Star Wars Roleplay: Chaos

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Omni Class

Sala'dine

Admiral of the Ghost Fleet
bDjzRFW.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To create a next generation battlecruiser utilizing technology to bolster it
  • Image Source: Voth City Ship
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION


TECHNICAL SPECIFICATIONS

[*]Defensive

[*]Shipboard



[*]Defenses: Moderate

[*]Saotome Solar Shielding
[*]Saotome Hydro Shielding
[*]Saotome Anti-Missile Package
[*]Ranger's Marine Division
[*]Saotome Defensive Lattice

[*]Maneuverability Rating:
  • Very Low (normal)
  • Very Low (boosted)

[*]Speed Rating: (Saotome Whammy Drive)
  • Very Low (normal)
  • Low (boosted)

[*]Hyperdrive Class: (Saotome Hyperdrive) + (HIMS)
  • Very Fast: 1

STANDARD FEATURES
ADVANCED SYSTEMS
DROIDS:

Strengths:
  • Heavy Armament: Designed to be the biggest and largest thing on the battlefield. The Omnipotence class has been designed using one of the strongest reactors the scientists at Sasori and Saotome could produce using advanced research into energy harvesting and production with a sleg empowered reactor that exponentially increases the amount of power the ship can produce and use. This allows it to send energy where needed such as shields, speed or weapons but it can power its solar ionization cannons and forward firing heavy weapons. The beam cannons are designed to punch through ship hulls that they would be able to use against it
  • Heavy Armor: Designed to compliment the heavy weapons is some of the strongest armor that can be used withthem. Nnth plating over a Taat framework that makes the defensive capabilities higher. Layered decks that seal and work to keep from extensive damage, anti concussion fields to protect from kinetic impact letting it through. Suppression fields that dampen energy and advanced shielding.
  • Multi-Role Dreadnought: Something big and able to fill several roles from a massive fleet carrier, with squadrons of fighters and drop pods for sending soldiers and vehicles to planets. To a system dreadnought that is designed in the old style of star destroyers. With one supposed to be able to hold a system from most ships. To the all important command ship in fleets as it provides some of the strongest weapons and it is able to tackle other ships with overwhelming firepower from its cannons.
  • Hanger: Designed with the intention of taking a large number of forces around, the hanger bolsters a gravity lattice to swell itself before missions with fighters as well as modular racking systems increasing the amount that can be held within.
  • Whammy: Designed with the Whammy drive engine system, once built up the omni class can send out an interdiction pulse to stop ships from escaping a battlefield.
Weaknesses:
  • Sleg Reactor: Designed using the ore from Sangral, the sleg enhanced reactor has exponentially higher power outputs for all of the ships weapons, shields, engines and the systems easily. The danger of the reactor is that it is a large shielded and protected area of the superstructure for the ship reducing internal space but also making the ship able to function. The reactor when damaged can become increasingly dangerous allowing it a chance to explode.
  • Focused Firing: Forward mounted beam cannons for decimating and going after around the nose of the large ship with a massive cannon designed to smash into everything. The major weapons on the ship itself are forward mounted and have a limited firing arc that is directly in front of it.v
  • Slow Moving: Given its massive size the Omni class is not the prettiest or the fastest but it is designed to be the strongest dog in the fight and come lumbering into the battle protecting the others while soaking up damage.
  • Blindspots: Given its weapon layout, most of its weapons are designed for massive firing arcs and forward facing or to the sides. The design of the masive sides and the single internal hanger
  • Hanger: Designed as a single, massive hanger on the ship with the sides opening up to allow the ships out. Disabling the retractors can seal the hanger for both attackers and defenders.
  • Bilge Vulnerability: Designed using the framwork and to have a massive drop pod style compliment. The underside of the ship is unarmed with a connection for docking rings of ships, pods and fighters. The underside is a massive target.
  • Power Regulation: Designed with the advanced reactor, distribution of the power allows it to go to different areas of the ship. Betwen shields, weapons and speed either in a balance or divided among the two and finaly full power. It can only raise the power of one area to the max at a time or two areas while neglecting the rest.
Description: A technological marvel that has been developed by Sasori, Saotome and Phenex industries. The ship is something designed to enter a system with escorts and there is meant to be nothing able to match its firepower and the thick heavy armor and shielding for it protects it. The major drawbacks to it is.... the hanger has been eliminated with docked flowers on it across the hull that can detach and provide additional firepower in a system with the ship. The steady build up of weapons was also made to be varied compared so that the ship will be able to pack different punches in the field of battle.

The other major drawback is while it has a higher performance engine that has been worked on to give it a little more speed then others its size it is still unable to turn compared to anything else. Its strongest weapons are also a very powerful thing but they are stationary and require timing to prepare and prep for firing rates. The amount of weapons on the ship is higher then many others have ever seen or faced which is an important thing to state in the end. The inclusion of the Orissa created a dangerous problem making a massive blind spot on the ship itself from the bottom but it gained as a trade off a way to drop pods and command posts.

