Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Qormuo Sishuas

Sith%2BHolocron.jpg


Intent: To create a Holocron focussed on Assassination for the Sith Assassins.
Development Thread: If needed. (I suspect there will considering the knowledge that I plan for this to hold is of a high level)
Manufacturer: Sams iw ri Jin' Naktis (Sect of the Dark Night).
Model: N/A
Affiliation: Formerly Sama iw ri Jin' Naktis, now the Sith Assassins.
Modularity: No
Production: Unique (only 1 in existence) / Limited (only available to a select group of PCs/NPCs).
Material:
  • Internal Circuit.
  • Durasteel Structure
  • Memory Crystal
  • Carbon Based Base
  • Scanner
  • Projector and Speaker
Description: The Qormuo Sishuas, the Endless Codex, is the cumulated knowledge of a Sect of Dark Siders who specialised in assassination, the Sama iw ri Jin' Naktis, the Sect of the Dark Night. The leader of the Sect, Aasani Iroga, was formally known as Darth Vene, held opposing views to an influential Sith, Darth Farun. Eventually the rival's opposing views lead to them clashing and Aasani, along with her followers, being named as Heretics and Traitors to the Sith. Fleeing, Aasani and her followers settle onto the planet Ambria where they founded the Sams iw ri Jin' Naktis.

Over time, as more and more beings joined the Sect, the Sect's library grew as well as more and more knowledge was added to the collection. Eventually the decision to compile the knowledge into one place was made and the Qormuo Sishuas was born. After the fall of the Sect, the Holocron now sits within their temple, hidden from the galaxy, preserved in a hidden chamber that only the Guardian, currently the Force Ghost of Aasani Iroga, as well as the Leader of the Sect can open.

The Codex is larger than most expect. The base of it holds the measurements: 0.4m x 0.4m, and the height of it is 0.6m.

The knowledge the Codex holds revolves around Assassination. Since the Codex was for the higher ups of the Sect, the knowledge contained was highly specialised and powerful, sometimes at risk of self harm. A list is as follows:
  • Schematics for weapons for Assassination: Throwing Needles, Emeici, Chakram, Meteor Hammer, War Fans and Hook Swords.
  • Training and Fighting Styles for Assassination Weapons.
  • Fighting Styles designed to quickly and efficiently kill the opponent.
  • Knowledge on Political, Social and Monetary manipulation.
  • Psychology knowledge and how to use that to destroy the target.
  • Schematics for armour designed to be light-weight, flexible and soundless.
  • Force Abilities.

The Force Abilities that are specifically for Assassination that are contained within the Codex are:
  • Art of the Small
  • Force Concealment
  • Cloak of Shadows
  • Force Senses (Listen, Smell)
  • Far Sight
  • Shatterpoint
  • Alter Image
  • Malacia

Other Force Abilities that are considered rare or powerful are:
  • Tutamis
  • Shadow Vision
  • Alter Damage
  • Alter Environment
  • Cruitorn
  • Drain Knowledge
  • Force Insanity
  • Force Deflection
 
RESEARCH REVIEW

Star Wars Canon:
Pending initial review

Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Pending Inital review
 
[member="Xavka Duquo"]
Please do not bump submissions. Factory Judges, sometimes, have very busy schedules. That being said, I apologize for the delay - I am not normally this behind.
 
Xavka Duquo said:
Development Thread: If needed. (I suspect there will considering the knowledge that I plan for this to hold is of a high level)
Generally speaking, normal holocrons (personal ones and those which don't contain much secretive knowledge) do not require a development thread, if not a very small one. While a codex of assassination techniques, as listed in the submission, would be perfectly acceptable without one, containing so many rare and powerful abilities that are utilized through the force will increase a standard 10 post request to something more suitable for all of this available knowledge.

I'm not going to tack on a set of posts per ability, but I am going to set a minimum of what I would like to see, as far as post count, for the majority of the more potent abilities, such as Tutaminis and Art of the Small. In total I would like to see a minimum of 40 posts of development go into the creation and/or discovery of the holocron. You can do this by utilizing NPCs to create the holocrons, and you may include as many other writers as you would like to assist you to reach this goal. If you would like to work to reduce this amount, please subtract the amount of force abilities present from the list above by a notable amount and let me know what changes you've made and we can see if it is suitable enough to drop it down lower.
 
This is meant to be a Master level Holocron, one that Xavka wouldn't have access to for a while to come but is to serve as a catalyst for a story, as such I am wary to change the abilities. Hm... The NPC creator of this Holocron is in process in the Codex. The Dev Thread for her will revolve around her death and the fall of the Cult this Holocron belongs to, would that serve as the Dev Thread for this? Or should I focus on the one you suggested? The discovery of the Holocron?

Also, sorry for bumping this submission. I did not intent to be rude in anyway, I was just curious about the time that was being taken. I apologise if I offended you.

[member="B.I.A.N.C.A MK VII"]
 
I will be archiving this submission until the development thread is complete. Please PM an Administrator or Role-Play Judge to have this pulled out of the archives when you are ready to proceed.
[member="Xavka Duquo"]
 

Users who are viewing this thread

Top Bottom