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Approved Starship Murmillo-Class Frigate

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OUT OF CHARACTER INFORMATION
  • Intent: Create an escort and transport orientated frigate operated by the First Imperial Navy and First Order Security Bureau used to ferry First Order Special Forces, First Order Stormtroopers and Security Bureau personnel quietly onto their targets while also being capable of providing fire support.
  • Image Source: Source
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: First Order Corps of Imperial Engineers
  • Model: Murmillo-Class Frigate
  • Affiliation: First Imperial Navy, First Imperial Special Forces, First Imperial Stormtrooper Corps, First Order Security Bureau.

  • Production: Minor (First Imperial Navy, First Imperial Special Forces, First Imperial Stormtrooper Corps, First Order Security Bureau)
  • Material: Alusteel, Durasteel, Reinforced Duraplast, Reflec, Transparisteel, Turadium, Quadanium
TECHNICAL SPECIFICATIONS
  • Classification: Frigate
  • Length: 480 Meters
  • Width: 375 Meters (Widest Point)
  • Height: 240 Meters
  • Installed Powerplant: Hypermatter Annihilation Reactor
  • Emergency Powerplant: Nuclear Fusion Reactor
  • Minimum Crew: 18
  • Optimal Crew: 245
  • Passenger Capacity: 264
  • Consumables: ~One Year
  • Propulsion: 2x Primary Engine Units, 6x Tertiary Engine Units.
ARMAMENT (High)
DEFENCES (Average)
HANGER (Average)
Sub-Light Speed Rating: Average
Maneuverability Rating: Average
Hyperdrive Class: 2.0 (Average)

STANDARD FEATURES
ADVANCED SYSTEMS
Strengths:
  • Atmospheric Entry: Thanks to its small size, powerful engines and use of Repulsor technology the Frigate is capable of descending into low-orbit and hovering above a battlefield where it can permit First Order Forces to simply dominate their ground-side opposition in the absence of powerful Anti-Aircraft Batteries or significant aerial resistance.
  • Aft Firing Arc: Unlike some of its' contemporaries the Murmillo is fully capable of responding to attacks originating from behind the vessel due to its' widespread use of guided missiles; so long as there are sensor contacts the missiles can be locked onto them and it doesn't matter what bearing they occupy. This makes the Murmillo useful for protecting a fleet's flanks or vulnerable rear areas.
  • Bastion: While it's otherwise highly vulnerable the Murmillo-Class is equipped with the Bastion System to increase the effectiveness of interdicting small craft and guided munitions such as missiles. Both of which are considered great threats to the vessel.
  • Hyperwave Inertia Momentum Sustainer: Equipped with a HIMS system the Murmillo can successfully penetrate interdiction fields while in Hyperspace, however it cannot escape existing interdiction fields when already in subspace.
  • Reflec: The Murmillo-Class Frigates are covered in a sensor spoofing coat of matte black Reflec polymer which reduces their sensor and radar signature considerably, this is intended to increase the effectiveness of its' sensor jamming technology and low-profile deployment of terrestrial forces.
  • Supercomputer Core: The extensive use of droid brain technology managed by a Supercomputer increases the ships' efficiency especially in regard to the processing of data such as firing solutions, targeting data, sensor operation and data analysis etc. The Murmillos' weapons are generally more accurate than their contemporaries and the sensors provide more thorough scans and data. Anything involving calculation on the part of the vessel's computer is faster and more accurate when compared with traditional computers.
Weaknesses:
  • Boarding Action: Murmillo-Class Frigates are small complements of both crew and combat passengers given its' role as a troop transport and atmospheric fire support vessel, if its' Troop Complement is fully deployed the vessel is in a very poor position to successfully resist boarding actions and could be overwhelmed by a concentrated and determined boarding effort.
  • Exposed Sensor Domes: There is a trio of sensor domes located on the vessel's dorsal surface that are vulnerable when the vessel's particle shields are offline or disabled. Without these Sensor Domes the Murmillo cannot reliably use its' electronic warfare suite or receive accurate sensor data for the Supercomputer. Severely impacting systems from weapons targeting and firing solutions to astro-navigation through thick debris fields.
  • Lightly Armoured: The Murmillo-Class Frigate has less than half the armour featured on the Brawl-Class Torpedo Frigate while this makes it resistant to weapons carried by sub-capital craft such as fighter craft, buzz droids and freighters but leaves it highly susceptible to damage from capital warship weaponry when its' shields are depleted. Heavily armed Star Destroyers could split the Frigate from bow to stern without much difficulty due to this weakness for example and large cruisers can easily damage vital and volatile systems such as the ship's reactors.
  • Lower Shields and Fire: When firing their missiles pods' contents at any targets the Murmillo or launching dropships the vessel has to lower its' own particle shield which makes it vulnerable to projectiles such as missiles and bombs, at close-range this carries extreme risk such as the chance one of the missile pods will be detonated and cause severe damage to the Frigate.
  • Missile Reliance: Murmillo-Class Frigates rely heavily on their missiles both for defence in an exoatmospheric setting and as a weapon to provide fire support for Troops when in atmosphere. As a result comprehensive point-defence systems aboard enemy warships and sensor jamming or anti-missile suites tends to be greatly effective at robbing the vessel of its' 'teeth'.
  • Missile Magazines: The Murmillo-class Frigate is equipped with a staggering amount of missile which are stored in large 'pods' covered by a thin armoured door which opens prior to being fired; this 'door' can be easily penetrated by most concentrated warship-grade weapons fire and can detonate all the missiles in the pod with the potential to cause serious to catastrophic damage to the ship depending on the missile warheads detonated.
  • No Fighter Craft: This Frigate doesn't have a single fighter-craft to its name Limiting its' ability to provide close-support to expeditionary forces indirectly. It also leaves the Frigate vulnerable to close-range swarming by multiple fighter or bomber squadrons. Retaliating against fighters by launching its' own missiles renders the Murmillo vulnerable because it temporarily lowers its' own particle shields.
  • Two-Engine Units: Murmillo-Class Frigates derive their propulsion from two powerful Ion Engines surrounded by square-shaped armour panels connected to a hypermatter annihilation reactor unfortunately the Murmillo's speed and maneuverability can be easily robbed if it's shields are disabled and a target has a clear view of its' stern where the two engines burn a bright fantastic blue; if destroyed even with the much smaller redundant engine units the Murmillo is reduced to moving like a slug and cannot effectively maneuver, accelerate or decelerate.
Description: Murmillo-Class Frigates are designed primarily with Escort and Troop Transport duty in mind; using their plethora of missiles to engage ground targets, hostile fighters and even Capital Warships. Their effectiveness is sometimes hamstrung by their reliance on missiles with their point-defence laser cannons not being useful for anything else but engaging sub-capital craft such as fighters and ground targets making Warships equipped with sensor-jamming technology and anti-missile systems tough nuts to crack hence why the vessel is usually relegated to the escort and support role within the context of a fleet action it's greatest usefulness comes from the ability to quickly enter atmosphere and deploy companies of Troops and their support equipment to commence operations and is a departure from historic Imperial methodology of bringing slow and vulnerable large warships into low or high orbit before deploying Troops whereas the Murmillo can use its' powerful tertiary repulsor engines and hang steadily a few dozen meters above a planet's surface and deposit its' complement directly.

