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Approved Tech SD-11 [Shockwave Detonator, 1st Edition]

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[Credit - Art of Ben]

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[Credit - Art of Ben]

| Base Information |
  • Intent: To provide Morris Munitions closed-market clients with a detonator used to supply a lethal decibel range to humans at close proximity, while bursting unprotected eardrums at medium range.
  • Development Thread: N/A
| Market Information |
  • Manufacturer: Morris Munitions
  • Model: SD-11
  • Affiliation: Closed Market - Approved Requests Only
  • Modularity: No
  • Production: Minor
  • Material: Plasteel, Duraplast, Timer components, Explosive components
Description:
The Shockwave Detonator, 1st Edition, is the first of a series of grenades produced by Morris Munitions, and the first in the Shockwave Detonator line. The concept was conceived under the premises of disabling communication lines between enemy targets, while still providing lethal damage.

The detonator is constructed with a plasteel exterior and duraplast interior. A timer dial is crafted into the exterior, allowing users to set a time to the grenade before they lob it at a target. Before the lid is permanently screwed on, the detonator is pressurized. The timer ignites minor explodes around the lid of the detonator, releasing the intense pressures within. The result is a shockwave with a high-energy-impulse noise, also known as blast overpressure.

Close proximity to the blast (Five meters) can result in extreme damage to hollow organs. Blast pressure on the chest may rupture delicate lung tissue, admitting air bubbles into the arteries that travel to the heart, brain, and other organs and cause sudden death. Armored opponents do not fall victim to air bubbles in the blood vessels, but the blast pressure can be traumatic on the body nonetheless.

Those standing within 10 meters are still exposed to the blast, but are not as likely to withstand the intense pressure found at close range. The sound nonetheless is capable of permanently deafening individuals, especially hearing-sensitive species, as well as rupturing ear drums. This serves as a means to disable a line of communication as enemy targets will be unable to communicate between themselves.

Acoustic Shock is a threat to survivors of the SD-11, victims may experience pain and discomfort in the ears either short-term or indefinitely, as well as mental side effects such as fatigue, tinnitus or even depression. SD-11's are sold in bulk, starting at a crate of 50, to packages of 1,000. They carry a hefty price for a grenade, but have a return guarantee policy, warranty, and a letter of warning and instruction into the careful use of the grenade.

Primary Source: N/A
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
Purcell Morris said:
Close proximity to the blast results in extreme damage to hollow organs. Blast pressure on the chest ruptures delicate lung tissue, admitting air bubbles into the arteries that travel to the heart, brain, and other organs and cause sudden death. Armored opponents do not fall victim to air bubbles in the blood vessels, but the blast pressure can be traumatic on the body nonetheless.
Most of the blood vessels that go into a human's lungs are capillaries. Capillaries are generally significantly smaller in diameter compared to either veins or arteries. This means than any gas embolism formed in them is not likely going to be able to have much of an effect in the larger vessels of the human body. This doesn't necessarily rule out the possibility of air being forced into an artery, just that it's not going to be happening dozens of times in a single individual.

"Blast lung" is a well-documented injury in which an embolism is introduced into the arteries or veins of the body through a shockwave. This doesn't only happen in the lungs, but also the gastrointestinal track, ears, and any other structure that holds decent amounts of gas. However it is not effect that happens with any amount of consistency. Even when it does, it sometimes will take hours or even days before the emboli travels to a place where it will have an effect.

Essentially, I'm saying that this shouldn't be an automatically given effect.



Purcell Morris said:
Those standing within 50 meters are still exposed to the blast, but are not as likely to withstand the intense pressure found at close range.
This sounds a lot like a specific version of a concussion grenade, which typically have a much smaller blast radius. If we look a modern grenade such as the M67, we two rough "zones" per se. A lethal blast radius of 5 meters and overall effect radius of around 15 meters. The SD11's blast radius should probably blast radii close to these examples.
 
Purcell Morris said:
[member="Gir Quee"]
I'll only link my source that I used, as I am no expert on the matter. Let me know if I will need to make anymore edits if this doesn't answer any queries

http://www.straightdope.com/columns/read/2298/can-a-noise-be-loud-enough-to-kill-you
Edit lethal blast radius to 5 meters and stunning blast radius to 10 meters. As your link explains, this weapon relies on pressure, and a lot of it over a short period of time, to be effective. The farther away a target is from the blast's epicenter, the less effective this weapon will be.



Purcell Morris said:
Close proximity to the blast results in extreme damage to hollow organs. Blast pressure on the chest ruptures delicate lung tissue, admitting air bubbles into the arteries that travel to the heart, brain, and other organs and cause sudden death

Add the modifier "can" somewhere into this sentence. While these effects can happen, they are not guaranteed, especially in the midst of immediate combat. These effects can also happen days later.
 
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