Balaya Praelior Zambrano
Balaya Zambrano, Emperor's Bust


OUT OF CHARACTER INFORMATION
- Intent: To create a world where the Firebirds have taken seclusion that is steeped in history
- Image Credit: How to properly source your images
Asshai - Apolkalypse: SMallville
[*]Canon: N/A
[*]Links: N/A
GENERAL INFORMATION
- Planet Name: Morghulis
- Demonym: Liu
- Region: Outer Rim
- System Name: Valar
- System Features:
Doharis: A sister planet, mostly left untouched of civilization instead becoming a burial world of the rulers, it is rich in fossilized trees and tombs within the mountains - The Shroud: A dark Nebula that shrouds the system and obscures it from the galaxy.
[*]Coordinates: AA, 32
[*]Major Imports: N/A
[*]Major Exports: Crystals, Gemstones, Aurodium
[*]Unexploited Resources: [ Does this planet have resources that are not yet utilized by the population? Common materials and ores should just be listed (Ex. Durasteel ore), while anything special or rare should be linked. ]
GEOGRAPHIC INFORMATION
- Gravity: Heavy
- Climate: Cool most of the days with a chance of frost but never cold enough for snow
- Primary Terrain: Mountains and lava flows that are used to warm the cities
- Atmosphere: [ Choose one of the following: Type I, Type II, Type III, or Type IV. Full descriptions of each can be found on the Wiki here. ]
- Capital City: [ What is the name of the planet’s capital? ]
- Planetary Features: [ What are interesting artificial features of the planet? Ruins, interconnected cities, floating urban platforms. This field is used to sketch out artificial features, adding RP opportunities, but without the need for specific details like in the the major locations field. You can also include if the planet is primarily Wild, Rural, Suburban, Urban, or a Mix. ]
- Major Locations: [ What are the major locations on your world? Include an explanation on each. ]
Sadow'een Temple: A minor temple on the world but something that was discovered after a group of ancient assassins came to the world following a man. THey established tghe temple seeing it as a foothold and comunicated with their master. Once their work was done they sealed the temple with themselves inside.
[*]Force Nexus (Optional): [ If you wish to add a Force nexus (light, neutral, or dark), you are required to justify it through your submission and history. ]
- Intent: [ Provide the reasoning and motive for this force nexus. A request for a force nexus may be denied on this premise alone. ]
Nexus Name: [ Name of the nexus if applicable. ] - Nexus Alignment: [ Light, Dark, Neutral, Other (explain). ]
- Size: [ Small (A small location on a world much like a grove or oasis. Ex. Dark Grove), Medium (A moderately sized area, large compounds, lake, etc Ex. Great Temple), Large (A location that spans a large area, a valley, mountain ranges, etc. Ex. Valley of the Jedi). Planetary (Influences everything on the planet. Ex. Byss). ]
- Strength: [ How strong is the Nexus? How much influence does it exert on those near it? Weaker nexus are easier to overlook, while stronger ones are impossible to miss. Stronger Nexus will be more closely scrutinized for balance and fairness during judging. Choose one: Weak (A weak influence on the planet and the people on it. A fragile nexus that can potentially be altered by people or events, i.e. a lightside nexus could be corrupted by atrocity or a dark side nexus cleansed by the actions of a mass of Jedi.), Moderate (A moderate influence on the planet and the people on it. Could be altered with a great enough event.), Strong (A strong influence on the planet and the people on it. Powerful enough to be renewed in the event of a great cataclysm, and unlikely to be altered.) ]
- Accessibility: [ For Small, Medium, or Large Nexus only. Describe logistical information on how easy it is to find/access this location. Is it hidden? Is it isolated from society or is it in the middle of civilization? Is it guarded? Open to the public or private access only? Keep in mind that the Strength of the Nexus above must be reflected in this field. ]
- Effects: [ What sort of effects does this Nexus confer? An aura of fear? Reinvigorating those on the world? Perhaps it induced tricks of the mind, to test the visitors. These effects can be positive, neutral, or negative, and should reflect the nature and history of the Nexus. ]
POPULATION
- Native Species: Extinct
- Immigrated Species: Human, Various Aliens
- Population: Minimally Populated
- Demographics: Primarily human's who have come to the world, brought by slavers and sold to the Firebirds for their own purposes.
- Primary Languages: Basic, Sithese,
- Culture:
Daily Life on Valar is simple, most who came there sought to expand their knowledge and minds with others. Having no restrictions on what they could learn or what they could do both beautiful and grotesque. The Firebirds themselves have worked with their Force Order to turn it into something very different.
- Forbidden Arts: Collecting masters and practitioners from across the galaxy, some by force, some by greed and others still came willingly because they were under threat of execution by their own people. You can find anything you want on Morghulis
- Non Force Users: Rare on the world as it caters and chooses to have usually force users of the darkside but it is not uncommon for the rare mercenary to come and a small security organization similar to the Citizen Guard is functional. Protecting the less important areas of the world.
- The Hidden: The darker aspects, robed and masked priestess who speak of the order. The force group that is based on the planet and trains it members to serve loyally.
GOVERNMENT & ECONOMY
- Government: Shadow Theocracy
- Affiliation: Firebird Society
- Wealth: high the world itself is saturated with aurodium mines and caves of various stones. Precious to many outsiders but considered by the people ofthe planet to be commonplace. They can trade with most ships that brave the journey there
- Stability: Medium: THe world itself is dangerous, to get to and to stay on. The people who live there have slowly overtime developed to accept and adapt to the shadows of the world. To the cold and even the lack of procreation but outsiders coming to the world might find it dangerous getting through the breakwater.
- Freedom & Oppression: [Describe the atmosphere of freedom on this planet. Does it have a dictatorial ruler? Is fear of the ruling body prevalent? Relaxed and open? Is anything unusual illegal or permitted?]
