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Approved Vehicle Shark II-class Aquatic Vehicle

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Poe

тнє ναмριяє ℓσя∂
another_alien_starfighter_by_rebirthofdougler111.jpg
OUT OF CHARACTER INFORMATION

Intent: Create An Aquatic Vehicle

Image Source:

https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwjPzr6kzKLVAhVm3IMKHezXC4cQjB0IBg&url=http%3A%2F%2Frebirthofdougler111.deviantart.com%2Fart%2FAnother-Alien-Starfighter-348916684&psig=AFQjCNFm9waEXhtTUgYfv0799uVjks0pew&ust=1501008937959778
"Another Alien Starfighter" by artist rebirthofdougler111 of Deviantart.com

Canon Link: Shark Underwater Fighter

Restricted Missions: N/A

Primary Source: Shark Underwater Fighter


PRODUCTION INFORMATION

Manufacturer: Venjuta Industries

Model: Shark II-class Aquatic Vehicle

Affiliation: The Scythica Empire

Modularity: No

Production: Mass-Produced

Material: Durasteel and Transparisteel


TECHNICAL SPECIFICATIONS

Classification:: Aquatic Vehicle

Role: Aquatic Assault

Size:

Length: 4 meters
Width: 4 meters
Height: 2 meters

Weight: 262 kgs.

Minimum Crew: 1

Optimal Crew: 1

Propulsion: Primary and Auxiliary Thrusters

Speed: Very Fast (160 kph or 86 knots)

Maneuverability: Very High

Armaments: Average

Vehicle Grade
Homing Missiles x6

Defenses: Low

Deflector Shield Generator
Deflector Shield

Squadron Count: 36

Passenger Capacity: N/A

Cargo Capacity: None


SPECIAL FEATURES

Standard Targeting Computer
IFF Transponder
Standard Navigation Computer
Holographic Communication Unit

Strengths:

Speed and Maneuverability: The Shark II moves through the water at high rates of speed, and can maneuver easily to avoid attacks or to attack targets.

Squadron Counts For Everything: Due to the small size of the ship, they can be grouped into a high squadron count; making them a strong cohesive fighting force.

Weaknesses:

Restricted To Water: The underwater attack vehicle is restricted to aquatic environments. It cannot be used anywhere else.

Low Pew-Pew: The vehicles possess low grade vehicle weapons that do not possess the desired hitting power required to destroy targets outright. They must utilize concentration tactics or repeated attacks to break through shields or target's construction material. Even the homing missiles themselves are weak in comparison to other missile types.

Shield?: They come equipped with a basic deflector shield generator, which is powerful enough to sustain a few hits.


DESCRIPTION

The Shark II-class by Venjuta Industries is based off the original design of the Shark Underwater Fighter once employed by the Imperial Army. The design differs from the original, but the idea of this type was credited to it's older brother.

The function of this vehicle is to give the Scythica Empire an aquatic vehicle to defend it's assets from opposing forces. The Shark II attacks in swarms usually working in tandem to destroy enemy targets; which is more favorable than attacking individually since it's cannons lack the strong hitting power found on most vehicles. The lack of hitting power was approved in favor of creating the vehicle to possess a higher rate of speed and maneuverability.

The Shark II is limited to only aquatic environments (underwater) and lacks the ability to be utilized in any other capacity. The small attacking vehicle is strongly compacted, allowing for only one pilot and no room to move. Those that pilot these have dubbed it "The Watery Grave" due in part there is no ejection function and it doesn't take much effort to destroy them.
 
Hello, I'll be the factory judge reviewing your submission. If you have questions, please feel free to respond to this thread once we are underway.
 
Darth Sarcophago said:
Trilaser Cannon x2 (mounted on each side)
You've hyperlinked to a starship weapon, is this intended? If this is meant to be the same weapon that would be found on a starship, your armament rating (average) should be higher. If it's meant to simply be a triple (hence tri) laser cannon, simply remove the hyperlink or label it "Vehicle-Grade" or something of that nature.
 
[member="Darth Sarcophago"]
Did you mean to completely remove the Tri-lasers? Right now it just says Vehicle Grade where it used to be.
 
[member="Darth Sarcophago"] | [member="Irina Volkov"]

You removed the lasers, but your weakness still references them. Did you replace them with homing missiles? If so you'll want to change this weakness.



Darth Sarcophago said:
Low Pew-Pew: Despite the laser mounted cannons, they do not possess the desired hitting power required to destroy targets outright.
 
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