Star Wars Roleplay: Chaos

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Stealth Knights (Modern)

  • Intent: To Craft the stealth division of the Serpents of Ashla
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  • Image Credit: https://www.deviantart.com/adamqd/art/Shadow-in-the-Sanctum-267884061
  • Role: The Stealth Knight serve in the roles of Espionage and Assassination in areas under heavy guard by other Force Adepts
  • Permissions: [Please link any Marketplace purchase or similar approvals to use other Writers' content as part of this submission.]
  • Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. Canon or otherwise. Especially obscure references, or events important to the submission.]
GENERAL INFORMATION
  • Unit Name: Stealth Knights
  • Affiliation:
  • Classification: Black Ops Force Sensitive Subdivision of the Serpents of Ashla
  • Description: Stealth Knights function essentially as classically trained Atrisian Shinobi with Force Powers, fearlessly sneaking into compounds filled with enemy Force Adepts. Often wear light armor or reinforced clothing without Identifying Marks
COMBAT INFORMATION: The combination of Unit Size and Availability below is the indicator of how numerous your unit is. Stormtroopers for instance would be considered Large/Common, while Rogue Squadron would be a Small/Unique unit. Majority Force User Units are prohibited from being Common or Large. The stronger and more specialized your unit is (FU or NFU), the smaller and less common it should be.
  • Unit Size: Medium
  • Unit Availability: Uncommon
  • Unit Experience: Veteran
  • Equipment: [ If your unit possesses any specialty equipment (weapons, armor, combat tools, star fighters, landing ships, etc.) list them and provide links here. Check the table below for production level and affiliation of any Factory submissions based on the unit's size and availability- those that are inappropriate will need to be changed. The unit may use equipment of the listed production or higher production values, but not lower. ]
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  • Combat Function: Sneaking into and stealing information or killing others in high security areas with a high chance of success, they are jack of all trades combat pragmatists, willing to use anything and everything to not just survive, but defeat an opponent. They function as scouts or spies in armies. If you see one, it's because they want you to. Rarely seen out in the large battlefield unless it's to kill an HVT.
Strengths:
  • Solid Snake
  • Dirty Fighter
  • Right behind you
  • Patient
  • Wizard
Weaknesses:
  • Out in the open
  • Power Duelists
  • Master of None
HISTORICAL INFORMATION
 
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