MILITARY & TECHNOLOGY
- Military: [Describe the military capabilities of this planet. Is it completely demilitarized? A fortress world complete with heavy defenses? A space-faring world with a substantial navy? Is it a hive of scum and villainy with no discernible defense structure other than what it's inhabitants have to offer? Or maybe due to low tech the people here are still in the bronze age.]
- Technology: [A description of how technologically advanced the planet is relative to the galaxy.]
HISTORICAL INFORMATION
The Dark World
Discovered by the Firebirds and the rebuilt order of the terrible glare, the world itself is hellish. They were able to discover it with the darkside visions of Balaya, uncertain about what might come from it or what the creatures that are on the world would do. However they soon realized they were not the first real ones to discover the world... only the ones who did since the great darkness and gulag plague. The world wasn't untouched but the shroud a hyperspace anomoly that surrounds the system isolates it making the plague in other ships reach them slowly. Millions stil died and the population was devastated with it taking longer to recover as others didn't not know where they were.Like many others it is a massive industrial world or was at one point. Foundries and forges spread across the world itself. With massive pools visible from space of fire and lava. Chunks of the crust slagged and melted down to expose parts of the core that would allow it to look like a realm of chaos. The world was discovered by the Krath after they had been scattered. Becoming something from legend for them as the remains of the cultists took to the people, allowing them to learn and be converted to following the ancient sith teachings that would be upon the world.
The Krath Death Witches took hold on the world, something of a big things as they managed to survive with the jedi avoiding the world. The scattered remains of the once powerful group that brought the galaxy to war and went against the jedi were no longer there. The Krath and the different darksiders on the world moved out gathering slaves from around the system. Bringing them in and using them in the arcane rituals to better improve upon their own methods. There the others faltered and lost their teachings the Death Witches flourished founding a new world that was deep within the Rift itself. Lost to the nebula and the bubble that allowed them to search around for themselves. Over time the energies of the darkside bled out from their rituals and attracted attention.
That attention came from the others, came from the rogue sith lord Balaya who had once been Darth Praelior an alchemist and sorceress of the sith empire and one sith. Leaving it behind to pursue her own agenda and her own purpose within the with themselves as the One Sith was crumbling under the weight of the egos others had once the Dark Lord himself was gone. The ruling council appointing themselves and doing away with the voices of the different sectors. her own servants coming with her on the ships that followed the feeling of the darkside to the world. its hellish landscape soaked in the dark corruptible nature of the force itself. She could find uses with it and with the Krath that had come to the world overtaking it as she fought and worked to subjugate their leader to serve the goals of the Firebird Society.
With the world continuing to be used and the Chiloon Rift itself being something that they would have to move from. The expansive size of the nebula, the sections of it that block out and keep others from reaching parts of it, the bubble of the lost in such an area that communications are lost and the warning beacons become distorted. There is many things that the Firebirds have to work on many more of their secret plans. The massive nature of their own shipyards that will maintain and provide at a marker up cost repairs to the stations and facilities within the Rift. Making it more independent in the galaxy while the citizen's get to maintain and continue to exist away from most major governments in the galaxy. The Rift itself, the worlds here in the system something few others can really see.
Going back into its history there was more found on the world, the ancient region suffered from the hands of another group. One who came and launched a crusade across the region and the planet. Across the world to prevent others who were non-humans the Inquisition spread to find all heretics that were against The Goddess herself and their works. The people on the world suffering after it when their ship set down on the planet itself, As they cleared the world of everything that has been seen as unclean the stranded soldiers, the stranded Order of the Terrible Glare jedi were setting themselves up to be stronger. Engaging for themselves in something better until they were visited thousands of years later by the Krath themselves. Joining together in their hatred of the jedi the two groups merged into something worse.
Finding a renewed purpose as they went forward with intents to end anything and nearly everything of the lightside. The attracted attention of the sith empire over time, with enough darksiders coming to a world or people going to it to seek the darkside and not returningit eventually garners attention. The shroud a hyperspace anomoly that prevents travel through it in all but sublight speeds acting like a breaker to keep the more curious away. Only those dedicated to learning and serving on the world or those with no where to go like the remnants of the Sisters of Seelah who found the world after the darkside calls of the others.
The histories of the world were written on its surface however with civilization building atop each other until it was a massive cityscape that slowly with a mixture of tetonic activity and the darksiders wanting to expose more of the crystals buried within the world. Led to chunks of the crust becoming holes that led down into the mantle of the planet and exposed more of it. With the shroud, getting help would take to long so they sought to stabilize it their own way.
The darkness, the gulag plague itself that had been released into the galaxy. It was dangerous and there was little protection from it. The breakwater that makes large sections around the planetary system harder to reach with hyperspace travel. It didn't save many of the population centers but it allowed them to have a little wanring of the dangers and trying to prevent it. The hyperspace breakwater around the system alson making leaving the world harder for anyone that might be infected.
Once the world was recovering, they were slowly starting to redevelop parts of themselves. Becoming open to any who wanted to travel to meet them. Anyone who wanted to find something different. Morghulis started listening and whispering. Reglious talks about the force and the plague that slowly began to develop. Shadowy figures preaching the power of it and the darkside. The leadership had been attacked by the plague leaving room for others to take over. The beginnings of a new government within the shadows slowly started to develop.
With the influence of darksiders in the shadows of the world making their newer more religious zealots it was ripe and one rose to power. The left over remnants of the terrible glare, ancient darksiders who had crashed to the world when their cathedral ship got caught in the breakwater and
The firebirds were there when the Netherworld portals opened, facing off against the dangers while trying to recover who they could. Investigating the event but unsure about what it was that had been happening.