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Approved Starship StealthE

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Zek Koth

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incom_subpro_x_12_novaburst_by_shoguneagle-d9bhq0u.jpg

OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS
  • Classification: Starfighter
  • Length: 13.3m
  • Width: 13.3m
  • Height: 6.2m
  • Armament: High​2 Linked Maser Cannons (Can fire single shot staggered or in pairs)
  • 2 Linked RLC-1 Stealth Laser Canons (Can fire single shot staggered or in pairs)
  • 2 Torpedo Launchers (2 Torpedos Each, Reduced due to ProtonX)
[*]Defenses: Average
  • Ray Shields
  • Hull Armor
[*]Squadron Count: Average: 12
[*]Maneuverability Rating: Average
[*]Speed Rating: Average (Reduced by one due to TibannaX REM SLAM Engine)
[*]Hyperdrive Class: Average: 2

STANDARD FEATURES
  • Standard Shields
  • Standard Navigation
  • Standard Targeting Systems
  • Standard Repulsorlift Engines
  • Standard Sensor Arrays
  • Sensor Negators
  • Static Dampers


ADVANCED SYSTEMS

Strengths:
  • Two Masers and two stealth canons instead of the old E-Wing standard of 3 Blaster Cannons
  • Engines can provide a temporary speed boost and run on TibannaX
  • Extremely difficult to detect based on stealth systems.

Weaknesses:
  • Wide Load: Carrying these on a ship reduces the ships standard starfighter squadron capacity by 1.
  • Inertia Pull: Using the booster creates excess G Forces, and the fighter is not specifically designed to counter that, which can leave the pilot briefly disoriented after use.
  • Can't Breath: No internal life support requires a full flight suit.
  • Can You Hear Me Now?: No communications capabilities.
  • Fire At Will: While the stealth weapons systems do provide a serious early engagement advantage, they also have limited capacity. Once used, the fighter is down to two maser canons only.

Description: The Republic StealthE is based on the same concept as the StealthX: take a standard Republic fighter, reduce some of it's capabilities to allow for the addition of other equipment that makes the ship difficult to detect. This particular fighter is based on the Remnant's E90. Two of the standard Masers have been replaced with stealth guns and the typical 6 proton torpedo load has been reduced to four by carrying ProtonX Torpedoes. Removal of communications and life support systems was necessary for the installation of equipment needed to make the fighter less detectable, and use of TibannaX makes the fighter slightly slower than the E90. However, these shortcomings were deemed acceptable in order to create a highly Stealthed fighter for the Remnant's Starfighter Corp.

These fighters are generally completely black when flown in stealth mode thanks to the ECP Black, and pilots will always lead with usage of the Stealth Canons before resorting to maser usage.
 
[member="Zek Koth"], this is a pretty impressive sub that you've clearly put a lot of work into, especially with the subcomponents. One minor hiccup.



Zek Koth said:
Production: Limited (3 Squadrons)

From the starship rules:
Particularly rare or powerful special features may necessitate using a lower production (for example, cloaking technology, gemcutters, crystal gravtraps, equivalent stealth or anti stealth technologies, or rare canon technologies and their equivalents will only be permitted at Semi Unique production)
Based on this, if you'll change the "Limited" to "Semi-Unique" (you can keep 3 squadrons bit), we should be good.
 
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