Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech SA-4 Blaster Assault Rifle

Status
Not open for further replies.
Grand Admiral, First Order Central Command
VL2c7lu.jpg

Image Source: Killzone Shadowfallhttp://killzone.wikia.com/wiki/Killzone:_Shadow_Fall
Intent: More House Tregessar gear.
Development Thread: N/A
Manufacturer: House Tregessar
Model: SA-4 Blaster Assault Rifle
Affiliation: House Tregessar and Shadowline
Modularity: N/A
Production: Mass-Produced

Material: Standard Blaster components
Classification: Blaster Rifle
Size: Handheld
Length: 76.1cm
Weight: 3.94 kg
Ammunition Type: Power Cell/Gas Canister
Ammunition Capacity: 250 shots per Power Cell/500 shots per Gas Canister
Effective Range: Equivalent to a standard blaster rifle

Rate of Fire: Selective Fire (Single Shot, Two Round Burst, and Full Auto).
Special Features:
  • Two-shot Precision Burst
  • Optional 4x Scope
  • Tactical Rail
Description: The SA-4 is the standard blaster rifle produced and utilized by House Tregessar. It is issued to Security Forces, Assault Guards, and for house affiliates and personal defense by employees. In a few rare cases, private companies contracting with the house for security have managed to secure a contract to produce the weapons for themselves.

It is generally a conventional blaster rifle with two unique characteristics. The first is a large drum power pack providing a higher than normal 'magazine' capacity, allowing for longer sustained fire. The barrel has a large compensator to help deal with increased recoil and higher heat generation. High rates of fire are generally ineffective at long range, however, and this system is no different. The full auto is thus best used as a lethal close-range clearing technique or for suppressive fire at range.

The second feature is a unique focusing chamber wherein an amount of pressure can be exerted on the prismatic crystal to provide a higher concentration of blaster gas and propel the 'bolt' at a higher relative velocity than normal. This system also splits a single large charge into two, essentially allowing for two extremely high precision shots with one pull of the trigger. Getting two shots placed almost exactly on top of each other can do wonders for defeating armor or personal shields. The higher velocity does not itself contribute to higher damage potential (damage from blaster bolts is not kinetic in nature) it simply gives the 'bolts' near flawless precision out to standard rifle range.

The extra pressure exerted on the prismatic crystal is small, but during tests soldiers had a tendency to abuse it, causing the crystal to shatter and rendering the blaster useless. This continued in spite of training on the limitation of the weapon, so eventually the developers simply put in a mechanical safety interlock. One simply cannot fire a two-shot burst more than once every three seconds. As such Tregessar forces tend to use it as a 'Marksman' mode and use the additional waiting time to better target their shots.

There is no additional pressure exerted on the crystal in single shot or full auto mode, they simply have the relative strengths and weaknesses common to them. Full auto is usually fired in burst, of course.

As with other House Tregessar and Shadowline proprietary equipment, the house is willing to expend considerable effort and resources to track down and destroy those who wold use or distribute black market and counterfeit variants of this weapon.

Primary Source: AN-94 Akaban (for the two round burst system)
 
RESEARCH REVIEW
-----
Star Wars Canon:
Pending initial review
------
Starwars Chaos:
Pending initial review
------
WITHOUT DEV THREADS
Pending initial review
------
WITH DEV THREADS
Pending Initial review
------
SUGGESTIONS
Pending Inital review
 
[member="Cyrus Tregessar"], from what I've been able to find so far, blasters don't have much recoil to them (this link goes into the physics behind that). That being said, I don't have an issue with a weapon that reduces this recoil to being almost negible.

On conventional slugthrowers, all of what's written here makes sense. I'm not so certain that these mechanics work well with blaster weaponry however.

Compensators redirect excess gas from the propellant pushing a slug forward out of the barrel. Depending on which blaster mechanics you follow (and there's some debate if a blaster bolt is a particle beam, plasma, or some combination of either or both and other things), the compensator could maybe work.

I don't follow how a delayed blowback system would work in a blaster however. The official diagrams I've seen of the inside of a blaster (a BlasTech DH-17 and a DH-44 ) don't seem to have a bolt or any other notable moving parts in their mechanisms.

As an alternative idea to consider, a lot of what you have described would make sense with a weapon that fires energy quarrels (like the infamous Bowcaster).
 
Grand Admiral, First Order Central Command
Yeah, the whole section there was mostly just what little I could remember from how blasters are supposed to function combined with having ready the article on the AN-94 several times. At the end of the day it's just techn-babble. Would it be okay to just keep the function (two shot super high precision burst) without all the nonsense about recoil delay? Perhaps something to do with a unique focusing crystal or something.

[member="Gir Quee"]
 
Grand Admiral, First Order Central Command
Alright added some different technbabble on the prismatic crystal and some such. Same effect, and just made it so you can't rapid fire precision shots, something that struck me as having the potential for abuse.

[member="Gir Quee"]
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom