Star Wars Roleplay: Chaos

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Character Runar Ævar

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Name: Runar Ævar
Other name(s): The Boss, Prince of Blood
Ranks: Crime Lord, Prince
Titles: Crime Lord of the Sanctuary
Species: humanoid
Race: The Sangnir (Highblood) | Formerly: Sephi | Originally: Unknown
Birth date: Unknown
Age: Unknown

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Faction: Independent | Indirectly: Eternal Empire | Ashlan Crusade
Birthworld: Unknown
Homeworld: Sanctuary | Netherworld
Occupation: Crime Lord of the Sanctuary | Information broker
Allegiance: Valkyrja, House L’lerim, Greystone Trading House

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Sex: Male
Height: 190 cm
Weight: 80 kg
Eye colour: Red (not Sithish)
Hair colour: Light blond, nearly white with green colour
Skin colour: Pale
Voice sample: Sire Denathrius
Force Sensitive: No

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Family:
Unknown.

Close relationships outside the family:
Eina L'lerim-Vandiir Eina L'lerim-Vandiir – frenemy?
Adrian L'lerim-Vandiir Adrian L'lerim-Vandiir – friend

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Runar is tall enough, coupled with a lean but athletic physique. He has very light blonde hair that looks almost white, with several strands of green in it. He has pale skin and red (non-Sith) eyes. The appearance of the whole suggests nobility, superiority, as if it were just an arrogant prince or king.

Well, his behaviour reflects that. He always has excellent manners, loves shadow games, and loves to get others to debt in direction of him. After all, he can benefit from this. Runar always wears upscale, noble clothes. There are almost always bodyguards around him; he likes to speak flatteringly, he is charismatic, so he is able to gain the sympathy and trust of many soon enough. He usually has a wine glass in his hand that contains anima (blood).

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Standard Sangnir (Highblood) abilities.

Strengths
Smart: Runar was very smart and well-educated, this was a great help to him many times during his life. And hopefully it will in the future.
Charismatic: A charismatic person, thanks to this he can quickly awaken trust in others; and added the fact he is a great leader, it can be a very dangerous combination.
Silver-tongue: Like the nobles in general, he also knows when to say what; how to solve situations in words. Runar, with words, is far more dangerous than with any weapon.

Neutral
Long life: The Sephi species and especially the Sangnir live a very long time. It also goes hand in hand with he is going to see his friends, customers, etc. die.
Non Force User: This is both an advantage and a disadvantage, Runar is an NFU, so there are where this an advantage, elsewhere a disadvantage.
Information: He has a lot of information in his possession, much of it to his advantage, but he also knows a lot of things that make many want his death.

Weaknesses
Not a Fighter: Not a warrior, words are his weapons. If he can, he'd rather miss out on fights or just entrust it to bodyguards.
Ego: That doesn’t really need to be explained either, it’s a complete miracle that his ego will fit in the Sanctuary or Netherworld, which if hurt can really hurt.
Behaviour: His behaviour and style can offend and hurt many, which is why he has accumulated quite a few enemies in his lifetime.
Thirsty: He is tormented by eternal thirst for anima.


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An excellent bureaucrat, a talented leader and an excellent info broker. He doesn't have much combat skills, he can shoot with a firearm, but don't ask the result. The same is true when he wields a sword. As long as he has to speak, he will thrive perfectly because you have practice and experience in these. And he is good at controlling an underworld organisation.

Languages Known:
Galactic Basic – Native
High Nelvaanian – Fluent
Sith and ur-Kittât – Fluent
Huttese – Fluent

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Not much is known about Runar's past; this is also due to the fact that he himself does not remember to all this. What is certain is that he was not born as Sephi, but was subsequently placed into this body during a ritual. By this time the body was already a Sagnir. Whether Runar's soul came from or what happened to the original inhabitant of the body is all obscured.

He travelled the world for a very long time, at first he was just a little criminal, he was a trickster, nothing more. He worked in many different underworlds, gained experience, and sought and traded information. He always tried to avoid wars and fights because he never really took the trouble to learn that. There were always others who did the dirty work instead.

He managed to amass a smaller fortune and his power also increased when the first Netherworld event took place and Runar also moved to the Nether. He didn’t despair and found great opportunities in this place. He had no intention of returning home to Realspace, and remained here. For the first time in his life, he may have been his own master and began to build his information network and criminal organization in this place.

Netherworld is nowhere near as barren and uninhabited as most believe. The man had plenty of opportunities to gain information, to found and build an underworld. Many times it was faster here, so it took decades for him, while in Realspace it was only a few years. Here he became acquainted with two emerging species, the Shadows and the Valkyrja. As these two species built the largest and most interesting cities in the Nether, so Runar began to increase his power in these as well.

It was easier in the Sanctuary and soon he was in control of the whole underworld here and he had contacts, people in almost the entire Netherworld. His only inconvenience was caused by Omni's awakening…

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