The Last Son
Vora Kaar has created a new group called Order of the Few.
The Order of the Few
The Sith Empire has grown fat with strength. Yet, fails to hold such power against Imperials and Jedi. Losing battle after battle. Regressing into their failures of their power structure. The Warlords of the Sith rose to challenge them. Aiding the Anti-Sith Imperials in a vie for power against their fellow brethren. Betrayed by them, Operation Kyber Dark slaughtered these potential powerful allies. The Sith, Liars, Warmongers, Conquerors, and Masters of the Force, are being bested at their own game. Being out played by the likes of Imperial Knights, and Troopers.
More recently, with the rumor mill turning up with ideas of Jedi attempting to work together with the Sith, As well as some directly ally with them, some see this as the Sith becoming weak, and becoming stagnant. A sloth of what they once were.
For this, The Order of the Few has been born of the ideals that the Sith need to reform, to regrow and to move away from the empire that has brought them down to their knees.
OOC: This faction is an effort to generate a new avenue of writing style for the Sith. While Sith-Imperial Elements can be accepted, it will not be a focus of the faction. Instead the focus of the faction is that of the Sith themselves and their religion. The currently situated government, is a “Master Council” where upon any Sith may claim the title of being a Master of the Force, and become a leading member. However, each and every seat can be challenged by another Sith wishing to take their position in the form of a duel, Kaggath, or other such forms. (Details on how this will be performed fairly from an OOC perspective will be drawn up at a later date.)
Secondly, This faction is open to changes from IC writing upon people attempting to perform powermoves, changes in government, or otherwise altering how the faction as a whole will operate.
Third, This faction is acting as not just an more open idea of a “Sith Sandbox” for everyone to play in, but also to be opposition to other factions in some elements. Namely, Jedi or Anti-Sith factions.

The Order of the Few
The Sith Empire has grown fat with strength. Yet, fails to hold such power against Imperials and Jedi. Losing battle after battle. Regressing into their failures of their power structure. The Warlords of the Sith rose to challenge them. Aiding the Anti-Sith Imperials in a vie for power against their fellow brethren. Betrayed by them, Operation Kyber Dark slaughtered these potential powerful allies. The Sith, Liars, Warmongers, Conquerors, and Masters of the Force, are being bested at their own game. Being out played by the likes of Imperial Knights, and Troopers.
More recently, with the rumor mill turning up with ideas of Jedi attempting to work together with the Sith, As well as some directly ally with them, some see this as the Sith becoming weak, and becoming stagnant. A sloth of what they once were.
For this, The Order of the Few has been born of the ideals that the Sith need to reform, to regrow and to move away from the empire that has brought them down to their knees.
OOC: This faction is an effort to generate a new avenue of writing style for the Sith. While Sith-Imperial Elements can be accepted, it will not be a focus of the faction. Instead the focus of the faction is that of the Sith themselves and their religion. The currently situated government, is a “Master Council” where upon any Sith may claim the title of being a Master of the Force, and become a leading member. However, each and every seat can be challenged by another Sith wishing to take their position in the form of a duel, Kaggath, or other such forms. (Details on how this will be performed fairly from an OOC perspective will be drawn up at a later date.)
Secondly, This faction is open to changes from IC writing upon people attempting to perform powermoves, changes in government, or otherwise altering how the faction as a whole will operate.
Third, This faction is acting as not just an more open idea of a “Sith Sandbox” for everyone to play in, but also to be opposition to other factions in some elements. Namely, Jedi or Anti-Sith factions.