Character
- Intent: To make a gift for the Sith Order Secret Santa
- Image Credit: xXx - pinterest AI is the best source I could find
- Role: This will serve as both a pet, guardian, and battle companion.
- Permissions: N/A
- Links: N/A
- Age: 8
- Force Sensitivity: Non-Force User
- Species: Solvarii
- Appearance: She is a small young Solvarii, standing a little under one meter tall with a slim, light build. Her feathers carry warm gold at the base that fades into soft white near the tips, giving her a gentle glow rather than a bright flare. Her eyes are a clear silver with a calm, curious shine. A single band of rose colored feathers circles her right eye, the only distinguishing mark on her body and an uncommon trait among her kind. Her tail plumage is shorter than that of most adults, which shows she has not yet reached full maturity. She has no scars or markings beyond the rose ring, and her overall appearance is delicate and well kept, as though she has grown under safe conditions from the moment she fledged.
- Name: Rhysera
- Loyalties: Aerik Lechner
- Notable Possessions: N/A
- Personality: Rhysera carries a composed temperament, steady under pressure and rarely startled by noise or movement. With new people she keeps a careful distance, studying their posture and voice before deciding how to respond. Her caution never feels fearful, only deliberate. Once she trusts someone her behavior changes noticeably. She stays close, reacts quickly to their commands, and mirrors their focus in tense moments. In conflict she becomes sharper and more assertive. Her heat rises, her feathers brighten, and she strikes with swift precision when needed. She is not aggressive by nature, but she will hold her ground without hesitation when protecting the person she has bonded with.
- Training: Here are a list of commands.
- Zîth (Come to me.)
- Kariss tal (Remain above.)
- Vazk rah (Search forward.)
- Rik’tal (Give warning.)
- Tavek (Show the target.)
- Nadiss (Unleash light and heat.)
- Korzat (Protect and hold position.)
- Shyrak (Force them to scatter.)
- Virth zul (Strike from the side.)
- Zar’na (Go back to the chosen place.)
- Combat Function: She is quick in the air and sharp in her awareness, making her most effective as a support companion rather than a front-line fighter. Her greatest strength in combat is mobility. She can stay above the chaos, spot incoming threats, and warn her handler before they close in. When needed, she uses short bursts of heat to distract or disorient an opponent, giving her handler an opening to strike. She is also skilled at marking targets from above, circling them so her handler never loses sight of their position.
She cannot withstand heavy blows, and prolonged close combat overwhelms her quickly. She will never match a Sith apprentice or Jedi knight in power, and even strong animals can force her to retreat. Yet when used as intended she becomes a helpful ally. She keeps the handler informed, creates small windows of opportunity, and helps maintain awareness in chaotic battles. She is not a liability unless pushed into direct physical confrontation. When kept airborne and allowed to act as eyes, distraction, and warning, she becomes a reliable partner who enhances the handler’s effectiveness without eclipsing them. - Force Abilities (Force User Companions Only): N/A
- Excellent aerial mobility: She can rise above danger quickly and reposition with ease.
- Sharp awareness: She notices movement and shifts in heat before most humanoids do.
- Reliable warning calls: She can alert her handler to incoming threats or ambushes.
- Precision distraction: Her brief heat flares and bright feather flashes can disrupt an enemy’s focus.
- Target marking: She can circle or hover above a target so the handler never loses track.
- Calm under pressure: She does not panic easily, even in loud or chaotic environments.
- Quick retreat instinct: She knows when she is outmatched and pulls back before becoming a liability.
- Fragile body: Physical strikes or strong grabs can injure her quickly.
- Limited heat output: Her flares distract but cannot burn or harm seasoned fighters.
- Vulnerable on the ground: If forced to land, she loses most of her advantage.
- Poor endurance in prolonged combat: Extended fighting exhausts her faster than trained humanoids.
- Sensitive to cold or damp: Heavy rain, cold winds, or wet environments weaken her heat and flight control.
- Easily cornered indoors: Tight spaces limit her wings and make her anxious and ineffective.
- Dependent on the handler for direction: Without clear commands she hesitates, which slows her reactions in dangerous moments.
She broke from her shell with the sound of wind roaring through broken stone. The nest that should have held her safe had been swept from its cliff during a sudden spring storm, and the tiny Solvarii lay among moss and shattered branches with her inner fire flickering low. She tried to lift her head but the cold numbed her wings. Her glow dimmed until it was no more than a trembling spark.
Aerik Lechner found her at dusk. He had been following the tracks of a wild buck when a faint glimmer caught his attention beneath a fallen trunk. The small creature lay curled in the roots, feathers pale and chilled. She did not move when he reached for her. Aerik gathered her into his hands, feeling how light she was, how close to fading. He carried her back to camp and warmed her through the night, feeding small bursts of heat into her chest until her feathers began to glow again.
By morning she could stand. By evening she could hop after him. Within a few days she had taken to resting on his forearm, her head tucked beneath her wing whenever he stopped to study a trail. Aerik soon realized she was not simply following warmth. She watched him with sharp curiosity, mimicking the way he looked to the trees and the sky. When he rose to track game, she lifted her head, attentive and eager.
Her training began naturally. During a hunt Aerik pointed to the ridge above a clearing. She flew to it. When he clicked his tongue, she circled overhead. When shadows stirred in the brush, her call reached him before the animal broke cover. Aerik rewarded her with gentle strokes along her neck and the assurance of his calm, and she learned to trust the rhythm of the hunt as much as she trusted him.
With time she became another set of eyes in the wilderness. She scouted ahead when he tracked wounded prey, rising high enough to see the paths between the trees. She marked the movement of predators with swift loops in the air and warned Aerik when wind shifted and carried unfamiliar scents. She never attacked game. That was not her purpose. Instead she watched the woods with an instinct that complemented his own, giving him a vantage he could not claim on foot.
The two moved through the forests of Stewjon in quiet partnership. Aerik walked the ground. She claimed the sky. She learned the signs of an ambush before she ever learned the full strength of her wings, and Aerik shaped those instincts into steady habits. When danger threatened, she did not flee. She rose. She watched. She warned. And when the moment passed, she settled near his shoulder again, feathers warm, glow soft, always alert to the next trail he would follow.
Her story is woven into those woods now. A young Solvarii who should not have survived a storm, rescued by the only set of hands steady enough to pull her back to life. In the seasons that followed she became more than a stray hatchling. She became the eyes that saw what Aerik could not, moving through the air with the same quiet purpose he carried through the earth beneath her wings.