Captain Larraq
Capitalist
Intent: To create fancy Ewar Tech for Mandal Hypernautics
Development Thread: NA
Manufacturer: Mandal Hypernautics
Model: MH-EW28 “EM Field Generator Turrets”
Affiliation: Mandal Hypernautics, Mandalorian,
Modularity: None
Production: Mass Production
Material: Alusteel, Electronics, Stuff
Description:
A sister design to the MH-EW26 Sensor Scrambler, the MH-EW28 is a point defense turret designed for use on capital ships. Unlike the Sensor Scrambler Turret, the EM Field Generator forgoes the tactic of interfering with the guidance systems of an offending missile and instead projects an Electromagnetic field in a manner similar to the Gravity Well produced by a GWP. It is similar to a gravity well projector in that a specific area of space is targeted and effects any ships/warheads that fly through it.
It creates a 200 meter diameter electromagnetic field centered over a single area in space that projects multiple fluctuating pulses similar to an EMP bomb. This field exists for so long as the turret remains powered and active and is (relative to the projecting ship) immobile in space. The turret is most often only activated for 5-12 seconds at a time and is followed by at least 6 seconds of inactivity before being operable a second time.
While the EM Field Projector is strong enough to effect any ship smaller than a corvette, it is only intended to disable missiles. Particularly large Dropships and Light Freighters may be able to withstand the effects of the EM field at the edge of the projector's effective range. Similarly, Insulated/shielded electronics can help, to an extent. They would make a target's systems better protected from the fluctuating electromagnetic field. But even these shielded systems have a chance of being disabled by the field if they don't get out of it fast enough of they fly through the center of the field.
With a slower tracking speed than the MH-EW26, the EM Field Generator forgoes individual missile targeting in favor of area denial tactics. Tied into the IFF and threat acquisition system of the ship itself. Individual threats can be identified and tracked by the equipped vessel and the MH-EW28 EM Field Generator Turrets can be used to target and disable the offending missiles, warheads, or fighters. Alternatively, a basic passive scanner built into the turret can detect the guidance and lock-on signal of an approaching warhead. In this case, the turret will then track the source of the signal and target the offending warhead.
Whichever means of identifying and targeting used to acquire a target, the defensive weapon then plots and predicts the path that a target or group of targets will take and projects an Electromagnetic field in the center of that path. Once a missile, warhead, or small craft flies through the projected energy field, most targets will suffer complete system failure as electrical and electronic components shut down.
Classification: Defensive Turret
Size: Ship-Mounted
Status: Military
Effective Range: Short Range (standard point defense ranges)
Value: 1 Point Defense Battery
Development Thread: NA
Manufacturer: Mandal Hypernautics
Model: MH-EW28 “EM Field Generator Turrets”
Affiliation: Mandal Hypernautics, Mandalorian,
Modularity: None
Production: Mass Production
Material: Alusteel, Electronics, Stuff
Description:
A sister design to the MH-EW26 Sensor Scrambler, the MH-EW28 is a point defense turret designed for use on capital ships. Unlike the Sensor Scrambler Turret, the EM Field Generator forgoes the tactic of interfering with the guidance systems of an offending missile and instead projects an Electromagnetic field in a manner similar to the Gravity Well produced by a GWP. It is similar to a gravity well projector in that a specific area of space is targeted and effects any ships/warheads that fly through it.
It creates a 200 meter diameter electromagnetic field centered over a single area in space that projects multiple fluctuating pulses similar to an EMP bomb. This field exists for so long as the turret remains powered and active and is (relative to the projecting ship) immobile in space. The turret is most often only activated for 5-12 seconds at a time and is followed by at least 6 seconds of inactivity before being operable a second time.
While the EM Field Projector is strong enough to effect any ship smaller than a corvette, it is only intended to disable missiles. Particularly large Dropships and Light Freighters may be able to withstand the effects of the EM field at the edge of the projector's effective range. Similarly, Insulated/shielded electronics can help, to an extent. They would make a target's systems better protected from the fluctuating electromagnetic field. But even these shielded systems have a chance of being disabled by the field if they don't get out of it fast enough of they fly through the center of the field.
With a slower tracking speed than the MH-EW26, the EM Field Generator forgoes individual missile targeting in favor of area denial tactics. Tied into the IFF and threat acquisition system of the ship itself. Individual threats can be identified and tracked by the equipped vessel and the MH-EW28 EM Field Generator Turrets can be used to target and disable the offending missiles, warheads, or fighters. Alternatively, a basic passive scanner built into the turret can detect the guidance and lock-on signal of an approaching warhead. In this case, the turret will then track the source of the signal and target the offending warhead.
Whichever means of identifying and targeting used to acquire a target, the defensive weapon then plots and predicts the path that a target or group of targets will take and projects an Electromagnetic field in the center of that path. Once a missile, warhead, or small craft flies through the projected energy field, most targets will suffer complete system failure as electrical and electronic components shut down.
Classification: Defensive Turret
Size: Ship-Mounted
Status: Military
Effective Range: Short Range (standard point defense ranges)
Value: 1 Point Defense Battery