In terms of defences the Murmillo is equipped with a full suite of Deflector shields provided by projects nestled safe within the warship's hull although it's worth noting that the Murmillo's armour envelope is less than Half of the Brawl-Class Torpedo Frigate which renders it highly vulnerable to crippling damage when its' Deflector shields are either bypassed or overloaded from receiving sustained fire. To counter-balance this somewhat the Murmillo is equipped with a Bastion Anti-Fighter/Missile Defence System where the Vessel's Supercomputer operates point-defence weapons and concussion missiles when necessary to try and intercept incoming guided projectiles, space debris or fighters. The Bastion system used aboard the Murmillo is effective but even operated by the on-board Supercomputer system it's not perfect and the vessel remains vulnerable to concentrated attack with guided munitions and fighter swarms. Amongst the Murmillo's achilles heel is unguided weapons fire such as Turbolasers for which it has little effective encounter against save attempting to jam their targeting computer with it's electronic-warfare suite, for this reason it's highly vulnerable to attack from Warship classes heavier than itself if they're armed with Turbolaser weaponry, Star Destroyers for example can generally split the shield-less vessel from stem to stern with concentrated turbolaser fire in short order.

Murmillo-Class Frigates are armed at a level beyond average though only because of their concussion missile pods which they use primary for medium to long-range anti-sub capital craft attacks and ground support, each Murmillo-Class Frigate carries thirty advanced concussion missiles in seventy-two 'pods' ready to fire for a total of 2,160 Advanced concussion missiles making them ideal for escorting larger and more valuable warships such as Star Destroyers or Battle-cruisers. Capital Warships such as Light Cruisers aren't above the Murmillo's armament thanks to the inclusion of 16 Assault Concussion Missile Pods containing twenty-six missiles in each 'pod' for a total of 384 Missiles unfortunately the Assault Concussion Missiles carried by Murmillo-Class Frigates are ineffective at penetrating Particle Shields and so are best used on shield-less vessels ,vessels that are discharging their own projectile weapons or alternatively the assault concussion missiles can be fired enmasse against a single target in an attempt to overwhelm a capital vessel's shields. There is a glaring issue with carrying so many powerful explosive warheads however; the risk of magazine detonation, even one missile detonating within a pod can cause a chain reaction through every missile within a pod; potentially straight under the Murmillo's own shields which actually act to contain and amplify the resulting explosion which can inflict crippling damage a vulnerability exasperated by the Murmillo's sub-par hull armour.

