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Approved Starship Pathfinder-Class Long-Term Exploration Craft

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Alndys

Mercenary, Artist.
Posted 05 September 2013 - 04:48 PM

http://i.imgur.com/Zh4KYGO.jpg
Intent: The intent of this craft is to provide Jorus and Alndys a new craft to take them on their adventures. At some point, production rights may be shared with investors, or produced for Silk Holdings. The Wayfarer is an expensive vessel, intended to serve as Silk Holding's premiere craft and it's founder's own personal vessel.
Development Thread:
Discussing the capabilities of the ship here and the intent of the ship (Along with a possible sales deal) with Cira here.
Manufacturer: Silk Holdings, Inc.
Model: Pathfinder-Class
Affiliation: Designed by Silk Holdings, Inc (Alna D'Lessio
Modularity: Minor - interior.
Production: Minor
Material: Durasteel hull, Glasteel windows and viewports.
Description:
The Pathfinder-Class exploration craft is designed for long excursions into uncharted territory. As such, it boasts an impressive sensor array, a small drone bay outfitted with a pair of small mechaniced rovers for taking samples or extending the ship's sensory range when on the surface of a planet.

High-powered engines to ensure that the vessel can go where it needs to be, and quickly - and given how the Pathfinder boasts a large portion of it's 361M length for storage and equipment, they help a full ship accelerate quickly to hyperspeed. As the engines and sensor arrays on the Pathfinder are so massive and expensive, the ship has been designed to run with twin hypermatter annihilation reactors which provide ample power to the large hyperdrive engine and thrusters.

The modularity of the Pathfinder-class is nearly entirely in the interior of the ship. As a deep-space exploration and research vessel, there are numerous rooms and workstations in the interior of the ship that can be outfitted to match the ship's stated goals - such as a salvage workshop, a science bay to test discovered chemicals and samples, a repair bay, or additional crew quarters. Of the ship's 361M length, about 240M of the total length is devoted to these modular rooms, with the bulk of that 240M length reserved for storage, allowing the Pathfinder to carry a couple smaller freighters inside of itself for transport or security.

The inherent simplicity of the base interior - modular rooms and storage - allows for the Pathfinder to fly with a minimal crew of 2-5 people, even if the ship's stock quarters allow comfortable lodging for about twenty humanoids. Further crew is, of course, recommended if the ship's mission requires manned facilities - for example, a Pathfinder outfitted with chemical research and testing bays would require specialists to crew these facilities. The Pathfinder is built with four escape pods, allowing the evacuation of about twelve people, but it can be outfitted with up to twelve such escape pods.

As the Pathfinder is, for it's size, an incredibly fast ship not intended to engage other craft in combat, it does not boast very many weapons compared with other ships of it's size. A wise pilot will use the Pathfinder's speedy engines and overbuilt hyperdrive engine to escape dangerous situations rather than wading into combat, or utilize the inbuilt long-range sensors to evade confrontation completely. The Pathfinder is laden with expensive equipment and sensors that can and will be damaged in heated combat. The dual hypermatter reactor cores mean that the ship's destruction leaves virtually nothing behind should they be compromised and go critical. In the event of an emergency, either or both of the reactor cores can be jettisoned from the ship - which leaves it unpowered and helpless, hopefully to escape the blast with the backup electric engines.

The twin reactors of the ship are located in the very core of the ship, with the modular facilities built around them. The engines are located on the stern, along with a pair of connor nets to discourage pursuit or attack from that angle. The Connor nets are located on the aft, atop the vessel, and have a full 360 degree range of rotation. Most of the other weaponry on the Pathfinder is forward-facing with minimal rotation. The Hull of the Pathfinder is relatively solid and does not have very many hardpoints. As such, equipping the ship with additional weaponry requires essentially ripping the vessel apart and rewiring a great deal of it - it's more economical to invest in a ship better suited for combat.

The ventilation and life support systems of the Pathfinder are top-notch, both to facilitate the comfort of the crew on long-term journeys, and the designer Alna D'Lessio's way of ensuring that the ship is always comfortable for her partner, who is allergic to Zeltronian pheromones.




Classification: Research Vessel




Role: Deep space exploration craft
Height: 75M at nose, 90 at middle.
Width: 47M at nose, 119M at middle
Length: 361M
Power Core Generator/Reactor: Twin Hypermatter Annihilation Reactors
Hyperdrive Rating: .5
Minimum Crew: 2
Optimal Crew: 12
Armaments:
  • Twin Connor Nets on the aft, full degree of rotation
  • Two Heavy Ion Cannons batteries located on either side of the ship, towards the underside. Forward-facing.
  • Two Heavy turbolasers batteries located on either side of the ship, mounted atop the ship. Forward-facing.
  • Two tractor beams - one atop and one below the ship - intended to work together to guide material into the storage bay of the ship.

Non-Combative Attachments:
  • Top of the line sensor arrays located on the bow and atop the ship.
  • Multi-purpose modular interior
  • Backup electric engines/RCS located port and starboard.
  • Deflector shield generator
Passenger Capacity: Without taking into account modularity, the Pathfinder can comfortably house twelve.
Cargo Capacity: 4,200 Metric Tons
Consumables: Two and a half years.
Sublight Speed and Maneuverability: 4
 
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