Star Wars Roleplay: Chaos

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Approved Starship Shrieker-class Golan-Fighter

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Image Source: http://rpggamer.org/stats.php?page=d6/d6droidadvanced.html&name=Trade%20Federation%20Droid%20Starfighter-Advanced
Affiliation: Limited Market (Requires Permission or thread)
Manufacturer: Justice Yards
Model: Shrieker-class
Modularity: No
Production: Mass-Produced
Material: Durasteel
Classification: Starfighter
Length: 6m
Height: 3m
Width: 4.5m

Armament: 8
Defenses: 6

Squadron Count: 18

Special Features:
Maneuverability Rating: 3
Speed Rating: 2
Hyperdrive Class: N/A

Strengths:
Small Profile - In addition to its speed, its a slightly harder target to hit

Weaknesses:
No Shields - Its protection lies in its speed, profile, and thickened-hull wings
Very Short-Range - No Hyperdrive, no consumables, no emergency kits, this fighter requires a nearby hangar

Description: The Shrieker-class was made to be small and terrifying, swarm and overwhelm enemy fighters with speed, and small profile. While its main intent is not to kill or destroy fighters (although possible), its priority is to capture the fighters.... either to sell or scrap the fighter, and sell off the pilot to the highest bidder. With its smaller profile, it didn't have much room for other necessities, which typically makes it almost feel like a cheap, throw-away fighter, with lesser components than the average fighter. It also has an obscenely loud shrieking sound as it whizzes by.
Intent: Standard Golan Arms fighter
Who Can Use This: Golan Arms and friends
Primary Source: N/A
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
Neldar Poska said:
Squadron Count: 20
This is pretty high given this fighter's other attributes. While it's possible to get high squadron counts, this usually comes at the cost of performance in some other areas, most often in weapons and/or defense.

While the defense is marginally lower than the standard template fighter, its speed is also improved, which I would call a wash.

I see two basic options:

1) Change squadron count to 12
2) Almost halve the armament(and its weapons listing) or the defense rating.

If you other ideas or suggestions, I'm open to them as well.
 
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