There were a lot more sections of the ship worked on making it into a large beast of a ship. They have not been working to endanger some of the things and it is not made to be a star destroyer but the design is good for a warship as it can give a lot of firing arcs. The plating of the ship make it a powerful tank with heavy grade shielding that will protect it. The work that was going into discovering the super advanced reactors that would be able to power it. Power regulation systems were installed to all for optimization of the power sending it from shields, weapons or engines to any point on the triangle.

A sleg reactor was used to power it giving the omni class power systems. With everything being built into it compared to some they would have to work on it.... Balancing out the ship while still making it one of the largest in the galaxy. With technology and systems being used to beef up the hanger space, framework being used to build up the structural strength of the hull by layering it and layered shielding. The rest was in the systems itself..... using the most advanced the ship could get for internal security systems. To protect the ship and external security with defensive lattice and anti missile systems.
 

Sala'dine

Admiral of the Ghost Fleet
incom_t_65_xj_5_stealth_x_wing_by_ravingdork-d289nkv.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To create a special fighter for Jedi Aces based off of an old model StealthX

  • Image Source: StealthX

  • Canon Link: (Please link the canon link if applicable canon item.)

  • Restricted Missions: Girl with Ghost Eyes

  • Primary Source: StealthX

PRODUCTION INFORMATION

[*]

TECHNICAL SPECIFICATIONS

[*]

[*]Defenses: Moderate
[*]


[*]

[*]Saotome Solar Shielding:
[*]

[*]Saotome Hydro Shielding:
[*]

  • Squadron Count: Very Low: 4

  • Maneuverability Rating:
    Moderate (normal)

  • Very Low (with booster)


[*]

[*]Speed Rating: Saotome Whammy Drive
  • High (normal)

  • Extreme (with booster)


[*]

[*]Hyperdrive Class: Saotome Hyperdrive
  • Very Fast: 1


[*]

STANDARD FEATURES
ADVANCED SYSTEMS
Strengths:
  • Advanced Stealth Ship:

  • Whammy Button:

  • Advanced Systems:

Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)

Description: (Describing your submission's history is optional. Please provide a detailed account or link of each special feature that is listed in this submission. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc.. There is no requirement for amount of words here so long as you meet the minimum requirements for your advanced systems.)
 

Sala'dine

Admiral of the Ghost Fleet
4Kkr3o7.jpg


OUT OF CHARACTER INFORMATION
  • Intent: To create a civilian craft from Sasori for operations
  • Image Source: Mass Effect Andromeda: Arks
  • Canon Link: N/A
  • Restricted Missions: Tier VI civilian ship
  • Primary Source: N/A
PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS

[*]Defensive

[*]Defenses: Moderate

[*]Hangar: (Gravity Lattice) + (Rack Module)
  • 10000 Meters: Extreme: 86

[*]Maneuverability Rating:
  • Very Low (normal)
  • Very Low (boosted)

[*]Speed Rating: (Saotome Whammy Drive)
  • Very Low (normal)
  • Low (boosted)

[*]Hyperdrive Class: (Saotome Hyperdrive) + (HIMS)
  • Very Fast: 1

STANDARD FEATURES
ADVANCED SYSTEMS
DROIDS:
Strengths:
  • Massive Hanger Space: Designed by Sasori to hold and host hundreds of thousands of beings. The Hangers are converted from military use to hold civilian craft and shuttles
  • Massive Size: To show the capabilities of Sasori by making one fo the largest passenger starships within the galaxy.
  • Agena: Designed with the force enhanced agena turning the ship into a force beacon of the lightside of the force. THe agena works to make darksiders uncomfortable within the ship.
Weaknesses:
  • Armaments: While being converted from military to civilian use the weapons were mostly torn out leaving enough that it could defend itself minimally from attackers but it can't really wage a battle.
  • Civilian Vessel: FOr its size and original purpose the ship has become civilian owned and operated. Converted by Sasori and such it doesn't have military soldiers stationed onboard to operate it.
  • SHip Wide Neural Net: Massive and designed to help with the connect the jedi have to the ship. Meran mechanics neural net can be hacked by a skilled hacker able to get through the biocomputers.
  • Agena: Created witht he agena making it a massive force beacon that radiates the lightside of the force.
Description: Built as a prototype by the silver engineering corp to test the designs that they would be able to make. The prototype design created was just a shell that the engineers at Sasori took after the design was discarded in favor of another design. Using it to create a massive passenger liner converting its hanger into something that can hold hundreds of personal ships and having docks all around. The ship is a flying entertainment liner with food, shows, events and many different districts for them to host the people fo the galaxy from all walks of life and class. In a pinch the ship can be used to hold and evacuate populations after an attack or hold those who are without a home from their worlds being attacked. it might not have the guns to go pound for pound with other ships smaller then it but it can survive with its massive frame. Its minimal weapons give it the small defense to keep away boarders though and if need be try and stop ships but it lacks soldiers or squadrons within its hanger. The other thing built into it is the agena circuits a life blood for the ship that makes it radiate and become a force beacon for any force user to sense given its massive size.
 

