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Approved Starship MMS Sikune Midnight

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Nyxie

【夢狐】

(Click to Enlarge)

Image Source: Canon
Affiliation: Alachei Mnemenos I (PC)
Manufacturer: Ri'ess-Emeritus Inc.
Model: Retrofitted Raider II-Class Corvette
Modularity: Via Resub
Production: Semi-Unique (One character, main ship and a couple backups)
Material: Duranium, Durasteel, Transparisteel

Classification: Corvette, Patrol Ship

Length: Apx. 150 m.
Width: Apx 60 m.
Height: Apx 35 m.

Armament:
[ Offensive ]
  • (2) Twin Turbolaser Cannon Turrets
[ Ordinance ]
[ Defensive ]

Hangar: 1 Starfighters or Small Shuttle

Special Features:
  • Communications Array
  • Encryption Network (Military PES)
  • Escape Pods
  • HoloNet Transceiver
  • Standard Ray & Particle Shield Generators
  • Backup Shield Generators (x0.6 factor)
  • Standard Detention Cells
  • Standard Life Support Systems
  • Standard Navigational Systems
  • Standard Sensor Array
  • Standard Targeting Systems
  • Tractor Beams, 2

Maneuverability Rating: 6.5
Speed Rating: 6.5
Hyperdrive Class: 1.0/10.0

Crew: 70
Passengers: ~20
Cargo: 450 m.t.
Consumables: 4 gmo.

Strengths:
  • Sleek profile with signature wedged form to increase armor effectiveness.
  • Strong shielding and defensive capabilities, including anti-capital warhead system.
  • +1 increased speed and maneuverability from 7.5 (the comparative value) to 6.5.
Weaknesses:
  • Removal of combat function.
  • Some class-comparable loss on passenger, cargo and utility capacity in turn for defensibility.
  • No effective transit system (AKA you're stuck on the ship while it sails).

Description: Made from a retired Raider hull, the MMS Sikune Midnight (Mnenchei Monarchy Starship) was redesigned to be an optimized and highly defensible personal transportation vessel. Using modern technological advances over its nearly-ancient predecessor, many sub-systems have been mitigated and compacted, and advances coupled with reduction in military function allow an optimal crew of almost 200 to be reduced to around 70. Droid brain automation has also played a small role in reducing the manpower required to optimally operate some of the vessel's (non-critical) functions. (A droid brain computer can't turn off shields or cut life support, for instance). Four of the six batteries of the original design were removed to increase internal space to facilitate storage bays and the single-craft hangar on the ventral side, as well as redundant shielding. The interior, while not particularly spacious, accommodates several guest suites, a small indoor pool and dual meditation chambers in place of the crew quarters and military sub-systems of old.
As a VIP transport/command ship, offensive capabilities are low -- though still formidable -- and defenses are at their peak. It was designed to be fast, be sturdy and keep its high-priority passengers secure. While it is ill-suited for capital engagements, it still retains enough firepower to outclass a squadron of fighters and bombers, or assault craft. Unlike most ships of its class and role, it only retains enough space for a single fighter or shuttle by way of extensive retrofitting, and, as this is usually occupied by the owner's personal craft and its maintenance supplies, boarding and departing must often be done via dry dock, starport or station.
Design Notes: Referring to defunct Guide standards; Would be limited to 8 capital weapons, 4 ordinance weapons, 6 defense weapons. Trade-off would be 2 ordinance for 4 capital, totaling 12 (of which it has the equivalent of 4). Further trade-off of 8 capital for 12 defense (4 at full value, the remainder at the 50% capped value, 2 unused). Final value would total 4/2/16. While this is by no means an adherent system anymore, this should give everyone who faces the ship a good understanding of the comparative values versus a dedicated warship or old-Template submission.

Development Thread: --
Intent: Personal flagship replacement that is not dependent on a minor or major faction.
Who Can Use This: Affiliated
Primary Source: --
 
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