The vessel tends to convey a level of fear in the eyes of Citizens both First Imperial and Foreign that lay eyes upon the Frigate with its' 'wingspan' making it appear wider than it actually is and with a not so modest length of approximately four-hundred and eighty meters it usually conveys the impression of being a much more heavily armed ship than it is in reality with the majority of its' firepower being concentrated in a finite missile complement that unlike turbolaser weaponry can be exhausted resulting in limited endurance where high tonnage engagements are concerned as it uses its' missiles both for offensive and defensive purposes. The vessel despite its' size carries a small complement of organic crew and passengers thanks to the widespread automation of non-critical functions aboard the ship which are managed by the on-board Supercomputer which helps guide the vessel's considerable protocol droid complement in the performance of these non-critical tasks. Each Murmillo-Class Frigate as a result is quite vulnerable to boarding especially if their Troop Complement has been deployed despite heavily compartmentalized being equipped with Turadium Bulkhead doors a well-equipped, prepared and determined force could easily seize control of an under-strength Murmill0-Class Frigate.

Living Quarters aboard the Murmillo-Class Frigate are very comfortable and it's popular with its' crews for this reason with assignment aboard them widely considered a blessing if one ignores the 'death-trap' Missile pods. More experienced sailors sometimes jokingly refer to the Warship as a 'Comfortable Coffin' after the risk of the vessel's own missile complement and the risk of magazine detonation. Reflec-paint was applied to the entire hull giving the Warship an ominous black appearance in an attempt to reduce the overall radar and sensor cross-section to aid in the covert penetration of orbit and reduction of sensor targeting of the Murmillo in the hope risk of return-fire to the vessel detonating the missile pods' contents is reduced. Murmillo-Class Frigates tend to run quite expensive and as a result they're generally seen in smaller numbers when compared to mass-produced Frigate Designs, especially since their armament overlaps with other already commissioned Warships often they're dedicated to supporting ground-operations where they truly shine; battering hostile positions, personnel and equipment with their missiles and laser cannons with adequate fighter cover in these conditions they're a truly terrifying force.

Unlike other Imperial Designs the Murmillo forgoes the traditional prominent bridge and opts instead for an armoured warfare center deep within the ship's hull located closely to the Special Forces' and Stormtrooper barracks and armory for security in the event of a boarding action, the vessels' special forces barracks are also equipped with Stasis Chambers for the accommodation of Death Troopers over long voyages to prevent unnecessary use of their counter-mutagen supplies, these stasis chambers are also used to detain these same Troopers if necessary usually upon onset of psychological deterioration or other instability. A display is provided for the Vessel's Officer Commanding and helmsman by small cameras and sensors located on the bow of the Frigate which prevents the bridge crew's liquidation from a stray turbolaser shot or spiraling fighter or some other small craft. There are two 'faux bridges' that protrude up from the superstructure at an angle, at a distance these appear to be bridges through in truth they actually contain powerful subspace transceivers, Holonet Up-links and other communications equipment designed for deep-space escort and transportation far away from Comm buoys which is a common occurrence within the vastness that is First Imperial Space.

The Murmillo features six hangers located in a square-shaped cavity carved out of the vessel's ventral surface, which is concealed when not in use by an electrically operated 60cm thick Quadanium Steel Door that slides open when any of the six hangers deflector-shield protected hangers are preparing to launch any craft. The Cavity features a faux-ceiling which in reality is a massive electrically operated cargo lift that can be lowered approximately thirty meters from the vessel's ventral Hull. It's using this square-shaped cargo lift that the Murmillo can deposit troops and material directly onto a Planet or other celestial body's surface. Generally speaking of the 264 Passengers that can be embarked aboard the Murmillo-Class Frigate roughly two-platoons worth of Special Forces, Security Bureau or some mixture or those personnel thereof will be aboard with two companies of Stormtroopers.
 
[member="Kyli DT-6767"]

This has been granted a second chance, however per my response in the Second Chance request thread, the ratings or the carried vehicles will need to be adjusted. Once finished please tag me.
 
Jamie Pyne said:
[member="Kyli DT-6767"]

This has been granted a second chance, however per my response in the Second Chance request thread, the ratings or the carried vehicles will need to be adjusted. Once finished please tag me.
[member="Jamie Pyne"]

I've gone ahead and reduced the amount of vehicles and dropships around 50% in most cases and increased the rating to 'Average' I hope you'll find this acceptable as the submission has a large number of exploitable weaknesses and it should be re-iterated that none of the craft aboard the Warship are fighters or bombers and thus have a very limited or very specific utility within exoatmospheric engagements.
 
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