Sala'dine

Admiral of the Ghost Fleet
x7Z2aG2.jpg


OUT OF CHARACTER INFORMATION
  • Intent: To create a civilian station from Sasori that doubles as a mobile academy for force users within the SIlver Jedi
  • Image Source: New Macross Colony
  • Canon Link: N/A
  • Restricted Missions: Civilian Station
  • Primary Source: N/A
PRODUCTION INFORMATION


TECHNICAL SPECIFICATIONS

[*]Hangar: (Gravity Lattice) + (Rack Module)
10000 Meters:

  • Multiple Docking bays for personal craft
  • Docking Bays for large cruisers
  • Docking arms for stations and larger ships

[*]Maneuverability Rating:
  • Very Low (normal)
  • Very Low (boosted)

[*]Speed Rating: (Saotome Whammy Drive)
  • Very Low (normal)
  • Low (boosted)

[*]Hyperdrive Class: (Saotome Hyperdrive) + (HIMS)
  • Very Fast: 1

STANDARD FEATURES
ADVANCED SYSTEMS
Crucible Systems:
DROIDS:
Strengths:
  • Mobile Academy: Ultra slow but using sleg reactors to power the engines. The station itself is able to move. The massive academy it designed to travel and keep from being a target easily.
  • City: Aside from just the academy, the station is massive and to support it a city has been constructed in the upper most layer being able to house several million in modular buildings and districts for different beings. Temples and facilities that will sustain the massive ship.
  • Self Sustaining: Designed using the Crucible Stations self sustaining systems the academy station can produce its own equipment, has farm and technology to make its own food and water, recycling oxygen. It is made to not require restocking from other ships or planets.
Weaknesses:
  • Agena: Designed with the Agena to radiate the lightside of the force so that the academy is a beacon of the lightside to any and all force users.
  • Neural Net: THe neurral net of the academy allows connecting and automating a number of systemsbut for a skilled hacker who can get itno the biocomputers can hack it and cause havoc.
  • Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
  • Civilian Station: Lacking armaments aside from pressors and tractors to ensure nothing gets in its way
  • Hanger: Not being able to support military vessels is a big thing for the station and such its hanger is designed with racks for civilian ships and shuttles but has no defensive weapons to prevent boarders more just relies on internal security systems.
Description: Designed by Sasori as the pinnacle of their stations. The massive station is in actuallty an academy for force users from any lightsided group or orientation. ABle to learn and bring their talents to try and help the galaxy. Its other big thing is that it uses massive sleg reactors within the engines to move the academy and get into hyperspace itself. It is not a massive defensive station but it has a planetary grade defensive shield for itself with a sasori shield for a back up. Shielding boosters, redundant systems and and a defensive lattice across the hull to keep boarders and mynocks away from it. Using systems from the massive crucible stations for self sustaining and creation processes. Food production, oxygen recycling, disposal and manufacturing processes, everything is set within the station itself to give the Silver Jedi and force users throughout the galaxy a sanctuary.
 

Sala'dine

Admiral of the Ghost Fleet
OUT OF CHARACTER INFORMATION
  • Intent: To create a special torpedo for use
  • Image Source: N/A
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Solar Ionization Reactor
PRODUCTION INFORMATION
  • Manufacturer: Saotome Foundry
  • Model: Warhead
  • Affiliation: Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase)
  • Modularity: Works in most launchers
  • Production: Limited (Silver Jedi Navy)
  • Material:
    Sasori Inth
  • Internal Components

SPECIAL FEATURES
  • Tracking and seeking: Designed to be attracted to the solar ionization reactors energy output.
Strengths:
  • Containment Disruption: The resonance torpedo is designed to not damage as much as cancel out the containment shielding of a solar ionization reactor. Once the containment is down the miniture sun's heat can melt and damage the engines and power generation capabilities to try and disable the ship.
Weaknesses:
  • Ineffective: While it is designed to release a powerful payload it is really only designed to work effectively against one form of engine that is used. Antimatter and hypermatter do not have the same energy output that the torpedo can seek.
DESCRIPTION
Designed by Sala'dine, the torpedo is something meant to be rare and for ultimately disabling much larger vessels. Much like a jedi shadow bomb was effective in certain situations where a ship needs to be disabled. The torpedo once fired seeks and searches for the energy output of a solar ionization reactor that produces a miniature sun. The containment shielding for it is the target. To disable it long enough for the energy to destabilize and damage the ships engines and power generation capabilities. Without the power it starts to become just a flying piece of debris in space.
 

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