 minutes from Caranthyria City. The Aru Stronghold holds all important military command centers, operations, and houses the Planetary Police Force Academy. All military training occurs here as well, along with most military decisions.
Rainforest of Zari: The large rainforest that covers the northern part of Caten continent. It is extensively protected, with only research expeditions authorized. Regrettably, due to the isolation, several pirates and other bandits have set up small towns (usually less than 50, as the climate doesn’t permit much more without serious issues.) These settlements are occasionally hunted by the Issadine Planetary Military Force, however, once the military accidentally eliminated a small tribal species. The incident sparked a huge conversation & the need to be very careful in the rainforest.
POPULATION
Native Species: Variety of flora/fauna that have evolved naturally on the planet (will be subbing them over the next few months.)
Immigrated Species: Humans, Sephi, Twi'lek, Zeltron, Zabrak, Gamorrean
Population: Moderate - 3.5 billion
Demographics: Issadine is fairly tolerant of other species. There is some nationalism, in the sense that offworlders are sometimes seen with suspicion.
Human - 60%
Sephi - 20%
Zeltron - 8%
Zabrak - 7%
Twi’lek - 3%
Chiss - 1%
Gamorrean - 1%
Primary Languages: Basic, Sephi
Culture:
Society: Issadians are generally described as vehemently loyal, hard working, but also intensely passionate and generally friendly. They are fairly neighborly, even with outsides except with some of the more isolated communities. Prior to the fall of First Order and the general chaos that has erupted in the region, the inhabitants used to even leave their doors unlocked. Likewise, while many do not prefer monarchy, democracy, or another form of government, there has always been a spirited ‘freedom’ ideology within the population.
Daily Life: Most citizens of Issadine work 7 hour days, 4 days a week, with a fairly long relaxation time. The planetary government wants to continue the planet’s growth, really pushing a work-life balance with a strong family focus. This has resulted in very friendly labor laws, along with heavy social policy & spending.
Religion: A large variety. Many worship the Force, some have brought outside religions such as Naboo and Corellian religious systems, etc. Any individual is free to worship whomever and there is almost zero religious discrimination despite their being innumerable churches scattered throughout the city.
Entertainment: There are a variety of bars, pubs, and general festivities to participate in throughout Issadine. Likewise, the planet has a love for festivals and fairs - often having a couple a month, enjoying large, happy celebrations. It often brings in a fair amount of tourism despite its frequency. Plus, the hovercart food is to die for!
Arts: There is a lot of controversy regarding art on Issadine. Many feel it is a worthless pastime, with so much of the galaxy already focused on it. But the small, niche communities in the cities prove there is a valuable, unique, arts and crafts community on the planet.
GOVERNMENT & ECONOMY
Government: Temporary Council, made up of 10 business, military, and civil leaders.
Affiliation: The Eternal Empire of Zakuul
Wealth: Medium
Stability: High - In northern continents, low in the south continent.
The 3 northern continents maintain a high standard of living, a robust social services system, along with a paid jobs program. This has resulted in fairly low crime, general satisfaction with the government, and fairly high stability.
The southern continent is essentially a ‘no man’s land.’ There is little government presence, except through outposts. The continent is mostly designated a reserve, but pirates, brigands, and the like often find refuge in the northern jungles or in the southern desert where they can thrive albeit weakly.
Freedom & Oppression:
While not a democracy, the population of Issadine is fairly free. They have rights to property, to smaller city elections, and free trade. While there is a heavy presence of the government, it is mostly social assistance and less regulating their lives. This may change once a new constitution is written and voted on by the population.
There are fairly strict regulations in going into rural areas/wildlife areas, especially in areas where tribal species are developing. These areas are highly restricted and to preserve such a young species development, it is almost always a shoot on site type of restriction. Likewise, development is carefully planned to ensure the encroachment into natural space is carefully planned.
MILITARY & TECHNOLOGY
Military:
Planetary Shield
[ Describe the military capabilities of this planet. Is it completely demilitarized? A fortress world complete with heavy defenses? A space-faring world with a substantial navy? Is it a hive of scum and villainy with no discernible defense structure other than what it's inhabitants have to offer? Or maybe due to low tech the people here are still in the bronze age. ]
Technology: Galactic Standard
HISTORICAL INFORMATION
A beautiful, blue-green orb that floated in space with her three moons, Issadine had an odd evolutionary history with theories ranging from a higher midichlorian count in the biosphere, to prior intervention by celestials, to wild, crazy rumors. There are several semi-sentient species on the planet, more so than an average planet. There is at least 4 different species that have exhibited some form of sentience, although still in a very tribal state.
