Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship Ne'tra Tracinya[Modified YV-260 Light Freighter]

Status
Not open for further replies.
OUT OF CHARACTER INFORMATION

star_wars_yv_260_light_freighter_by_adamkop_d95j9ct-pre.jpg

  • Intent: To create Cero Pax's personal ship.
  • Image Source: AdamKop YV-260
  • Canon Link: YV-260
  • Primary Source: N/A

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Communications Array
  • Standard Life Support Systems
  • Redundant Life Support Systems
  • Standard Navigation Systems
  • HoloNet Terminal
  • Auto-Pilot
  • Living Quarters[1x]

ADVANCED SYSTEMS
Strengths:
  • Like The Back Of My Hand: Cero spent his early years learning the ins and outs of the ship. He knows every nook, cranny, corner, and gap of the vessel, and pilots it easily.
  • Anyone's Guess: The combination of the cloaking device, sensor mask array, and decoy system ensure that the ship can be an unknown variable in any engagement, at least until its too late.
  • Tooth And Nail: The ship was made for a fight. Hosting heavy armor plating and an array of powerful weaponry, it is capable of slugging it out with some of the toughest vessels of it's class.
Weaknesses:
  • Kind Of Cramped: Much of the ships's space has been taken up by internal hardware added in to run it's many systems and weapons. All but one of the living compartments of the base model have been re-purposed, while the available cargo space if small, when compared to similarly sized vessels.
  • Flying Brick: In exchange for it's tough exterior, the ship has lost out in maneuverability. In a fight or flight situation, fighting is the better option.
  • One Of A Kind: The intricacies of the ship has continued to evolve over it's centuries of use. So much so that it barely resembles any ship system layout in the known galaxy. Only those familiar with it, specifically members of Clan Pax, are capable of even performing base maintenance for it. This often times means repairs after a battle are sometimes long going and arduous
Description: The Ne'tra Tracinya is one of Clan Pax's many relics. In use by the clan even before Vel's self imposed exile, the ship has seen centuries of battles, conflicts, and wars. Each generation has built upon the ship, adding their own flair to be passed down upon their descendants and their descendants' descendants. It has had many names, each owner rechristening it upon their first fight. After Cero's, he reflected on the charred face of the battlefield he was on, and some named it the Ne'tra Tracinya, or Black Flame in Basic.

The ship's weapons have been modified and overhauled periodically in order to keep pace with the current galactic standard. The hull has been enhanced by a twin layering of armor plating, salvaged from the armors of capitol ships and welded on. Each weapon can be used manually or left to the ship's targeting systems. They are designed to tear through the defenses of other ships, whether they be shields or armor, and leave the remains little more than scrap metal.

It hosts an array of advanced systems and hardware, all designed to add in both mercenary and bounty hunter work. A sensor mask array coupled with a decoy system ensure other vessels never know what they are dealing with until it is too late, making the ship both harder to detect as well as putting out a sensor reading that falsifies its size. A cloaking system applies an imperfect camouflage, which is able to fool the passing glance, but would not hold up to close inspection. It boasts a strict security system, designed to keep those Cero brings aboard in check. And anti-theft bio-reader ensures that only a member of Clan Pax is able to activate the ship, while an additional life sign bio-reader constantly tracks the status of lifeforms aboard it. A total of four prison cells have been installed, each enforced with the same duralloy that plates the hull. Two are Force-cages, made for use in transporting Force-sensitives or other problematic passengers. The cell area is monitored by a security dual-blaster turret, set to fire if a cell is compromised by a prisoner.


A final feature is an ionic hull pulse system, which generates a brief ionic field over the hull of the ship, powerful enough to destroy attached devices such as homing beacons. All these systems are powered by three solar ionization reactors, which gather and convert solar energy into fuel for the ship. A pair of power generators provide a source of secondary power, or in the case of an emergency, backup.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom