Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Character Sinder

Sinder
2.jpg
NAME: Sinder
FACTION: N/A
RANK: Mercenary
SPECIES: Trianii
AGE: 28
SEX: Male
HEIGHT: 7'
WEIGHT: 265 lbs
EYES: Hazel
HAIR: Patterned fur
SKIN: Same as fur
FORCE SENSITIVE: Yes

---------------------------------------------------------------------------------------------------------------------------------

STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
+Heavy Weapons: Sinder is adept at using weapons otherwise too heavy for Humans and other species. He is also good at fixing said weapons.

+Intimidation: People don't like to mess with Sidner. Being his size and being as strong as he is, the mercenary is left alone by the galaxy's general public.

-Personality: Sinder is a very aloof character. He doesn't like to engage those who are boring. He isn't rude however, but he usually keeps the chit chat short. Most of the time he travels alone unless paid to work with someone. In his year traveling alone he has found a handful of people worth remembering.

-Flying: It takes a lot for Sinder to leave a planet. He loathes flying and always feels uncomfortable when on a ship. This usually leads to him taking on missions that require a lot of leg work and leaves the planet hopping to everyone else.

--/+Racial Traits: Trianii as a species are large, nimble, and skilled. They stand 6.5 feet tall, have an array of fur patterns, and insist on cleanliness. This leads Sinder to be both aggressive and deft at the same time. He can jump high, strike hard, and do it all on the tips of his toes, however there are drawbacks. Being as large and colorful as they are, most Trianii stand out in a crowd worse than a Hutt at a Princess Leia cosplay convention. They also have prehensile tails that they can use to grab things and balance themselves. Those of his species who venture into the galaxy usually make a name for themselves one way or another. They have a certain cleverness about them that often gets them into trouble.

APPEARANCE:
Sinder stands a little over the average height for his species. He has a bold fur pattern with oranges, blacks, and shades of white and grey covering his body. If he is not wearing heavy armor the warrior prefers to wear little clothing. He has a natural balance about him and heavy clothing throws it off. If he is anticipating light close quarter battle, however, he as a set of bantha leather chaps and vest he wears. Though he is usually in heavy armor due to his line of work.

He also has a love of jewelry, his ears are pierced in several locations, and he likes to wear bright shiny bracelets and rings. He also has jewels in most of his teeth. Sinder is quite easily excited by bright jewels.

He carries a large vibrosword at all times and if he's lucky he'll have a heavy repeater or large slugthrower on his back, but he usually can't afford the ammo to bring those beauties out.

BIOGRAPHY:
There were many Trianii on the colony planet where Sinder was born. He grew up with many close friends and people around his age. The colony had been founded as an effort to boost the population of the Trinaii as a whole. They had bred a new generation of builders, engineers, doctors, and warriors. Their colony had been growing exponentially for quite some time, until Sinder was a teenager. Then, however, everything took a turn.

It was a bad outbreak of a rare kind of disease among the younger Trianii cubs that started it. It lead to a tense standoff between parents who blamed each other for their children getting sick. This did not mix well with the religious tension brewing among the young adults questioning the hegemony they were raised under. Sinder was one of those rebelling- and his parents were angry.

The elders who were sent to establish the colony wanted complete control of the future generation, resulting in them cracking down on the 'heretics' and getting the disease under control. Them employed propaganda to make many of the older of the colony believe these young heretics brought the disease upon their children. Though the religious leaders couldn't be seen killing young adults and teenagers for questioning their established power, they could send them off into space and letting the galaxy decide their fate.

This is how, at the young age of 18, Sinder found himself spending the next six years of his life floating from star to star looking for work. Then, when he was on the verge of depression and drug abuse he decided he needed a real thrill. The Trianii Rangers were out of the question, but Sinder knew he could find another group of people who went around and blasted criminals to death. However, he didn't expect himself to become one of those criminals.

He fell in with a group of mercenaries who called themselves the Space Keizers after their leader, Ketzer Keizer. He became their heavy weapons specialist and specialized in artillery and turret blasters. They started out small, doing mostly bounty work for the first few years he was there, then when they started running low on money the jobs started getting shadier and shadier. The Trianii were a proud people and Sinder refused to let himself get caught up in the dirty work they were wanting to do. He left after a violent altercation between him and another crew member when Sinder refused to kill a hostage.

This left him alone in the galaxy, taking on the contracts he could to survive. He rebranded himself as a Jedi hunter, someone who had the tools and abilities to take down those that most criminals dared not. He is currently practicing his craft.

SHIP:
N/A

KILLS:


BOUNTIES COLLECTED:



---------------------------------------------------------------------------------------------------------------------------------

ROLE-PLAYS:


 
Last edited:

Users who are viewing this thread

Top Bottom