The planet also hosts some very, according to galactic standards, cute animals. Adorable, even. The ‘cute’ aspect became a major tourism boost for the planet over the thousands of years, with a specialized safari ride that brought individuals through a long, multi-day viewing of a variety of the most adorable critters the planet has to offer.
Of course, while not fully well known to people outside of Issadine, the planet also holds some very noble, terrifying, and even nightmarish creatures as well. Most sapient's say, though, that even the darkest looking species has a charm, a special type of beauty to it.
But the story of Issadine doesn't start on Issadine - it starts on one of its moons. The moon Crucis was originally settled by humans at an unknown date several thousands of years before the Battle of Yavin, likely due to its former beauty as a garden world. The initial colonies on Crucis, mostly for mining the moons of various exotic minerals, chose to not visit Issadine or begin colonization efforts there due to the abundance of life, particularly of potentially sentient life developing.
While the Crucis was being exploited dramatically for its resources, care for the natural environment went by the wayside. Mining went deeper and deeper - and finally, an accident occurred. The planet had to be evacuated in hours as the tectonics of the plates began to fracture, internal explosions from mining equipment and natural processes finally giving way. They chose the other habitable moon, Chaecyne.
The jungle moon wasn't as productive, but it kept the surviving colonists alive with resources to export, especially in terms of durasteel. However, due to the devastation on Crucis as the moon quite literally fractured with what looked like a y, with several large chunks either stuck or orbiting the moon. Life was fully destroyed on the moon, and over the centuries all that was left was ruins and skeletal remains.
The people of Chaecyne watched from afar as they rebuilt their civilization on the new moon. Most were lucky to be alive. But after centuries of industrial development, pollution began to take its toll on the smaller, more fragile ecosystem. The resulting tension between the colonists created a deep separation between those who wish to be called Fortunians while the Chaecynians wanted to find a way to repair the moon & rebuild in peace. After numerous years of talks, peace finally broke - and the moon entered a massive, global civil war that resulted in millions of deaths & the almost extinction of life on the planet through a variety of nuclear weapons, bombs, and croaxium built bombs.
The moon was ruined, environmentally - and with millions dead and no way to repair their broken ecosystem, there was but a few options left. The more militant group left completely, choosing to travel to the arid world of Fortune 3 that was closer to the sun. The more environmental-conscious and more relaxed individuals chose Issadine. Strict laws were enacted, however, to ensure that there would be minimal environmental degradation of Issadine, to protect tribal species, and to build a prosperous but safe future.
And after thousands of years, the population grew, reaching a record high of 6.3 billion, industry thrived, and the environment while changed, didn't get destroyed or enter into a mass extinction event on Issadine. Life was prosperous despite the horrid past they tried to hide from newcomers.
Despite their population & strength, Issadine chose to remain relatively hidden from the various governments that occupied it, even during the Republic and Galactic Empire, hundreds of years ago. Issadians knew the risks of getting caught up in galactic wars and what could devastate their beautiful, adorable ecosystems. There was too much risk, after all. When Alderaan was destroyed, and the knowledge of the Death Star came to be, the constitution of the planet itself was changed to try to shrink its influence in the galaxy at large. They had already destroyed two moons - they didn’t want a powerful power to come and purposefully destroy such a rare creation in the galaxy.
When the Gulag plague finally reached the system, the system hunkered down on its isolationism. While it promoted tourism due to the wealth it generated, the death of hundreds of millions - including several tribal species that had accidentally came into contact with the plague - created a population that became ever more protective over their planet.
It just wasn’t worth the rewards, or so the old government said. Even as the First Order collapsed, the government of Issadine tried to stay away from courting the bigger nations that be for assistance from the impending chaos, including the Sii-ruuk invasions.
But with the First Order collapse and the ensuing chaos from the Sii-ruuk, the Issadian Prosperity Council formed in hopes of protecting and continuing to create a prosperous future for all Issadian.
What required was a reformed planetary constitution, a new way of governing, and perhaps a new faction to associate itself with for its defense & growth.
Perhaps it was time for a stronger, more international Issadine. It was clear they couldn’t rely on past governments and with so much chaos, could they really afford to do it alone...?