Star Wars Roleplay: Chaos

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Max Wittman

NAME: Max Wittman
FACTION: First Order
RANK: Captain
SPECIES: Human
AGE: 30
SEX: Male
HEIGHT: 6'0.
WEIGHT: 175
EYES: Brown
HAIR: Brown
SKIN: White
FORCE SENSITIVE: Yes

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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum)
+Tactically Minded
+Sharp
- Easily aggitated (Yes it's a weakness, read Sun Tzu)
- Deep interpersonal issues caused by a combination of nature and nurture

APPEARANCE: Lean and military

BIOGRAPHY: Max was born to a bipolar construction worker and a waitress in the First Order Capital of Avalonia, before it was even underneath their flag. The upbringing was still almost totally Imperial in both Government function and standards of citizenry. Human High Culture was the law of the land and permeated Max's entire school experience. Raised on values of extreme nationalism and egged on by an emotionally abusive father who worked long hours for low pay under an oppressive, constantly watching regime.

The child rarely found himself interested in studies and focused most of his time drawing elaborate pictures of various historical events while maintaining a completely average grade. This trend continued until the end of Max's schooling. He had a relationship that went sour which he has yet to completely shake in his later years. With the prospect of either following in his father's footsteps or going into some other seemingly mundane profession, the young man enlisted in the Planet's version of the Stormtrooper Corp. His military MOS was as a Light Armored Vehicle Driver and he frequently sped across battlefields, delivering his comrades to their objectives and blasting Rebs in concert. After the FO took the reins Max applied for and was accepted into the newly formed FO Officer Corp, earning his commission as a Lieutenant among their vast ground vehicle fleet.

He rose quickly through the ranks and earned his place as a Captain after submitting several design specs for a new weapon to his superiors. The man was given relative autonomy in the creation of the idea, which pending completion could change the face of FO ground war for the foreseeable future.
 

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