Star Wars Roleplay: Chaos

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Unreviewed Project Solaris

Manufacturer: Azure Researsh Center
Market Status: Closed Market
Production: Unique
Weight: Light
Size: Average
Solaris project.png




OUT OF CHARACTER INFORMATION


Intent: A unique biological weapon created by Lyssara for the Diarchy faction, designed to provide a strategic alternative to conventional weaponry.
Image Source: Sora
Canon Link: N/A (inspired by elements of Sith creatures and Legends species such as the Firrereo, Clawdites, and other hybrids).
Permissions: N/A
Primary Source: Cross-referenced biological sources:




PRODUCTION INFORMATION


Manufacturer: Lyssara Thrynn / Azure researsh center
Affiliation: Diarchy faction (exclusive use)
Market Status: Closed (only Lyssara and the Diarchy can use it).
Model: N/A (living weapon, unique prototype).
Modularity: No.
Production: Unique.
Material: Liquid organic biomass yellow, core energy central, mynock, firrerreo, clawdite DNA,



TECHNICAL SPECIFICATIONS


Classification: Biological energy weapon (organic plasma/laser).
Size: Medium (adult humanoid size)
Weight: Very light (liquid body with no physical strength).
Ammunition Type: Self-regenerating biological reserves (organic energy).
Ammunition Capacity: Virtually unlimited (self-regenerating), depending energy electrical at proximity or biological life
Effective Range: Battlefield.
Rate of Fire: rapid. (depending the power of the shoot)
Damage Output: Extreme (capable of blowing entire zones).
Recoil: None (liquid body, suffers no backlash).



SPECIAL FEATURES


  • semi-Liquid, amorphous, and resilient body: impossible to cut with a lightsaber or physical weapon.
  • Ability to fire salvos of organic energy/plasma beams.
  • Enhanced vision (total darkness, infrared, can function in space without oxygen, as well as underwater).
  • Rapid cellular regeneration.
  • Exclusive control via its true Firrereo name a secret kept by Lyssara.
  • Conscious drawing upon the Force through its Clawdite heritage




STRENGTHS


  • Colossal range: can strike across an entire battlefield .
  • Can project energy/plasma not only through her main beam (mouth) but also via her hands, enabling her to unleash rapid salvos of smaller organic energy bolts. This grants her versatility in combat, allowing opponents to engage in dodging and dueling scenarios rather than only massive area destruction.
  • Physical protect: immune to blasters, physical weapons, lightsabers, as its body immediately re-forms (liquid, regenerative).
  • Capable to change her appareance if the owner asked this, (clawdites heritages)
  • Advanced vision: can see farther, underwater (Firrereo), and perceive infrared as well.
  • Autonomous biological weapon
  • She can adjust the power of the shot according to her needs, she will not make a massive destruction shot if she just needs to destroy a tower for example
  • Possesses the ability to capture a target and trap them inside its own body, draining their personal energy specifically. The targets do not suffocate but are cut off from the outside world. They feel as though enveloped in a cloud of bliss, but emerge drained and exhausted. Another person can help pull them free, or Solaris may release them on her own.
  • Return effect: her shots grow stronger if powerful Force Users are present. She can feel and scan force user.



WEAKNESSES


  • Useless in melee combat, not for this.
  • The more powerful the shots, the longer it takes for her to charge. If she doesn't do it beforehand
  • Vulnerable to ion/electromagnetic weapons which disrupt her liquid cohesion. Capable to cancel a Shot if she preparing one
  • Devoid of human emotions such as remorse or empathy; functions purely as a weapon.
  • Critical weak point: must be destroyed in a single targeted strike at her energy core, or she will regenerate.
  • If her true Firrereo name were to be discovered, she could be controlled by anyone Lyssara keeps it secret.
  • High risk of striking her allies if they are present in her line of fire. She spares no one.
  • Energy Dependence: Solaris needs to regularly absorb energy (electrical, technological, or biological) to maintain her abilities at full power. If she operates in an environment without energy sources (isolated deserts, primitive planets without technology, Force dead zones, etc.), her shots become less powerful and her regeneration slows.
  • Night sister or other exotic stuff, like yuuzan vong, yzalamari is not affected by the drain. Nightsisters ichor, biotech, alchemy,
  • Her life/energy and electrical drain phase affects all allies and enemies in front of her; those directly beside or behind her are unaffected. A suddenly draining power cell or blackout indicates an imminent shot.
  • If force NULL zone or deleted force : she can be affected and loosing few power of fire, she need count on the electrical energy! She back to her liquid form too but that's not suffisant for stop the electrical energy shot mode



DESCRIPTION


Solaris, also known as Funky Girl, is a humanoid biological weapon engineered by Lyssara within the Shadow Labs on Taspir III. Conceived as a counterbalance to the Ragnarok's limitations, Solaris wields comparable destructive firepower yet instead of an antimatter warhead, she channels her might into colossal laser, plasma, and electrical beams. A unique prototype, she merges the genetic traits of Firrereo, Clawdites, and Mynocks into a living weapon.

Her semi-liquid body grants extraordinary resilience against both physical and energy weapons, while her regenerative capacity and enhanced vision make her fully adaptable to hostile environments, including the depths of the ocean and the vacuum of space. Solaris can unleash battlefield-scale discharges capable of leveling entire zones, or modulate her firepower into rapid salvos of smaller energy bolts, making her as effective in large-scale bombardments as she is in close-range skirmishes. Though her bond to Lyssara is absolute, members of the Diarchy are authorized to direct her in conventional operations.

Solaris further distinguishes herself through her energy-draining abilities, capable of drawing power from technology, biological life, and even the Force itself. Yet, this strength comes with a cost: she is critically dependent on nearby energy sources to maintain peak performance. Despite her resilience, Solaris carries inherent risks her destructive discharges spare neither ally nor foe, her existence hinges upon a vulnerable energy core, and her control remains bound to her true Firrereo name, a secret fiercely guarded by Lyssara.

Her semi-liquid body grants her resilience against physical and energy weapons, while her regenerative capacity and advanced vision make her highly adaptable in hostile environments, including underwater and space. Solaris can unleash devastating battlefield-scale plasma discharges, but also modulate her firepower into smaller, rapid energy bolts, allowing her to function in both large-scale bombardment and close-range combat scenarios. The Diarchy member can give order too, they are allowed to use it in the normal way.

Her energy-draining abilities allow her to draw power from technology, biological life, and the Force itself, but she remains critically dependent on nearby energy sources to operate at full potential. Despite her resilience, Solaris carries significant risks: her destructive attacks affect allies as well as enemies, her control is bound to her true Firrereo name, and she possesses a vital energy core that must remain intact to sustain her existence.
 


Out Of Character Info


Intent: to create a biological weapon
Permissions: N/A

Technical Information


Affiliation: Lyssara Thrynn, Diarchy Faction.
Model: project Solaris
Modular: No
Effective Range: Battlefield
Rate of Fire: Manual Action
Material: firrereo, mynock, clawdites, core energy central, nearby human, yellow liquid,
Ammunition Type: biological energy, force, electricity
Ammunition Capacity: Large
Damage Output: Extreme
Recoil: None
Ranged Class: Other

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