Star Wars Roleplay: Chaos

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Approved Tech SCION 6m Mounted Cannon

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Intent: To create a unique type of ion cannon that bypasses shields.
Development Thread: Stand By, Ion Control; Paralyzer
Manufacturer: Krasnie Drives
Model: SCION 6-Meter Electromagnetic Beam Cannon
Affiliation: The Rebel Alliance; The Republic
Modularity: [None]
Production: Minor
Material: Tunqstoid; Duralloy; Quadanium
Classification: Electromagnetic beam emitter
Size: Ship-mounted or armor-mounted
Length: 6 meters
Weight: 34 metric tonnes
Ammunition Type: Energy capacitor
Ammunition Capacity: Unlimited
Effective Range: Moderate range by capital ship weapon standards; battlefield range
Rate of Fire: Once per individual charge-up
Special Features:
  • Steam-powered
  • Heavily plated/shielded housing
Description: With the emphasis on alternative weaponry, the Rebel Alliance sought to develop a more potent ion cannon that would be considered incredibly effective in proper use. Taking the principles of supercavitation and applying similar theory with magnetic field activity in mind, the top Alliance technicians were able to develop one of the most powerful, yet economical, electromagnetic weapons yet to be seen.

The SCION system first emits a cluster of photons to plow ahead through magnetic fields at lightspeed, opening a wake for trailing ionized gamma rays to penetrate shields unhindered. The 'wake' is capable of creating a tiny gap in any shield and allowing the ionized photons to breach, which inflicts the target by deactivating local electronic systems in one shot.

Moderately-sized armored vehicles would be in grave danger when facing an enemy with a SCION cannon. And while the 6-meter model will not be able to take down an entire frigate in one blow, it can significantly damage large segments of such a vessel and bring down systems to leave the targeted ship limping, giving the attacker an opening to pour in destructive fire without full resistance.

The SCION gun is very fast in rotation and targeting, but its firing rate is very slow as it requires a brief charge-up of its energy capcitor for every single shot fired. It is heavily armored and its rotation is steam-powered in order to reduce vulnerability to similar ion attacks on itself.
 
Krasnaya Xue said:
The SCION system first emits a cluster of photons to plow ahead through magnetic fields at lightspeed, opening a wake for the indiscernibly separate blast of an ion beam to travel through unhindered.
What sort of photon particles does this fire? How are the ion bursts traveling at the speed of light (literally the only way for something to get through a gap caused by a particle which moves at such a speed)? How is this ran on steam?
 
[member="Silara Kuhn"]

Gamma rays and radio waves.

I based it off a theoretical behavior of magnetic fields in relation to the principle of supercavitation. Since an ion blast is, essentially, an electromagnetic beam, it would occupy space within a magnetic field and be 'tugged' along in the 'draft' of another electromagnetic entity.

Edited to specify that the turret movement is what is run on steam.
 
RESEARCH REVIEW

Star Wars Canon:
Pending initial review

Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Pending Inital review
 
Krasnaya Xue said:
I based it off a theoretical behavior of magnetic fields in relation to the principle of supercavitation. Since an ion blast is, essentially, an electromagnetic beam, it would occupy space within a magnetic field and be 'tugged' along in the 'draft' of another electromagnetic entity.
Ion blasts are ionized particles, not necessarily EM beams/bursts, and the most common form of ion rays are made of ionized plasma, though I would be fine with a justification of using ionized gamma photons. This is a bit of a leap into the science realm of things, so I'm going to explain how each of these functions before I ask for changes to make sure neither of us get lost and are 100% certain on what is being asked.

  • Photons, the particles which make up both visible and invisible light, have no mass, so the principle of supercavitation would not apply here, nor would such work in space, where it is a true vacuum and as such the only particles that supercavitation would form in would be the shield itself, causing too far of a gap between photons (especially gamma particles, which are high-energy) and the ion blasts.
  • Supercavitation is only applicable in liquid substances, such as water, and would have no bearing in space.
  • Ion Blasts are made up of ionized particles, which is why they effect electronic equipment. They are not electromagnetic bursts, pulses, or any such waves. Most ion blasts are made of plasma, the fourth stage of matter after solid, liquid, and gas.
Here are the current SW Canon technology used as countermeasures to shielding (which are not always applicable, as certain shields are more difficult to breach):
Here are the current Chaos Cannon Technology used as countermeasures to shielding (again, subjective efficiency):
Now, as for changes that I require:
  • Please increase development thread to 30 quality posts, or include a new development thread of 20 posts.
  • Adjust your method of piercing shields to coincide with both physics and star wars' demonstration of bypassing shields. (You may ionize your photons to do such.)
If you have any questions feel free to ask.
 
[member="Krasnaya Xue"]
I will be archiving both of the submissions applicable to these requests, once you have completed them please notify an Admin or RPJ and both will be pulled for review. (Just make sure you let them know about both of them.)
 
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[member="Tefka"]
 
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