Star Wars Roleplay: Chaos

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Approved Vehicle O9 Thrawn Main Battle Tank

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"With a spine that hard, our lines will never be broken"
modded_hover_tank_by_warxsnake.jpg



OUT OF CHARACTER INFORMATION

  • Intent: To Create the Main Battle Tank of the Ancient Eye
  • Image Source: X
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: The Ancient Eye
  • Model: 09
  • Affiliation: The Ancient Eye/Shrouded Republic
  • Modularity: Urban/Field
  • Production: Mass-Produced
  • Material: Durasteel, Plasteel, Transparisteel
TECHNICAL SPECIFICATIONS
  • Classification: Main Battle Tank
  • Role: Primary Armor
  • Size: Average
  • Weight: Avarage
  • Minimum Crew: 2
  • Optimal Crew: 5 (1 pilot, 3 gunners and 1 commander)
  • Propulsion: Repulsorlift
  • Speed: Avarage
  • Maneuverability: Average
  • Armament: Very high
  • Defenses: High
  • Squadron Count: Average
  • Passenger Capacity: 0
  • Cargo Capacity: Very Small.
SPECIAL FEATURES
  • 5 Fully Automatic Anti Personnel Mini Turrets with both manual and Autoturret capabilities
    Reinforced hull
    Retribution Feedback Shield
    High powered Plasma Canon
    Quad-Turret Canon with both manual and Auto turret capabilities
    Deflector shields
    Long Range Communication array
    Back-up Long range communications array
    Oxygen supply (1 hour)
    AA-Mode
    Sloped Armor
Strengths:

Holy Mother of Yoda that is a lot of blasters!: The Thrawn can shoot 360 degrees and it has a wide array of firepower ranging from anti armor to anti personnel to even AA.

It can shoot up too: With a flip of a switch the main gun turns up and the system becomes anti air.

She bites back: It has a strong defense and the feedback shield has a habit of hitting the enemy back when hit. The slopes and reinforced hull also make it hard to land a square hit on.

These turrets have a surprise: When placed in auto turret mode, they can engage and destroy projectiles such as missiles or artillery shells if focused.

Weaknesses:

Yeah about that AA...: It can work as an Anti Aircraft but it's no where near as effective as real anti air and it will leave it's vulnerable middle side exposed.

We forgot to put Ion Dampeners? Really?: Weakness to Ion Weapons

That shield can't bite from far: When in long range that feedback shield can't get you

Can't Carry jack: All space is taken by it's ammunition. It cannot carry anything more than maybe jugs of water glued to the outside.

Description:
Named after the famed Chiss warrior of the Galactic Empire the 09 is a tribute to his tenacity and willpower. Mass produced and ready for combat as soon as the first battle of Nibelungen kicked off the 09 is a sturdy, tough and reliable piece of machinery that every fireteam wants watching their backs. It can shoot in every direction making urban warfare a cakewalk for it, when paired with the hellhound they make a very good team. It's versatile, able to adapt to most terrains with some outfitting and particularly good a demolishing duracrete with just it's reinforced hull.

It's thrusters, mobility and speed are nothing special but it makes up for it with it's firepower. It has very low space for anything because all space it taken over by it's ammunition supply. It cannot serve to carry anything other than it's ammunition and it most certainly cannot serve as a troop carrier except by them maybe sitting on top of it. It is designed to be a main battle tank, to break enemy lines, to be reliable and to be the spine of the Ancient Eye and it's assault and fighting teams. Althought best suited for urban combat, open field warfare is something it can execute quite well in especially with it's flexibility in taking down fighters and airborne targets.

They grind on the battlefield and are designed to stay on the battlefield for long periods of time.
 
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